I kinda love the new DmC.
I played and liked Devil May Cry 1+3, and i would have a hard time saying DmC is universally better than 3, but i adore the level designs, the cool setpieces and the Regular/Angel/Demon Weapon Gameplay. I bought the "Vergil's Downfall" DLC pretty much blind today. I rarely buy DLC and almost never without reading a bunch of reviews, but i want to play more DmC, so, sold.
Actually, i really like Ninja Theory as a Developer anyway, so you can add "Enslaved" to the list.
Mass Effect 3.
Look, i didn't like the ending either, but the rest of the game was pretty amazing. Even the multiplayer surprisingly worked as a small little distraction.
The Syndicate remake was alright, fun to play and pretty (and once again, i did play Syndicate...Syndicate Wars, at least). Hardly a favorite game or something i'd replay in the near future, but it was...good.
Also, Dungeon Siege III was a whole lot of fun in local CoOp, and while i can only speak for the console version, i liked the streamlined action-y feel of it (i mean, Dungeon Siege was always the sort of streamlined Action RPG, wasn't it?)
I played and liked Devil May Cry 1+3, and i would have a hard time saying DmC is universally better than 3, but i adore the level designs, the cool setpieces and the Regular/Angel/Demon Weapon Gameplay. I bought the "Vergil's Downfall" DLC pretty much blind today. I rarely buy DLC and almost never without reading a bunch of reviews, but i want to play more DmC, so, sold.
Actually, i really like Ninja Theory as a Developer anyway, so you can add "Enslaved" to the list.
Mass Effect 3.
Look, i didn't like the ending either, but the rest of the game was pretty amazing. Even the multiplayer surprisingly worked as a small little distraction.
The Syndicate remake was alright, fun to play and pretty (and once again, i did play Syndicate...Syndicate Wars, at least). Hardly a favorite game or something i'd replay in the near future, but it was...good.
Also, Dungeon Siege III was a whole lot of fun in local CoOp, and while i can only speak for the console version, i liked the streamlined action-y feel of it (i mean, Dungeon Siege was always the sort of streamlined Action RPG, wasn't it?)