Danbo Jambo said:
Big breasts are mint and I like them in most games if they suit the character and vibe. However you only have to look at how out of context Dragon Age 2's sexing up of women was to see it actually hurt the game. The old women all had 36DD pert breasts, Flemeth lost all her mystery and earthyness, and believing Isabella could be away st sea for weeks on end and could keep a crew of pirates focussed when looking like that was too far a stretch for me.
Take off the apparel/armour of the vast majority of female or male characters in RPG's, and you'll see absurdly dissonant body models relative to age (or character, often). Isn't Wynne's figure (and complexion out of the clothing) incongruous?
Apropos Flemeth and Isabela: in lore it's entirely consistent for Flemeth to take many forms, and frankly her DA2/DA:I design is a far better fit.
And Bella's bust size was absurd, sure (almost as absurd as Bethany's in Varric's curtailed fantasy version of the prologue sequence), but her sexuality went hand-in-glove with her character. Not sure why you'd find it hard to believe Bella could keep a ship full of crewmen and women in line... You did play DA2, right? Aside from being disastrously selfish, she's badass and knows her sailing/piratey shit.
As for games I like that have sexist elements: as has been said above, most can be said contain some elements, so it's a bit of a moot point. However an interesting example of a game I enjoyed and admire is
Lollipop Chainsaw; it is both sexist and subversively feminist, once again proving - to the dimwits on all sides of the 'debate' - that the world and art isn't so easily divided into Not Sexist or Sexist.
Oh, another is definitely the
Mass Effect series: I love the games, but the asari are still a rather iffy concept (with some excellently written lore, to be fair), and Miranda Lawson's suit and those infamous cam angles are just eye-rollingly dopey. I mean, I'm fine with thinking Miranda's all kinds of sexy, but that suit is not what any vaguely sensible, cogent human being wears in either a firefight or, oh I dunno,
running around a breached-hull Reaper husk in an eventually decaying orbit around a brown dwarf...
Plus, I do see FemShep's N7 cocktail dress as an example of sexism. Give a lady a dress for fancy occasions or off duty? Sure, but what pissed me off was that bloke-Shep always got the nifty, normal, very casual leather jacket'n'jeans combo, and FemShep gets to 'relax' in heels and a slinky dress on a friggin' warship.
...also, whilst almost all games exaggerate conventional concepts of masculine and feminine - and to an extent that's something I'm fine with (as long as diversity is included, too) - FemShep's character model was frustratingly and even immersion breakingly skinny. She doesn't look like she's gone through basic, let alone the hardcore training needed to get to N7.
So yeah, Mass Effect wasn't really a sexist game in its writing or characterisation (which are arguably what
most matters), but there were a lot of elements that screamed 'this is a very male version of sci-fantasy', and I do hope Andromeda addresses those oddities of design.