Games you hate that everybody else likes

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arrowtotheknee

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Dec 7, 2011
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The question is in the Title. What games do you hate that everybody else likes?
I'm gonna get a lot of hate for this, but I absolutely HATE the Zelda games. I've tried playing multiple ones, and they just got boring very quickly. Also the new Pokemon games. Gens 1-3 were fun but I didn't find gen 4 to be very good, and quit around the time of the fourth gym battle.
 

Vault101

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Sep 26, 2010
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Matthew94 said:
I don't hate Skyrim but I found it awfully boring. I couldn't stand more than a few hours. It wasn't very fun and it didn't even have the cheese that oblivion had and it was even more "streamlined".

Judging from the circlejerk that took place after launch, I'm in the very small minority.


EDIT Your username.



why...?
ninja me will you....

you know what my problem with the few bethedesa games Ive played it?...its like they just don't [i/]get[/i] it

like they think its enough to just stick you in a big world and say "here you go, your playing an RPG now" and for some it is, but for me it really isnt

to try and explain...I recently dusted off Fallout 3 and while I like that game and think its a million times better than oblivion (*hurk!*) I noticed some of those old bethedesa things creeping in

like the minute I step out of the vault and enter megaton...everyones more than willing to get me to do jobs/run their errands when it makes no logical sense other than "well...your the PC arnt you? and this is an RPG?" for crying out loud I'm fresh out of a vault and already discussing disarming megatons bomb....I mean its like they have the basic parts for an RPG but don't bother fitting them together

compared to Fallout NV on the otherhand...everything makes sense and gels together, the side quests are all conected to the grand scheme of things (not to mention the charachters are better) THAT is a shining example on how to make an RPG... and it makes sense for my charachter to do all thease things
 

Owyn_Merrilin

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May 22, 2010
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Braid. I really don't get what everyone sees in it -- it's Mario with a shoehorned in reversal mechanic. All flash and no substance.
 

Owyn_Merrilin

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May 22, 2010
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Vault101 said:
Matthew94 said:
I don't hate Skyrim but I found it awfully boring. I couldn't stand more than a few hours. It wasn't very fun and it didn't even have the cheese that oblivion had and it was even more "streamlined".

Judging from the circlejerk that took place after launch, I'm in the very small minority.


EDIT Your username.



why...?
ninja me will you....

you know what my problem with the few bethedesa games Ive played it?...its like they just don't [i/]get[/i] it

like they think its enough to just stick you in a big world and say "here you go, your playing an RPG now" and for some it is, but for me it really isnt

to try and explain...I recently dusted off Fallout 3 and while I like that game and think its a million times better than oblivion (*hurk!*) I noticed some of those old bethedesa things creeping in

like the minute I step out of the vault and enter megaton...everyones more than willing to get me to do jobs/run their errands when it makes no logical sense other than "well...your the PC arnt you? and this is an RPG?" for crying out loud I'm fresh out of a vault and already discussing disarming megatons bomb....I mean its like they have the basic parts for an RPG but don't bother fitting them together

compared to Fallout NV on the otherhand...everything makes sense and gels together, the side quests are all conected to the grand scheme of things (not to mention the charachters are better) THAT is a shining example on how to make an RPG... and it makes sense for my charachter to do all thease things
You should try Morrowind. The quest lines make a lot of sense, they're given to you because of who you know, not because of who the character is controlled by. Guild membership, that sort of thing. Daggerfall had a lot of people offering random quests, but they really were random oddjobs, and you got the feeling that the world was crawling with adventurers who were willing to do things like kill tigers that had gotten into people's apartments or go into some old ruins to retrieve a specific item for money.
 

targren

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May 13, 2009
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Oh, so many.

The aforementioned Braid. A semi-competent platformer with a technologically-interesting (personally) but not terribly original gimmick and a navel-gazing "arty" story.

The GTA series. I just don't get it. I can't play those games for more than an hour before I wonder what the hell I'm doing and do something else or play a game I actually enjoy.

