Games you logically should like but don't.

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evilengine

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Nov 20, 2009
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I did not enjoy Oblivion at all. I found it dull, very basic, rather lackluster and plain. This was likely because I played Fallout 3 before it, which was newer and had way more polish. I could never play Oblivion for longer then half an hour, it just felt like a chore to get through, like wading through mud or something. I like Skyrim, but Oblivion just doesn't hold up to the rest I'm afraid.
 

GenGenners

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Jul 25, 2012
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Despite it's loved-by-everyone status, I just find all the Uncharted games to be as dull as a wet box. I dunno why, because it has the elements of a great game, but it just doesn't click for me.

Battlefield 3 is also rather dull aswell.

I was also partially disappointed with Dead Space 2. Wasn't scary at all. It was fun as hell though. Visceral could make a great dedicated action game. It's also a beautiful game. It has some of the best level and sound design of the past couple of years. Great game engine too. It's just a shame it wasn't scary.
Oh, and that immortal Nemesis-esque necromorph from the last chapter is by contrast one of the worst pieces of game design of this generation. It killed the ending for me. It sucked all the fun out of the last chapter and replaced it with RAAAAAAAAAGGGGGEEEEEEEE.
 

Mirroga

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Jun 6, 2009
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Batman: Arkham Asylum and Deus Ex: Human Revolution. Solid games but let's just say I really put boss fights in high regards in my favorite games. As such, they really pull down a great game for me if their bosses are so nonsensical or too simple for my tastes.

Arkham City fixed it for me and is one of my favorite games of all time. Right now, just thinking if possible future installments for Deus Ex: Human Revolution would not only fix the boss fights but also the ending.
 

GamerAddict7796

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Jun 2, 2010
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Morrowind.

I picked up Morrowind for £2 or £3 after hearing how great it was.

It wasn't.

The outdated looks I can live with but the combat is just AWFUL! Fighting a guy, getting right up to his face and hitting him with a two-handed warhammer and the game says I miss? Screw this game!
 

GameMaNiAC

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Sep 8, 2010
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Daystar Clarion said:
Loved Fallout 3 and Fallout New Vegas.

Thought I'd go back and try the original CRPGs, expecting something amazing.

I was rather disappointed.

The games haven't aged well at all, gameplay wise, I just couldn't make myself play through such dated mechanics, no matter how good the RPG aspects may be.
You're missing out on a lot, believe me. The very first few 'tutorial' levels of the game are pretty bland. But when you get out into the open world and look past its flaws, it gets awesome.

Plus, the targeting of the bodyparts is kind of more Dwarf Fortress-like than in FO3 and NV. Nothing like stabbing someone in the eyes and hearing their comments as they get blinded.

Trust me, you should give it a second try some day. Also, the amount of references to Fallout 2 in New Vegas makes it a crime to play it before 2.

Do it, Daystar. Do it, damn you!

OT: Well, Neverwinter Nights 2. I loved the first game, it is one of my favorites, if not the favorite, D&D game of all time. And NWN2 is very fun too, but I can't shake the feeling NWN2 is a graphically-enhanced and simplified version of NWN1. It just doesn't do some things like NWN1 did. Don't get me wrong, it's still a good game.
 

Artemicion

Need superslick, Kupo.
Dec 7, 2009
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Bioshock. It's a first-person shooter with RPG elements and boss battles. But I just find it to be so incredibly bland and uninteresting.

Though Bioshock Infinite does look interesting.
 

PZF

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Nov 1, 2011
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Anything I buy and find out it has to be used with GFWL. Happened to me twice now. Have got to be more careful. (does that count?)
 

Gincairn

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Jan 14, 2010
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Burnswell said:
Quantum Conundrum was built up far too much by high hoping Portal fans, that one was a disappointment.
This this this this and so much this! (In case you missed it, I agree entirely)

I've got it and really can't be bothered to put a great deal of time into it at all, it feels unresponsive, lacklustre and a bunch of other negative adjectives.
 

Michael Wilbur

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Mar 19, 2010
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The entire Uncharted series. I mean, I love adventure games, I love anything with a great story ... I played through Shadow Madness for Creator's sake. Add to that a love of Indiana Jones movies, and this should've been right up my alley ... and I still can't bring myself to finish the first game.
 

