Final Fantasy X
But then again, I think that's true for everyone. To enjoy the game I think you really do have to be mega-weaboo and consider the occasional smattering of CGI cutscenes the ultimate reward for hours of tedium (even though those cutscenes are all on youtube now).
I played over 20 hours of FFX before I gave up, turns out I was half way through and I was right to quit and probably would have done better to quit sooner. Or not started at all.
For one, it's not an RPG, it's an Adventure game with shitty Turn-Based Tactics combat. The characters are just awful. Boring, the only interesting thing about them is how annoying they can be. The combat is immensely unsatisfying yet tedious and repetitive.
Yet it remains one of the most highly lauded games on the PS2 era with even a correspondingly high user-score.
But I suppose the game that really bored me most unusually was Metal Gear Solid 2.
The plot was terrible, a mess of contrived conspiracies, and not the cool Maltese Falcon type conspiracies, more like tin-foil-hat stupid conspiracies like the entire human-genome-sequencing exercise was a massive hoax... that democracy in America is a facade... and you can somehow control the entire country via a single supercomputer that has never been tested before. Then the complete reliance on forced melodrama (herp derp, random incest) and lazy mcguffins (virus lol).
But more than that the gameplay was a let down. The stealth was bonehead boring, most of the time the only way to progress was to just shoot them with a tranquilliser dart and run past.
The boss fights were pathetic, not a single one lived up to the excitement and intensity of any of the Boss fights in the previous game nor even the subsequent game.
The game screwed up elements you took for granted, like an active Codec team who always had something insightful or interesting to say. MGS2 the few you could speak to had nothing but bullshit for you.
But then again, I think that's true for everyone. To enjoy the game I think you really do have to be mega-weaboo and consider the occasional smattering of CGI cutscenes the ultimate reward for hours of tedium (even though those cutscenes are all on youtube now).
I played over 20 hours of FFX before I gave up, turns out I was half way through and I was right to quit and probably would have done better to quit sooner. Or not started at all.
For one, it's not an RPG, it's an Adventure game with shitty Turn-Based Tactics combat. The characters are just awful. Boring, the only interesting thing about them is how annoying they can be. The combat is immensely unsatisfying yet tedious and repetitive.
Yet it remains one of the most highly lauded games on the PS2 era with even a correspondingly high user-score.
But I suppose the game that really bored me most unusually was Metal Gear Solid 2.
The plot was terrible, a mess of contrived conspiracies, and not the cool Maltese Falcon type conspiracies, more like tin-foil-hat stupid conspiracies like the entire human-genome-sequencing exercise was a massive hoax... that democracy in America is a facade... and you can somehow control the entire country via a single supercomputer that has never been tested before. Then the complete reliance on forced melodrama (herp derp, random incest) and lazy mcguffins (virus lol).
But more than that the gameplay was a let down. The stealth was bonehead boring, most of the time the only way to progress was to just shoot them with a tranquilliser dart and run past.
The boss fights were pathetic, not a single one lived up to the excitement and intensity of any of the Boss fights in the previous game nor even the subsequent game.
The game screwed up elements you took for granted, like an active Codec team who always had something insightful or interesting to say. MGS2 the few you could speak to had nothing but bullshit for you.