Games you should really enjoy, but don't.

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Shadow-Phoenix

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Mar 22, 2010
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I recently got back to playing and continuing Dead Island but was quick to realise the reasons as to why I played other games for a while but still enjoy some aspects of the game:

Cons:
The requirement of money to repair,upgrade and craft weapons
Getting punished for upgrading weapons by having a high repair cost and little durability
Having the walkers scaled to your level everywhere
Guns not really having much to any effect

Pros:
Nice beautiful scenery to look at throughout the game
Realistic feel to the chaos around me (City of Moresby and Jungle being my highlights)
That feel when I swing my weapons to break and smash zombie faces
some characters actually turning into walkers
safe places getting overrun with walkers

All in all the game is good but the money part duct taped to durability really kills the game for me sometimes along with a horrible cruel instant spawning of walkers after having killed dozens.
 

D-Soul

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Sep 5, 2012
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For me:

Orcs Must Die! 2: Fighting off endless hoards of monsters with varying weapons sounded and traps sounded cool like it was going to be like Dynasty Warriors but with a twist, but adding RTS(something I'm not really into) and kicking the difficulty up when a player just starting making me wonder I should just uninstall and return it.

Modern Warfare 2/Battlefield 3: I like shooters like the other guy but the campaign was short, enemies can drop you faster than you can to them and the feeling the game must be played online more than single player or couch multiplayer (I'm looking dead at you Battlefield 3) both of those games are just collecting dust until maybe I get internet in my place....

White Knight Chronicles: I saw this RPG as the anti-FF13 and i was but the combat system was innovative yet flawed, monsters can still land hits on you even if you are running, story and characters seem generic and bland and your created avatar plays the tag-along mute through out the entire game and also the game is not that long you could beat it in 30-40 tops.....haven't picked it up since to do another run nor play the sequel.

Casual Shinji said:
Ratchet and Clank: A Crack in Time

The game looks great, Ratchet's design is better than ever, It has an open-world mechanic that kinda works, and Dr. Nefarious is back.
But somehow the game felt flaccid. The guns weren't fun to shoot, and the enemies weren't fun to blast, since most of them were rather generic robots. And then ofcourse there's the 'last of the lombaxes' plotline, which started with Tools of Destruction and was meant to add some "drama" to the series, that it never needed in the first place.
I never thought of that especially most of the weapons weren't that great even the RYNO V seem like a downgrade of the previous one and the game said it's the gun that "May end all life as we know it" nor was there as many of them compared to Tools of Destruction where I think there was 20 and each one had their flaws but the game made you want to use them more to see if the fully-upgraded one was worth the grind. and the last of lombaxes plot could've stayed but at the same time maybe it couldn't.
 

NickKuroshi0

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Dec 23, 2010
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Gravity Rush, I like platformers and the use of gravity in the platforming was really fun but, I just got turned off by the combat, it was frustrating to move the camera all over the place.
 

ginty2

The Shadow Premier
Dec 16, 2008
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Metro 2033- I really wanted to like this game. the story and environment is amazing but i found the gameplay to be tedious. Every time i played this game, i was wanting to play something else, anything else would be better.

Disgaea 3- at first i was really enjoying the game but the endless, obsessive grinding nature of the game wrecked my enjoyment. excessive grinding also killed my enjoyment of the later dragon quest games as well.
 

templar1138a

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Dec 1, 2010
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Dragon's Dogma. The Pawn system sounded like an innovative idea and I liked that the character I made was the closest in all aspects to how I actually look. But there were SO MANY design oversights that the game is far too frustrating.
 

MortisLegio

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Nov 5, 2008
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Assassin's Creed (past the first one): Really the story is what turned me off with the pieces of Eden and Alien beings. Had it just been your an assassin from different time periods I probably would have liked it more.

