Games you don't like but keep trying to go back to.

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Arnoxthe1

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DOOM GUY said:
kinda glad I did give Grand Theft Auto IV a second chance though, that one ended up becoming my favorite in the series
Whatever you do, don't play the PC port of it unless you got a really good PC. It's one of the shittiest ports me and my bro have ever fucking seen, performance wise.
 

DOOM GUY

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Arnoxthe1 said:
DOOM GUY said:
kinda glad I did give Grand Theft Auto IV a second chance though, that one ended up becoming my favorite in the series
Whatever you do, don't play the PC port of it unless you got a really good PC. It's one of the shittiest ports me and my bro have ever fucking seen, performance wise.
Haven't tried the port on my new PC (i5 6600k, 16GB of RAM, GTX 1070) but it ran fine on my Core 2 Quad Q9300 with 4GB of RAM... once I got a GTX 660 at least.

Still have the Xbox 360 version in any case.
 

votemarvel

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Gordon_4 said:
Dragon Age: Origins.

Every time I think of going back I get a little bit further, but the combat is so janky and fucking awful that I have trouble with it. Also having been spoiled for voiced protagonists I find it difficult to interact as one who talks but has no voice.
I think I've just found my mirror universe counterpart.
 

Gordon_4_v1legacy

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votemarvel said:
Gordon_4 said:
Dragon Age: Origins.

Every time I think of going back I get a little bit further, but the combat is so janky and fucking awful that I have trouble with it. Also having been spoiled for voiced protagonists I find it difficult to interact as one who talks but has no voice.
I think I've just found my mirror universe counterpart.
Indeed I'm aware I'm a mutant since I really got into the story at DAII and loved the shit out of Inquisition but that's the thing that frustrates me about Origins: I'm positive that I'd love it if it's combat didn't feel like WoW but with the NPCs moving about two seconds faster than me.
 

votemarvel

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Gordon_4 said:
votemarvel said:
Gordon_4 said:
Dragon Age: Origins.

Every time I think of going back I get a little bit further, but the combat is so janky and fucking awful that I have trouble with it. Also having been spoiled for voiced protagonists I find it difficult to interact as one who talks but has no voice.
I think I've just found my mirror universe counterpart.
Indeed I'm aware I'm a mutant since I really got into the story at DAII and loved the shit out of Inquisition but that's the thing that frustrates me about Origins: I'm positive that I'd love it if it's combat didn't feel like WoW but with the NPCs moving about two seconds faster than me.
There are mods that speed up the combat in the first game, providing you are playing on the PC of course. This is one example http://www.nexusmods.com/dragonage/mods/2577/?

Since Origins and II share the same combat system, speeding the original up should help with the enjoyment of that. As to the silent protagonist I far prefer it, as it lets me more easily think on why and in what tone the Warden is saying those lines rather than having all that given to me by a voiced performance.

I liked DAII, just a shame customisation was cut down, and I can't stand Inquisition.

Which makes Dragon Age Inquisition the game I do keep trying to go back to even though I don't like it, partly because I want to see how events play out and partly because I got drunk and bought all the DLC when it was on sale.

I can't stand the controls (K&M or controller), I despise the new looks of Origins characters (Leliana and Cullen have been through major plastic surgery) and I swear faces in Origins were more expressive, the Inquisition all look like they are taking far too much botox.

And yet every now I then I fire the game up and try and force myself to go a little further before realising how much I dislike it.

Edit: Oh and I hate the major step back in the 'tactical' camera from Origins as well.
 

Gordon_4_v1legacy

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votemarvel said:
Gordon_4 said:
votemarvel said:
Gordon_4 said:
Dragon Age: Origins.

Every time I think of going back I get a little bit further, but the combat is so janky and fucking awful that I have trouble with it. Also having been spoiled for voiced protagonists I find it difficult to interact as one who talks but has no voice.
I think I've just found my mirror universe counterpart.
Indeed I'm aware I'm a mutant since I really got into the story at DAII and loved the shit out of Inquisition but that's the thing that frustrates me about Origins: I'm positive that I'd love it if it's combat didn't feel like WoW but with the NPCs moving about two seconds faster than me.
There are mods that speed up the combat in the first game, providing you are playing on the PC of course. This is one example http://www.nexusmods.com/dragonage/mods/2577/?

