Games you bought just for the cover art?

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FutureExile

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Sep 3, 2014
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Old school PC gamer here. Let me paint you a picture: 1996. Activision publishes MechWarrior 2 and it is awesome. It has the depth of a simulator but is set in a hellish future where giant mechanical beasts rule the battlefield. It is released to both public and critical acclaim. It sells lots and lots of copies.

But Microsoft swoops in and buys the rights to the entire MechWarrior universe out from under Activision.

What to do? MechWarrior 2 is printing money for Activision but they cannot make MechWarrior 3. Activision decides to buy the rights to a tabletop game called Heavy Gear, a kind of MechWarrior knockoff. Actually, they don't buy just the video game rights, they buy the whole company. Now they can create a giant robot franchise that will never be stolen from them.

Activison promises that Heavy Gear will be even better than MechWarrior 2. The gaming public awaits.

1997. Heavy Gear by Activision is released. The gaming magazines give it poor reviews. People on Usenet tear it to shreds. The game seems amateurish, as if it were done on the cheap.The engine is dated, even by 1997 standards. The landscapes are oddly lifeless.Even the publicity shots provided by Activision look bad. The voice over work is atrocious. It sounds like random people from the developer's office were used instead professional voice talent. The game is bad.

A month or so after the game is released I am at Comp USA. I pick up a copy of Heavy Gear. I know this game is bad. The magazines have told me it is bad. The internet has told me it is bad. Everyone who has commented on this game said it is bad.

But I open up the front cover of the box. It is is glorious. Beautiful screenshots of lumbering metal beasts. Lots of well-written blurbs describing the exciting gameplay and features. Lots of glowing reviews from magazines I've never heard of. Even the quality of the box itself was something to behold. This box, surely, must contain something special. I hesitate. I then buy the game for fifty dollars.

At home, I install the game on my computer and launch it. I play it for 15 minutes. I would not call this game bad. I would call this game garbage. I tried to convince myself that it is merely mediocre. But, no, the more I play it, the more I hate this game. I put the game away. Maybe I will like it better tomorrow. I never touch the game again.

My roommate, who is also a gamer and had also read the bad reviews, sees what is happening. He asks me why I would buy such a game. I cannot look him in the eyes. "It was the box," I said, staring down at my keyboard, "The box."
 

Killclaw Kilrathi

Crocuta Crocuta
Dec 28, 2010
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[http://smg.photobucket.com/user/Dogmeat2000/media/250px-Requiem_Box_Front_NA_zps44635aaa.jpg.html]

Not that bad a game, actually. Clunky but enjoyable.
 

Chappy0

New member
Feb 22, 2008
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I've actually been really lucky in regards to that, I found some really good games by just picking up a box with cover art that interested me.

The example front-most in my mind would be Odin Sphere. I was just browsing through a Gamestop when a really beautiful game cover stood out and I had to buy it. I do not regret that purchase at all.

I believe I also picked up Shadow of the Colossus simply because of it's cover.

The last one I can think of right now would be Chaos Legion which ended up being one of my favorite hack and slash games to date (although, this one may have simply been because of the interesting font, the cover doesn't really show that much).

I know there are at least a few more that I picked up like this but I can't think of them right now sadly.
 

Scarecrow1001

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Jun 27, 2011
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I bought Binary Domain a while back based on the cover, and the blurb. Oh, and the name! I loved the name.
Not a bad game, not great, wouldn't play it again, but for $12, not bad at all.
 

Elijin

Elite Muppet
Legacy
Feb 15, 2009
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Anyone making quips about uneducated purchases and silly consumers, is apparently pretty new to gaming.

In my day, unless you wanted to shell out extra from your, zero income, limited funds to pick up a magazine....you walked into a store, looked at the covers and backs, and made a decision that way.

There was no youtube to watch videos one, metacritic to score, or many many reviews to browse. There was the gaming store, word of mouth (between you and your handful of buddies) and gaming magazines you paid for.