There's not many games I'm actually bad at, to be honest.
Most of them involve me loving them and working, and working, and working to get better (ie: X-Com, with a learning curve steeper than EVE imo...)
However, there are the few...The very few...That just...aklsjdfkasjl;
Examples:
-Warlords 2. (To give myself credit, it's been a long, long time...)
-Crazy Taxi 2 (I didn't feel like learning new routes after working on the first game so much)
-Competitive Starcraft PvZ (I never learned this matchup, because I just played TvZ instead most of the time...)
-Counter-Strike (Oddly enough, I feel so out of my element here. There is no armor to pick up, no weapons to pick up, no spots to ambush, no fast/difficult movement, and shooting while running is inaccurate. I'm not used to camping a room until someone runs into my crosshair or I line up a shot I've made 1,000 times before. I know I could beat them in UT or Q3A, but not there, I guess. Different kind of skills are required.)
-Heroes of Might and Magic (I was young, but I'd always get steamrolled because I didn't expand enough. Perhaps today I would do much better.)
-Golden Axe, Revenge of Shinobi, Contra: Hard Corps, etc... (Last time I booted these things up, I did much better, but it just takes a lot of time investment to memorize what is where and what to do vs what opponents...)
-Donkey Kong Country (Gimme a break, I got all the stars in Braid...How am I supposed to find everything in this game...>.<)
-Guitar Hero 3(After like 13 attempts I still choke on FCing Barracuda, and I still haven't 5 starred Raining Blood. -.-