Since Origins and II share the same combat system, speeding the original up should help with the enjoyment of that. As to the silent protagonist I far prefer it, as it lets me more easily think on why and in what tone the Warden is saying those lines rather than having all that given to me by a voiced performance.

I liked DAII, just a shame customisation was cut down, and I can't stand Inquisition.

Which makes Dragon Age Inquisition the game I do keep trying to go back to even though I don't like it, partly because I want to see how events play out and partly because I got drunk and bought all the DLC when it was on sale.

I can't stand the controls (K&M or controller), I despise the new looks of Origins characters (Leliana and Cullen have been through major plastic surgery) and I swear faces in Origins were more expressive, the Inquisition all look like they are taking far too much botox.

And yet every now I then I fire the game up and try and force myself to go a little further before realising how much I dislike it.

Edit: Oh and I hate the major step back in the 'tactical' camera from Origins as well.
Yeah I won't lie, the change to Frostbite in Inquisition did a number on character design, like DragonAge never had the most robust character creators but it was a goddamn embarrassment when I went to make my lady Qunari warrior and found I had less options for Horns and Hair than I did in fucking Warcraft. Like I loved Inquisition, but I've played it through once and now won't play it without modding the balls out of it.

On that note, I'll take a goosey at that mod you posted for Origins, with that and the Fade skipping one for the Circle tower (because fuck that noise) and see if I can actually finish it.
 

Kyrian007

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Its Borderlands... any of them.
TheMigrantSoldier said:
Borderlands. While I like the concept of a class-based co-op shooter with RPG elements and a sense of humor, I'm not a fan of how the gunplay actually is. I pretty much threw in the towel twice while attempting to pass early game.
I just don't find Borderlands fun. I thought I hated the first one. Then the second came out and managed somehow to be even worse. And yet I've played through each of them with more than one character... because I have friends that love Borderlands. And the one good thing about Borderlands... they didn't abandon local multiplayer like every other shooter did. Meaning there is an amount of booze that makes it actually playable and fun. So I do keep coming back to it. Eventually I even bought each for very cheap on Steam sales so my friends and I could play and drink while in different houses as well. Anyone want to drink and play borderlands this weekend? Its actually sounding kind of fun again.
 

The Madman

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If I'm honest.... nope, can't really think of any. I've played games I wasn't exactly thrilled by before but can't think of any of those I've ever consistently come back to.

Guess I'm just boring that way.

Drathnoxis said:
Heck, I'm not even going to remember which one was Litast Ralrab, or the name "Litast Ralrab".
You don't remember them right away, in my experience it's always been after someone has done something remarkable or noteworthy that I've taken the time to zoom in on their little existence and pay attention to their individual lives. That previously anonymous Dwarf that managed to avenge his fallen comrades by impaling the forgotten beast with its own shattered fang? His name is Ragnar or whatever, and now suddenly you give a crap about him. You notice that he's in a relationship with that Dwarf you've assigned to crafting trinkets to sell to trade caravans, and suddenly you find yourself giving a little bit of notice towards her as well. They have a cat named Mittens of which they have a carving in the room they share, and all of a sudden you're left wondering where Mittens is since you remember seeing a few killed during the forgotten beasts rampage...

Next thing you know you're tracking their downward spiral as a blood soaked injured Ragnar returns to the little room he shares with his wife cradling a dead Mittens in his arms. They try to drink away their worries together, but after everything else he's witnessed the strain of also losing his beloved Mittens is too much and Ragnar begins to crack...

BAM, you're in deep now your fortress has become more than just a neat architectural project but a soap opera as well.
 

Zhukov

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Jandau said:
Divinity: Original Sin. I should adore this game. The feature list is everything I want in an RPG. But the interface feels terrible, the writing is so uninspired that I can't bear to read it even once, the visuals are horribly bland. I just get outright bored halfway through the first town. I am willing to accept the possibility that it gets better later on. But even with that in mind, the initial hours of the game are sooooooo damn boring and uninteresting that I can't power through them, despite multiple attempts to do so...
Oh yeah, that fucking opening town.