Neksar

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Dec 9, 2010
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Hearing people say they liked Fallout 3 and New Vegas, but not 1 and 2 is a lot like me saying "Man, I loved Final Fantasy 13, but I just couldn't get into Final Fantasy Tactics!"

That's not true. I never even tried 13 after watching my brother play it, and I loved Tactics. Point is, FO:3/NV and FO:1/2 are separate genres of game in the same setting. I can understand why you wouldn't like it.

Problem with this thread (for me, at least): I like everything I should (so far). Am I broken? Guess I'm debating the semantics of the thread title. If I know why I don't like something, I shouldn't logically like it, right?

Oh, here's a good one: Halflife 2. The first one felt much slower-paced, more about puzzle-solving. Halflife 2 be all like "HEY, FOLLOW ME! PICK UP THAT CAN! GET IN THIS GO-CART! F*CK! GET IN THAT BOAT INSTEAD! THERE BE ANTLIONS, SHOOT THAT GOO AT THAT GUY! GET ON THAT TRAIN! YOUR GRAVITY GUN IS A SHOCK RIFLE! YOU'RE A TIMELORD!" I finished it, and it was like snapping out of a trance. I am not sure if that's a compliment or not.
 

Zack84

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Feb 9, 2010
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ResonanceSD said:
Fallouts 1 and 2. Christ, what's the fuss about them these days? the shift to 3 is a hell of a lot better.
Uhm, the "fuss" is that Fallout 1 & 2 were are turn-based, i.e. real RPGs. I enjoyed Fallout 3 quite a lot, but the fact remains it's a horribly clunky shooter with incredibly unsatisfying shooting mechanics, upon which they tacked the VATS system and it made the combat tolerable. Not skilling up in everything related to VATs would have made the combat boring as hell.

F1 and F2 are true RPGs, regardless of aged graphics that were looking rough even when F2 was released.

The "fuss" is that F3 is not a true rpg. At this stage of the game you should understand that. The fact that you seem puzzled makes me think you're yet another inferior console-gamer who just...doesn't...get it. Let me guess, you also think Halo was seminal to the FPS genre.
 

Neksar

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Dec 9, 2010
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Zack84 said:
ResonanceSD said:
Fallouts 1 and 2. Christ, what's the fuss about them these days? the shift to 3 is a hell of a lot better.
Uhm, the "fuss" is that Fallout 1 & 2 were are turn-based, i.e. real RPGs. I enjoyed Fallout 3 quite a lot, but the fact remains it's a horribly clunky shooter with incredibly unsatisfying shooting mechanics, upon which they tacked the VATS system and it made the combat tolerable. Not skilling up in everything related to VATs would have made the combat boring as hell.

F1 and F2 are true RPGs, regardless of aged graphics that were looking rough even when F2 was released.

The "fuss" is that F3 is not a true rpg. At this stage of the game you should understand that. The fact that you seem puzzled makes me think you're yet another inferior console-gamer who just...doesn't...get it. Let me guess, you also think Halo was seminal to the FPS genre.
Unless you're using the definition "of, relating to, or denoting semen," I'm going to have to disagree with you. Halo implemented a lot of features that are now standard practice. Like a dedicated melee button, grenade button, regenerating shields, and only two weapons on the character at a time.

EDIT: I should say that Halo implemented these features at the same time, and became popular enough that others started to follow suits as a way of speeding up the action.

In what way is Fallout 3 not a role-playing game? Unless being an action RPG immediately excludes one from that category, or you meant to say "more like a tabletop RPG" as opposed to "a real RPG."

That, or my grasp of sarcasm isn't what it used to be.

captcha: fools gold. Nice.
 

Zack84

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Feb 9, 2010
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SkarKrow said:
MPerce said:
psn_habalhabden said:
Borderlands. Shooter? Check. Open world? Check. Crazy, over the top guns? Check. A lot of those weapons? You bet your ass that's a check. RPG elements? That's a check. Sci-fi setting with strange monsters? Check. Final product? Dull, boring shooter that makes Call of Duty look fun.
I was in the same boat for awhile. Story sucked, and the game consisted of a whole bunch of wandering around in the middle of nowhere.