Plain vanilla shooters (Gears, CoD, BF, etc...). I liked Borderlands because it was a nice mix of Loot Grinder/Shooter.

I don't HATE Skyrim, either, but I certainly don't see the hype. I found Oblivion more enjoyable in most respects.

Hell, pretty much anything multiplayer (certain MMOs excepted). My friends tend to have far different taste in games than I do, so we don't play together much, and I'm far too comfortable with the size of my own male-bits to be overly concerned with how effectively I can "pwn face."
 

ThriKreen

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The whole Halo series, I find them mediocre shooters.

Any Elder Scrolls sandbox RPG. give me NWN with a proper party and DM support. I just can't get into a game where it's like 10min of actual playing, and 100hrs of random, procedurally generated AI stuff.

GTA4, Max Payne 3... really, most Rockstar games. They just get boring with too much needlessly pointless realism.

Same goes for any Blizzard game, I've played most of them, just can't see what the hoopla is about.
 

Austin Howe

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Dec 5, 2010
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Well it's kind of unfair to mention entire series which aren't even trying to placate me to begin with, so my big one is probably Final Fantasy X. I don't just hate it. As opposed to the way I feel about many games I hate, I honestly think it's a shit game. Namely because the story is awful, which is a shame because the soundtrack and gameplay are both really great.
 

Austin Howe

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arrowtotheknee said:
Matthew94 said:
EDIT Your username.





Why...?
I made the username when I heard 20 million guards say it in Skyrim. This was before the joke got terribly old... I swear
I'll back you on that since your account is less than a month younger than Skyrim.
 

Launcelot111

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Jan 19, 2012
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I have to second the Rockstar hate. I loved the PS2 GTA games, but all the stuff since then has done away with the camp and absurdity in exchange for grittiness or something. GTA IV and RDR each suffer from weak stories, dull central characters who just drift after whatever NPC they're next to for missions, goddamn cover based shooting, and so much tedium. LA Noire did some cool stuff, but their storytelling was atrocious and they had to bring in all the unnecessary GTA tropes to try to be an action game or something.
 

dragongit

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Feb 22, 2011
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I personally do not like Skyward Sword. I played the game, I got past like 4 dungeons before I could take anymore. The world felt so cramped and small compared to other Zelda games. The assistant was the most annoying one ever, even more then Navi I felt. At least she didn't blurt out statistics every 5 seconds. not to mention half the time I had to recalibrate the controller because I somehow pointed it off screen for a fraction of a second longer and it caused my pointer to flip out.

Yea, i don't like Skyward Sword. I was suckered in by the colorful images to buy the game, and I do regret it.
 

Racecarlock

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Jul 10, 2010
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This is the second time I've posted this game in a row. http://www.molleindustria.org/everydaythesamedream/everydaythesamedream.html

It's the worst game I've ever played. Sure, there is symbolism, but does it tell you anything or leave it up to personal interpretation? It lazily leaves it up to interpretation. The gameplay consists of pressing space and finding all of the "secrets" of the game. You can catch a leaf, commit suicide, have a homeless man take you to a graveyard, go to work in your underwear, and get out of a car to pet a cow. Those are the 5 ways you can mix up the day. Yes, the game considers that "Mixing up your day". Most of the time, you're just going to work. Oh yeah, what an incredible fantasy. Sure, I could be killing dragons, and there are even other flash games that let me BE a dragon, but going to work is just so damn exciting I could pass out... of boredom.
 

ajemas

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Owyn_Merrilin said:
Braid. I really don't get what everyone sees in it -- it's Mario with a shoehorned in reversal mechanic. All flash and no substance.
Did you play it through to the end? If not I highly recommend it.
 