I don't mind ignoring dull writing if the gameplay is alright, but for some bizarre reason the developers of D:OS, a game with shit writing and good gameplay, decided to frontload their story.

Funnily enough, the terrible starting town ensures that whenever I go back to that game I pick up where I left off instead of restarting because I know I'd never get through it a second time.

It does get better. The areas just past the first town are great fun. Sadly it then gets gradually worse. As you level up the combat loses its edge. It becomes less about using your environment and pulling off clever combos and more about just looking at what damage type the enemy is weak to and mindlessly pouring it on them.
 

bartholen_v1legacy

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Zhukov said:
Dragon's Dogma
The game has one of the better character editors I've seen allowing you to make anything from a steroid casualty to a little wizened old woman and the combat had potential with varied enemies, a wide range of abilities and being able to climb around on larger foes.

Sadly, the graphics are hideous, the gameplay quickly gets monotonous, every class except the basic fighter is crap, the story is a joke, the dialogue is outright painful and the world is one of the most generic and flavorless fantasy settings I've ever seen.

And yet somehow I keep forgetting all that and heading back for another brief helping.
Oh tell me about it. Though I haven't played it in ages, I've been thinking of getting it on Steam ("Maybe the 60fps would help it be better") because I'd barely unlocked 20% of the world map when I last played. It's so well designed in some areas (phenomenal freedom of movement for an action RPG, actually having to use a light source in darkness, getting doused affecting your carry weight, the dungeon design is actually quite good), but so poorly in other more vital ones: namely the utter lack of level scaling, meaning you run into bandits that don't even serve as speed bumps one moment, and a horde of super-beefed ultra rapists the next within the same area!!! I should hate it, but the quest where you need to find a witch in the dark forest with no mini-map, the area getting darker and darker as you progress was so amazingly atmospheric I keep hoping there's more like that. That one quest felt like the perfect Zelda/action RPG fusion I'd wanted for years.
 

Eclipse Dragon

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Persona
Everyone says it's great and I really like the Shin Megami Tensei franchise, so I really want to like this series.
Though every time I start playing it, the whole micromanaging of the PC's life makes me stop playing the game. I have enough stress managing time within my own life, I don't need/want the added stress of managing this fictional character's life as well.
 

Glongpre

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I would say Baldurs Gate.

There is something about it that makes me want to experience it. I get into the character creation, and get excited for my toon, who is going to be the greatest swordsman alive!

Get into the game, and the combat just doesn't do it for me. Miss, miss, miss, oh shit OP magic, I have no OP magic (I think?), where do I get OP magic?, 1 000 000 exp received! oh that's only 1/8 of required exp to the next level :|

I think I just enjoy games where I can successfully be a one man army, like Kotor, or Dragon Age Origins (to an extent, I was only able to power through as the dual wield swordsman).

I actually feel like starting up a new guy, a paladin who uses two handed swords....

I got pretty far last time I played, I think he was a cavalier who was sword and board. I got Varscona and the ankheg armour, was pretty awesome, but I had no OP mage, and I read that shields are useless, and I lost interest. Actually wasn't even that far into the game, I think I was looking for some bandits after the iron mine part.
 

Drathnoxis

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The Madman said:
Drathnoxis said:
Heck, I'm not even going to remember which one was Litast Ralrab, or the name "Litast Ralrab".
You don't remember them right away, in my experience it's always been after someone has done something remarkable or noteworthy that I've taken the time to zoom in on their little existence and pay attention to their individual lives. That previously anonymous Dwarf that managed to avenge his fallen comrades by impaling the forgotten beast with its own shattered fang? His name is Ragnar or whatever, and now suddenly you give a crap about him. You notice that he's in a relationship with that Dwarf you've assigned to crafting trinkets to sell to trade caravans, and suddenly you find yourself giving a little bit of notice towards her as well. They have a cat named Mittens of which they have a carving in the room they share, and all of a sudden you're left wondering where Mittens is since you remember seeing a few killed during the forgotten beasts rampage...

Next thing you know you're tracking their downward spiral as a blood soaked injured Ragnar returns to the little room he shares with his wife cradling a dead Mittens in his arms. They try to drink away their worries together, but after everything else he's witnessed the strain of also losing his beloved Mittens is too much and Ragnar begins to crack...

