One Must Fall: 2097
OLD 2D fighting game about giant robots and their pilots.
I'm still awesome at it.
Resistance: Fall of Man.
Don't like Resistance 2 as much - they gave you a weapon limit. Never got around to buying it because of how much that annoyed me, so haven't played online.
But I got accused recently of being a "tag noob" by a guy who was consistently missing me with the carbine, while I got a headshot with the tag then ran away firing wildly. He messaged me after the match saying I should turn the sensitivity down so I could aim better, because then I wouldn't need to use tags. Was the second person to do that, and the first had actually been a good player, but this guy wasn't.
I talked him into a 1-on-1 carbine match, parked myself somewhere obvious and let him "sneak up" on me, then turned around and still killed him with headshots. I messaged him after the match saying to learn to aim and he wouldn't need to turn the sensitivity down.
I'm not the best out there, but I'm better than most.
And Transformers: War for Cybertron.
As far as I've been able to tell, I'm one of the best healers. Of course, as far as I can tell, I'm the only person who enjoys being full-time dedicated healer for a whole match. The experience system doesn't reward it very well at all.
Scientist, repair ray + assault rifle (almost never use the rifle though), sentry with repair sentry upgrade, drain, sanctuary grenade upgrade (increased duration healing grenades). I sit back watching friendly healthbars (Scientists can see ally's health at all times), if someone is getting hurt, I race in and do my thing, then usually get out before becoming a target.
Of course, when I play as a scout, no healing, but I'm pretty good with cloak + mark target + scatter blaster. Almost never die with less than one kill as scout.
Almost never kill as Scientist when i'm going healer. Am reasonably good with my "chaos" Scientist build though. Disguise (with Master of Disguise upgrade so shooting me doesn't break it), Shockwave (with damage upgrade), and assault rifle/repair ray (almost never use repair ray).
Drop into a group of enemies, melee someone in the back then shockwave, if it's on the right map in the right place, shockwave can instakill people off of ledges. If the melee doesn't kill the first target outright, the shockwave usually does. Only soldiers or leaders with upgraded armour survive if they were the melee target. From there, a burst of rifle fire, then take off and get away. I tend to preferentially target other scientists, because they're the only ones who can catch me, and occasionally they actually do some healing.
Also, I do this when I can see allies moving toward the enemy position, so they're scattered and panicked when a more direct attack hits.
I get maybe one or two kills, but I've disrupted the enemies badly. If allies show up before I leave, I'll drop a heal grenade their way.
I may not get the highest scores in the game, but I'm almost always on the winning team. I help the people I'm meant to be working with, and I've had a disorganised team beat a full-team clan by having me as healer. I played first round as a scout, and the team got pounded, and I checked and saw the teams hadn't changed (they usually autobalance, which means the players on the other team were linked as friends), decided to play healer, and we won. Next round one of the guys from the other team left, and I got switched to be with them, heard them all on mics talking (including the line "no kills and seven deaths. Poor guy. Oh ****, he's on our team. He's going to hold us back, man").
Yeah, I'm a good healer. Haven't played that role in any other games though. Might do if I get around to buying MAG sometime.