scoobyduped post=9.68359.626587 said:
Portal. KIDDING, KIDDING, DON'T KILL ME.
I was gonna use that joke. :<
The thing that gets me is people who keep saying Morrowind was better than Oblivion. Why is it better? Because you like getting owned seconds after walking through a door to a dungeon RIGHT NEXT TO THE STARTING TOWN? Because it's cool to get one-shotted by an assassin when you go to sleep? Because the aesthetics of "depressing swamp area, depressing ash area, depressing town area," and for a bit of a mix up, "depressing snow area" are somehow better than the standard "forest, mountain, lake, town" aesthetic in Oblivion? The only difference I see is that it's more depressing. The only thing that would make it more lacking in aesthetics is if it was nothing but brown ruins and castles. Please tell me what's so much better, because aside from all that, I don't see any appeal other than crappier controls and more confusing skills on top of dice roll counts that would make a JRPG cry. MY SWORD WENT THROUGH THAT CLIFF RACER.
And saying Morrowind is somehow better because of immersion is also a total lie because I don't see much immersion to a guard seeing me on the other side of a building, or everyone else constantly standing in place commenting on you being an outsider and how they're at least willing to talk to you. Oblivion may be in the uncanny valley but at least the people aren't statues with voice boxes.
I'm not saying Oblivion is the "best RPG evarrr," but I just can't get why people say Morrowind is so much better when it's bogged down by the above issues which I found refreshingly absent in Oblivion.
It's probably the only game I'm so outspoken about when it comes to getting annoyed with other people hyping it up, but let's go down the list with much shorter and less wall of text reasons.
FFVII (every overrated game list has this, but my personal reason is that the frequent dialogue sequences are too slow and boring, and can't be skipped through easily)
Mario Kart Wii (maybe not so overrated, but any successful racing franchise suddenly becoming little more than a slot machine deserves my animosity)
Wii Play just needs to die. Horribly.
God of War (I see little more than an unrefined Ninja Gaiden)
Animal Crossing (if I wanted a game that feels anything like work, I'd play WoW; at least you can screw around in more ways than just hitting people with nets)
Resistance 1 (maybe it's just because the demo sucks, but I can't get into it)
BioShock (Half-Life 2 meets Oblivion, UNDERWATER! Ooooooh!)
Mortal Kombat (I don't really HATE it, but I find it inferior to games like Street Fighter and Guilty Gear; many of my friends think otherwise)
CoD4 multiplayer (mostly because Perks feel like RPG grinding, though to be fair, the game is still balanced with them and it requires a decent level of skill to get them)
TF2 PC (you thought achievement whoring on XBOX was bad? I see achievement whoring SERVERS in TF2 PC)
Legend of Zelda: Ocarina of Time (this doesn't count too much, as I actually like this game a lot, but dammit, it is NOT perfection brought down to Earth by God himself)
Need for Speed Underground (I see Gran Tourismo with less features and a "gangsta" atmosphere)
Pump It Up used to be on this list due to now expired DDR fanboyism, even though I still think the track list isn't all that good
Runescape WOULD have been on this list, but I wasn't aware that people actually loved, or even liked, the game. Actually I wasn't even aware it was a GAME at all. It's more like an interactive desktop buddy that doesn't do much and gets killed by other desktop buddies if he walks too far north.