BAM, you're in deep now your fortress has become more than just a neat architectural project but a soap opera as well.
It's talk like that that makes me want to like the game, but then I play it and everything else makes me dislike it.

You kind of need to know who is who right away to manage your dwarves and run the fort. You can't even nickname them properly to get around the borderline unpronounceable names because some menus don't show the nickname and your left wondering which of the 5 dwarves named Urist was the one you wanted to do something with.

And even in your story you aren't paying attention to a fraction of the detail that the game is giving you. Every dwarf just has so many aspects of their personality that it globs together in a big indistinct mass that is pretty much like the personality of every other dwarf. I think the protagonists of many multi-book series would have shorter character bios than a lot of these dwarves, and they have thousands of pages to flesh out the character. I think less is more in this case and each dwarf would be a lot more memorable and unique if they were limited to a handful of likes/dislikes and personality traits.

And the game goes that overboard in every aspect. You have 20 seconds of combat? Now there's over 6 pages of combat logs to sift through. The Elf liaison comes and wants to tell you about the world?

And that's not even the end of the conversation.

The game just drowns you in detail every step of the way without any way to filter out what's important. You either sift through it all or you have no idea what's going on.
 

Vuxul

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Surprised no one mentioned it yet but Eve Online is my perenial quest yet every single time I try (5 times so far) I end up remembering "Hey! I could be playing actual games not just staring at a (admitantly pretty) starship.
I still read a lot of stories about in game events and always feel I should like it.
 

Kae

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DeliveryGodNoah said:
Mass Effect trilogy.

They're all ugly and clunky games with the poorest combat I've ever experienced. But I do want to experience the characters and choices I can make (even if I find both versions of Shepard fucking booooooorrriiiinnnggggg).
I feel the same, the combat is absolutely awful and I completely and absolutely fail to see the appeal of Sheppard as a character but everyone I know absolutely adores the series and I do like the other characters quite a lot but I just can't get over the awful combat and how boring Shepard is.

Besides that, classic Resident Evil games, I really want to love them because I do love that whole era of gaming especially clunky oddly designed and awkwardly controlled horror games, but I've never been able to get into it, probably it's because my brother is a huge Resident Evil fan and I've already seen him beat all of them multiple times, anyways since I have his Resident Evil games every now and then I give them a try but I just can't get into it.
 

Frankster

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Borderlands 2.

I find it such a friggin dull game... But got the complete collection for both me and my best gaming buddy, so am somewhat forced to finish it T_T It'll take a while but at my current rate will finish it in like 2-3 years time...
Tbh i tend to find most diablo-esque games a bit boring but borderlands bullet spongey enemies take the cake.

Dwarf fortress.

Anyone who knows of this game can guess why i'd like to get into it.. And also understand why i struggle to :'(
Graphics, the ui, eugh... Even with sprite tilesets i just can't get into it and this failure remains forever a black mark on my record as a true strategy game neck beard nerd king.

Glongpre said:
I would say Baldurs Gate.
You should consider playing Baldurs Gate 2. It's a sequel but it's easy enough to catch up on your character's backstory and just dive in (actually it's even part of the plot, your character starts with their head kinda messed up so you not remembering your companions from previous game or what you did in it is taken into account and your companions bring you up to speed rather efficiently) and because it carries on from BG1, you start up as a decently leveled character.

BG1 is quite tough to begin with in all honesty so if it's off putting, bg2 starting you off with a more advanced character might be more your thing. And shields ain't useless, ran a sword and board character tons, but magic is king in the baldur gate games (well, all the IE games really) so a fighter/mage dual class character might be your best for being a powerhouse but who can still fight in melee well.
 
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DOOM GUY said:
Arnoxthe1 said:
DOOM GUY said:
kinda glad I did give Grand Theft Auto IV a second chance though, that one ended up becoming my favorite in the series
Whatever you do, don't play the PC port of it unless you got a really good PC. It's one of the shittiest ports me and my bro have ever fucking seen, performance wise.
Haven't tried the port on my new PC (i5 6600k, 16GB of RAM, GTX 1070) but it ran fine on my Core 2 Quad Q9300 with 4GB of RAM... once I got a GTX 660 at least.


