Spy Fiction on the PS2.
I enjoyed playing it a lot but it was obvious that it didn't have the production value of other games in its genre like Splinter Cell and Metal Gear Solid. I enjoyed it because of the its concept which was fresh and new for a spy game. The game actually had true espionage, unlike its competitors they claim espionage but don't really portray it in the game. In Spy Fiction you could assume the identity/physical appearance of others and hide in plain sight. All of the tools and gadgets the player gets to use are pretty neat as well; I personally enjoyed the remote camera, the deck of cards and the goodnight ring.
I just wish someone would make a sequel that would enhance everything from the game and make more explorable levels. It would be cool if it was designed so that the player could tackle the mission however they wanted; for ex.: full espionage, talking/manipulation, theft of essential items and IDs, stealth kills or gunsblazing. Wait, I think I just described Deus Ex HR.
I enjoyed playing it a lot but it was obvious that it didn't have the production value of other games in its genre like Splinter Cell and Metal Gear Solid. I enjoyed it because of the its concept which was fresh and new for a spy game. The game actually had true espionage, unlike its competitors they claim espionage but don't really portray it in the game. In Spy Fiction you could assume the identity/physical appearance of others and hide in plain sight. All of the tools and gadgets the player gets to use are pretty neat as well; I personally enjoyed the remote camera, the deck of cards and the goodnight ring.
I just wish someone would make a sequel that would enhance everything from the game and make more explorable levels. It would be cool if it was designed so that the player could tackle the mission however they wanted; for ex.: full espionage, talking/manipulation, theft of essential items and IDs, stealth kills or gunsblazing. Wait, I think I just described Deus Ex HR.