These I don't like but can't really put my finger on why:
Crysis (1&2)
Elder Scrolls games
Bioshock
Final Fantasy
 

BloatedGuppy

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Feb 3, 2010
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Metro 2033 - Beautiful game that is completely on rails, and peppered with agonizingly stupid design decisions like checkpoint saving and horrible stealth implementation. I suspect there's a good game buried under a metric ton of crap, but I'll be assed if I can bother digging it out with so much else to play.

KOTOR - Oddly beloved sci-fi RPG that displays the worst of Bioware's excesses (hilariously binary morality, horrible clunky combat, overly broad and/or annoying characters) peppered with some truly lamentable cases of plot armor and irritating, endlessly looping alien dialogue.
 

MetalDooley

Cwipes!!!
Feb 9, 2010
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Darksiders 2 - I enjoyed the first one and the second seemed to improve on the first in a lot of ways such as making the game bigger,adding more sidequests and optional dungeons,adding loot drops and upgradable items etc.Yet I found myself getting bored with it after about 10 hours and I haven't played it since


BloatedGuppy said:
KOTOR - Oddly beloved sci-fi RPG that displays the worst of Bioware's excesses (hilariously binary morality, horrible clunky combat, overly broad and/or annoying characters) peppered with some truly lamentable cases of plot armor and irritating, endlessly looping alien dialogue.
I started playing Kotor again recently and good god I'd forgotten how bad the combat is.There was one point where me and a bad guy were standing like 5 feet apart shooting at each other and completely missing so a fight which should have lasted 20 secs went on for about 5 mins.It reminded me of this scene from The Naked Gun

 

Syzygy23

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Sep 20, 2010
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Thw Witcher.

All I heard were people singing the praises of that game, so I go to play it and...

WHAT.
THE.
FUCK.

The animation looks like ass, the main character looks like he's pants-on-head retarded while wielding a sword, the first legitimate boss you fight REQUIRES you to either level up in a specific way up to that point or cheat, and to top it all off the devs decided that instead of explaining what the fuck was supposed to be happening in the story, they'll just dump you in the middle of it at the start without explaining anything or anyone.
 

Darks63

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Mar 8, 2010
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bafrali said:
Psychonauts. It is a platformer with great visual style and very good writing but once I put it down, I couldn't bring myself to start up the game again.
Your not alone on this one

OT: for the last 5 years any rpg type game i play. i have a problem completing rpgs mostly due to the levle grind which is weird due to me being able to power though FF5 back in the day.
 

Roguelike

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Jun 8, 2010
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HalfLife, either one. A revolutionary FPS that is praised by critics and amateurs alike for it's engaging story, fun weapons and overall....zzzzzzzzzzzzz. I'm sorry, can I shoot something yet? I was gifted HL2 after explaining this to a friend, I got to the boat/atv/thing scene, said WTactualF and turned it back off. All while the guy who gifted it sat there confused.

Dead Island. Open world zombie killing paradise? yes please! Scaled enemies that absorb more damage to the than most of the scenery, weapons with no durability and levels that are so far spread out just so the lovely island paradise can be shown off? No thanks. At least racing trucks was pretty fun in the first part of the game.

MOBA games. Competitive, team/objective based games that reward reflex and precision? Awesome. Communities that are unhelpful, and often downright anti-social, a massive learning curve to just get a pickup game (which I honestly found brought on by the community more than the game).

EDIT: Forgot Borderlands. This one is easy, I do not want WoW: The FPS. If something is shot it should die, not do a dance for it's own entertainment
 

Baron von Blitztank

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May 7, 2010
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Disgaea: Afternoon of Darkness.

I'm not sure if this one counts because I really enjoy the game. Admittedly, yes, it can get a bit too grindy at times but it has some really great characters, a fantastic soundtrack and some fun strategic gameplay. There's just three letters that kill it for me: P S P
Useless fucking handheld with a pathetic battery life and frequently navigating through the menus in this game makes it physically painful to play given the awkward way you have to hold the system!