Star Wars: Force Unleashed, previews of the game talked about how amazing the enemy AI would be, how objects and walls would take realistic damage based on their material, and that you would have an arsenal of force powers at your disposal.
Then I played it and found Starkiller to be a sissy, an AI that wassn't anything special, and I never noticed any dynamic environmental damage. Sure, you had an assortment of force powers, too bad using them was clunky and the weakness of EVERY enemy was force lightning, making just about every other ability useless.
Oh, and remember how they advertized the scene where you pull down star destroyer? I never imagined that would be anything but awesome... but it seems I was proven wrong.
Then I played it and found Starkiller to be a sissy, an AI that wassn't anything special, and I never noticed any dynamic environmental damage. Sure, you had an assortment of force powers, too bad using them was clunky and the weakness of EVERY enemy was force lightning, making just about every other ability useless.
Oh, and remember how they advertized the scene where you pull down star destroyer? I never imagined that would be anything but awesome... but it seems I was proven wrong.