I want Haze 2, with a few changes....
Make it open world, either in futuristic New York city-esque place, or a vast forest environment.
Give the player the ability to choose between joining the rebels or staying with Mantel. Then give us an RPG skill-tree, like increased melee damage when using nectar for Mantel, and quieter steps when sneaking for rebels. And make the gameplay for both completely different, Mantel being more your typical FPS, whereas the rebels would be about silent, guerilla warfare. And make the story different too; If you're playing as a Mantel soldier, they show propaganda and such to make it seem like the rebels are complete most. And if you play as a rebel, show that they're just people trying to fight against an opressive government.
Make the campaign much, much longer. I was about to beat Haze in.... Maybe about 2 hours. And since the multiplayer was fairly dead, it lacked replay value.
While I'm dreaming, how about online co-op, with co-op specific missions?
Make it open world, either in futuristic New York city-esque place, or a vast forest environment.
Give the player the ability to choose between joining the rebels or staying with Mantel. Then give us an RPG skill-tree, like increased melee damage when using nectar for Mantel, and quieter steps when sneaking for rebels. And make the gameplay for both completely different, Mantel being more your typical FPS, whereas the rebels would be about silent, guerilla warfare. And make the story different too; If you're playing as a Mantel soldier, they show propaganda and such to make it seem like the rebels are complete most. And if you play as a rebel, show that they're just people trying to fight against an opressive government.
Make the campaign much, much longer. I was about to beat Haze in.... Maybe about 2 hours. And since the multiplayer was fairly dead, it lacked replay value.
While I'm dreaming, how about online co-op, with co-op specific missions?