brunothepig

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May 18, 2009
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I feel I should point out I don't hate games. I do find some terribly disappointing, so I guess I'll list them.
The big ones are indeed Oblivion, and to a lesser extent Skyrim. The main reason I find them so disappointing is I honestly still view Morrowind as my favourite RPG, possibly even my favourite game. I've put countless hours into countless characters in that game. The world is imaginative, the quest chains are long, and some are quite well thought out. The main one is actually quite enjoyable if you put the work into reading the lore, which I realise is not everyone's thing but I was fine with it.
Then came Oblivion, with level-scaling up the hooah. It had some pretty cool quest lines, but I couldn't finish some, like the Shivering Isles, because I levelled up my character too much and everything else had Daedric armour and ridiculous health. And the whole world was very much vanilla fantasy.
Skyrim looked cool, and I did put about 60 hours into a couple of characters. But the chains, especially the guilds, were quite short. Overall the whole thing felt very shallow, enemies still scaled, the worst offenders being Draugr, and while it wasn't as bad as Oblivion, I could still kill dragons at level 2. I am thinking of returning to Skyrim with some mods, as it definitely had a lot of potential...
The steady removal of stats and skills didn't help either. Say what you want about Morrowind, at least I could feasibly make a cool merchant, or assasin, or thief, or berserker, or whatever. With the loss of many skills in Skyrim, the boundaries you can set up became smaller.

On the subject of Braid. I like the gameplay of that, I think some interesting things are done with the time mechanic. But I do agree, the story was far too full of "artsy-ness" for me to care about that. I just play the game when I feel like a clever puzzler, which I do think it is. Limbo is an example of how to do a good "artsy" game, I only recently found out the big theory of it all, and it's cool. For those of us who like that kind of symbolism stuff, it's there to see and discuss. If you don't, it's still a fun little game, one I played through with no knowledge or thought of all the "deeper meaning" stuff and still enjoyed. And the game never threw a bunch of text at me to remind me how deep it is. Pretentiousness, that's the difference. I knew I was rambling towards some kind of coherent idea.

Halo is another big one actually. I do enjoy the game for multiplayer with friends. I tried playing through the story and just got very bored, with both story and single player gameplay.
 

00slash00

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kotor. everyone talks about it like it can cure cancer but i found the combat boring, the dialog pointless, the story predictable, and the characters unlikeable or boring (i hear the battle droid was entertaining but why would i ever choose blasters over lightsabers?)
 

MegaManOfNumbers

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Mar 3, 2010
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Uncharted. The first game gave a terrible first impression (repetitive gameplay, bland story, blind idiot characters); The second is the same with better graphics; and I ain't going to play the third.

Fool me once, shame on you; fool me twice, shame on me; god forbid I get fooled a third time.
 

peruvianskys

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Jun 8, 2011
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I never really understood Half-Life 2. The shooting always seemed a little dull to me. I loved the universe and style but sci-fi PEW PEW PEW weapons just lack excitement for me. I loved Rage until the final mission where you get the dull laser cannon thing.

I really enjoy the first few hours of every GTA game but after that I just get bored. Same with any RPG really. I hate feeling like there's not a structured reason for me to keep going forward. Maybe I'm stuck in the past, but I really enjoy an experience that is, if not completely linear, at least structured. Otherwise I just feel like I'm wasting my time. Skyrim was this way for me too. I got about halfway through the main quest and then spent maybe 10 hours doing a bunch of side stuff and it just sort of dawned on me, "Why am I playing this?" I play games to be entertained, not to make my own entertainment.

I didn't like Crysis at all - I thought the difficulty was too high to encourage active experimentation. I ended up just using my invisibility/armor one-two punch every encounter because the more entertaining ways weren't particularly helpful.

Those are my main three.

EDIT: Man it hurts to hear all this Braid hate. I loved Braid.
 

w9496

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Jun 28, 2011
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Oblivion. I had fun until I got out of the sewer, and then everything was buggy and horrible. I droned on through the first Oblivion gate, and quit right after it. I haven't played a more bug-ridden game in my life.

Slightly off topic: I foresee a lot of Gears of War answers, which irks me a little. People are always wanting unique shooters, and last I checked, Gears is more unique than most.