Then I played it with a friend, and it suddenly became about a million times better. Nothing beats nearly coming to blows over who gets the shotgun that shoots corrosive rockets.
I must throw in my hat and concur that Borderlands is pretty poor until you dive into it with a few friends. Friends being the keyword. Playing with friends is a great experience and can lead to great moments, especially in the better 2 expansion packs, but playing with strangers online was a shitty experience to say the least.
If the game is neither enjoyable single-player, or even through playing with random people online, it's a shit game. A game that requires the input of friends to make it even slightly interesting is a shit game. BOREDerlands was a fucking yawn-fest.
 

Musette

Pacifist Percussionist
Apr 19, 2010
278
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The Super Mario Bros games. I try so hard to like them, but they bore me to tears for some reason. The only one I even remotely liked was Super Mario 64. I enjoy good platforming games and my first video game was Donkey Kong Country, but Mario games won't keep me interested at all. Doesn't help when my nephew gets hooked to the ones with multiplayer and wants me to join in.
 

Zack84

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Feb 9, 2010
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Neksar said:
Zack84 said:
ResonanceSD said:
Fallouts 1 and 2. Christ, what's the fuss about them these days? the shift to 3 is a hell of a lot better.
Uhm, the "fuss" is that Fallout 1 & 2 were are turn-based, i.e. real RPGs. I enjoyed Fallout 3 quite a lot, but the fact remains it's a horribly clunky shooter with incredibly unsatisfying shooting mechanics, upon which they tacked the VATS system and it made the combat tolerable. Not skilling up in everything related to VATs would have made the combat boring as hell.

F1 and F2 are true RPGs, regardless of aged graphics that were looking rough even when F2 was released.

The "fuss" is that F3 is not a true rpg. At this stage of the game you should understand that. The fact that you seem puzzled makes me think you're yet another inferior console-gamer who just...doesn't...get it. Let me guess, you also think Halo was seminal to the FPS genre.
Unless you're using the definition "of, relating to, or denoting semen," I'm going to have to disagree with you. Halo implemented a lot of features that are now standard practice. Like a dedicated melee button, grenade button, and only two weapons on the character at a time.

In what way is Fallout 3 not a role-playing game? Unless being an action RPG immediately excludes one from that category, or you meant to say "more like a tabletop RPG" as opposed to "a real RPG."

captcha: fools gold. Nice.
Melee is THE ONE thing Halo added to shooters that was kind of cool...and then they ran away with it with that stupid-ass fucking sword. And I'm pretty certain that was not the first game to have a dedicated grenade button. Shit, Team Fortress Classic had that. And limiting you to two weapons was an interesting "feature" that asked you to make a simple strategic decision...not exactly ground-breaking stuff, but yeah it was something. As far as the way it played as a shooter, I found it competent, but kind of banal beyond melee-smacking your friends in the face in multiplayer. Movement is so slow as to preclude any kind of dodging, AOE weapons did such absurd damage as to be n00b to the fucking extreme.

Halo's notoriety stemmed from the fact that it was the first console shooter that was actually playable at all, so a generation of ignorant console gamers latched onto this shit like it was the Second Coming of Jesus. Anyway, I don't really want to spark a Halo debate, but the ways in which you attempt to brand it as seminal are weak at best. It was a solid, decent game and series, but not much more.
 

InterestingKiwi

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Jun 18, 2011
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Dragon Age 2, and Dragon Age Awakening.
I played the hell out of DA:O, nearly 100%ing it if I remember right. However, awakening came out, I played an hour of it and quit. Than DA2 came out, and same deal got like 3 hours in. I couldn't put myself through it. It felt too much like DA:O again, and it didn't suck me in like the first one did unfortunately. I still tell myself every now and then that I will go back and play Awakening and DA2 through and through, but there is always another game I'd rather play. Like right now I finally gave Fallout 3 another chance and am loving it where as my first time with the game I quit after 3 hours and getting overwhelmed. I am hoping I will have the same second impression with DA2.
 

roushutsu

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Mar 14, 2012
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Legend of Zelda: Phantom Hourglass. I'm pretty easy to please, especially when it comes to Zelda, and Wind Waker is one of my faves in the series. So I figured, the sequel to it will be just as fun. I rented it, thinking I'd get started on it while I save up to buy it, but having to traverse the same damn dungeon over and over and OVER again just to move to the next plot point really pissed me off. I gave up on it after the 3rd trip in and never bothered buying it.