Still have the Xbox 360 version in any case.
Last I heard they actually released a patch for the game on PC very recently so it plays on modern systems more efficiently. I haven't tested it for myself though. I tried to. But the game still forces me through GFWL and Social Club for some reason and the game failed to load.
 
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Zhukov said:
Jandau said:
Divinity: Original Sin. I should adore this game. The feature list is everything I want in an RPG. But the interface feels terrible, the writing is so uninspired that I can't bear to read it even once, the visuals are horribly bland. I just get outright bored halfway through the first town. I am willing to accept the possibility that it gets better later on. But even with that in mind, the initial hours of the game are sooooooo damn boring and uninteresting that I can't power through them, despite multiple attempts to do so...
Oh yeah, that fucking opening town.

I don't mind ignoring dull writing if the gameplay is alright, but for some bizarre reason the developers of D:OS, a game with shit writing and good gameplay, decided to frontload their story.

Funnily enough, the terrible starting town ensures that whenever I go back to that game I pick up where I left off instead of restarting because I know I'd never get through it a second time.

It does get better. The areas just past the first town are great fun. Sadly it then gets gradually worse. As you level up the combat loses its edge. It becomes less about using your environment and pulling off clever combos and more about just looking at what damage type the enemy is weak to and mindlessly pouring it on them.
Yeah, I agree with both of you. Bought the game for both myself and my girlfriend, and after about 40 minutes of running around with no combat, I literally almost fell asleep and she left the game session saying that she loved the idea for the combat but didn't feel like it was worth running around before we got to it. I think we actually got to fight twice, which isn't nearly enough time for either of us to get used to the system.

It's a shame that the "Enhanced Edition" didn't fix any of this. Seems to be keeping a lot of people away from a game that's otherwise quite good.
 

Zombie Proof

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Once upon a time I tried to get into Saint's Row 3 several times after getting it from Steam for 5 bucks. The internet fired hot smoke out of it's ass every chance it got to the tune of "ITZ SO MUCH FUNZ" and "ITZ WUT TEH GEETEEAY'S SHOULD BEE" that I felt obligated to take the plunge for the price of a happy hour drink.

The vapid "story and characters", shallow gameplay, and atrocious civil engineering was a barrier to entry that I couldn't break through no matter how hard I tried. Being obsessed with GTA (since 3) and Howard Stern, I'm no stranger to toilet humor. I'm a fan of it when done well. This drek however seems like it was written by a 12 year old while put on punishment by his parents for being too much of an Edgelord. It's abysmal. Every weapon feels trite and samey and the movement and driving are completely devoid of any kind of weight or gameplay nuance. Sure there's a shit ton of things to do and play around with but there's as much value in that as there is an Easter Basket full of cheap toys. Ugh, then there's the city. It seems as if it were put together by an autistic toddler using neon lego blocks. There's no rhyme, reason, or sense of place anywhere in it's gaudy expanse.

Usually my sense of objectivity is good enough for me to get why folks are into games that I'm not into but not this time. It's a complete and utter mystery why anyone would spend any amount of time in this mess.

Yuck.

*edit*
...that last bit had a fair bit of hyperbole lol. I do get why or how folks can dig it. The culmination of it's elements are tuned to the polar opposite of my gaming tastes is all hahahaha.
 

DOOM GUY

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DeliveryGodNoah said:
Last I heard they actually released a patch for the game on PC very recently so it plays on modern systems more efficiently. I haven't tested it for myself though. I tried to. But the game still forces me through GFWL and Social Club for some reason and the game failed to load.
It's something I'll have to check out sometime then, because I have been feeling like playing that again.

Don't think they ever got rid of the GFWL and Social Club integration in that game... never had any problems with it on GTA IV though, it was the old GFWL of Gears of War that would give me issues from time to time.

ZombieProof said:
Saints Row 3
Ugh, that's the game that killed the whole series for me. I really loved the first two, because even if they were more over the top and immature than Grand Theft Auto, they still had some restraint in the right areas I felt... but with 3 they decided to become "super wacky"