Well, that's easy. There's more wasted potential than not these days.
Final Fantasy 13. They put so much work into developing this big, detailed fantasy setting, but the game and the writing are both pig shit and you never feel like you're actually getting a chance to explore or get to know the world.
Kingdom Hearts 2. The first game was an unlikely gem. The second shit all over everything that made it good, wasted Pete's potential as a villain, and wasted Organization XIII's potential as villains as well. All the conflict in this game is just boring, boring, boring, and the game design ditched all the elements that worked best in favor of a fistful of superficial (but admittedly really appealing) toys.
Brutal Legend. I don't think anybody was looking to Tim Schafer for a half-assed multiplayer RTS. The worst thing about it is that it can be summed up entirely in genre lingo: "open-world action/adventure RTS hybrid." Seriously, if you hear that, you don't even need to play the game. They'd have done better if they made it a hybrid of God of War and Oddworld.
Bioshock. Good enough taken for what it is, but I'm not sure anybody has a lot of praise for the inordinate amount of emphasis that gets put on the Little Sisters in the last part of the game. Right up until then it's a terrific allegory for Paradise Lost mixed with questions of trans-humanity versus subhumanity, and it's beautifully meshed with the political atmosphere of Rapture, and then they pull a switcheroo and go, "nope, it was all about strangling or not strangling little girls the whole time." As a gameplay element they serve their purpose, but otherwise they're a really, really sloppy macguffin that distracts from the real issues of the story. Never mind the fact that the game design of it went in completely the wrong direction. It could have been a game that tempted you, made you ask how much of a monster you'd make yourself into in order to get out of Rapture while you weighed the benefits of using plasmids against the difficulties inherent in trying to avoid using them and depending on your own skills.
gussy1z said:
I would like to see a game like Dungeon keeper re-done, with this generation of graphics
Agreed. Dungeon Keeper is one of my favorite games of all time, and I miss it to death. It's a pity, because I can't even play Dungeon Keeper 2 on my machine these days...