Games You /Want/ To Like

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FPLOON

Your #1 Source for the Dino Porn
Jul 10, 2013
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Does Sonic the Hedgehog from 2006 count? Because every time I do feel like picking that game up to try to play it again, it sometimes feel like I could seriously enjoy this game and actually like it from the gameplay perspective... But, outside of the story, whenever something happens that clearly wasn't my doing or something along those lines, it keeps reminding me that this is not a game that should have came out as soon as it did...

And don't you get me started on those damn loading screens... because that's only a minor complaint from my perspective...
 

JagermanXcell

New member
Oct 1, 2012
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I bought LA Noir expecting a unique experience... and I sort of got it in that I seemed to be playing a game about a bipolar detective who loves to twist and turn evidence with his bare hands. And has a telepathic ability to make people's faces into pudding...
It was funny at first then it got boring, and man was I stricken with buyers remorse afterwards, because LA Noir on paper sounds amazing, but playing just feels wrong.

Dark Souls 2.
They made a good game... at the cost of no atmosphere, balance issues even after every patch, replayability severely lacking, a missing lighting engine, terrible probability and number mechanics (see rare item drops, and percentage based gear...), a weird dissonance in online activity especially if you were into invasions, insane amounts of blatant fan service, NPCs about as shallow as a puddle, missing lore, boring ending, boring boss, boring boss, boring gank boss #4, terrible boss, and then one good boss, windmill elevator to sky volcano, a heavy reliance on good DLC that begs the question as to why the normal game is so bland, and "dedicated servers" with more latency than AT&T wifi.

And thus ended the sad tail of my measly 300hrs with that game. Compare that to my 2,000+ hrs plus with Dks1... and it's basically a tragedy.
 

MerlinCross

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Apr 22, 2011
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I suggest doing a Google search for mine, they tend to be a little more...underground I guess? I like them I just...can't play them for long, which is weird because I think the games are good and want them to do well. I just have something that makes me go 'ugh'.

Paper Sorcerer - nice dungeon crawler where a selling point is, "You're the bad guy". You're an evil mage trying to get out of a book(Not really spoilers they tell you this on the store page and like 5 minutes into the game) and have to summon up your minions(Skeleton, Ghost, Vampire, Cultist, Goblin, etc). Find it to be a nice twist and I tend to like dungeon crawlers(I love the Etrian Odyssey games). But the combat is such a chore. Like really a chore. Such a slogfest made me kinda give up on it.

Xenonauts - Basically what'd you'd get if someone tried to make XCOM again, and try to make it more like the first game rather than updated it. I like the idea but found the research and basebuilding to be not only a slog but really restricted in what you could do.

There's also been several web games but I'll leave those two up for now.
 

Death_Cometh

New member
Jul 24, 2014
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Killzone 2 and 3 on the PS3. I really liked the first Killzone but the sequels are drab and boring and gray and you plod along with your uninteresting PC and NPCs fighting the cartoonishly evil bad guys. Really nothing exciting going on at all.
 

Trippy Turtle

Elite Member
May 10, 2010
2,119
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Half life 2 for me.
I went in expecting miracles with how everyone here and everywhere else talks about it, and there were sections that were fairly interesting, ravenholm for example but in the end it just seemed like a subpar shooter with some physics puzzles thrown in.
I never finished it because the endless boat sections just killed my drive to play.
 

Wintermute_v1legacy

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Mar 16, 2012
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Borderlands games. Really like the style, but I made the mistake of buying both in a recent Steam sale.* Played each for 5 hours figuring it would get better, but it didn't. I can't get past the save system, useless loot and grinding.

Crusader Kings II. Always caught my interest, played for free on Steam a few weeks ago. Oh God, so many buttons and things to click, I feel it would take tens of hours to get the hang of it. I might aswell spend that time learning an actual program that I can use to make things or whatever.

*in fact, this has been the year of the impulse purchase for me, when it comes to games. I didn't really have a backlog of games to play before 2014, but now...
 

rgrekejin

Senior Member
Mar 6, 2011
267
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Wintermute said:
Borderlands games. Really like the style, but I made the mistake of buying both in a recent Steam sale.* Played each for 5 hours figuring it would get better, but it didn't. I can't get past the save system, useless loot and grinding.
I was fortunate enough to play them at a friend's before making that mistake myself. Seriously, grind-tastic games just aren't fun.

Also, for what it's worth, "Wintermute" is an absolutely fantastic screenname. Good on you.
 

Aurion

New member
Dec 21, 2012
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I've got three recent ones:

Rome 2. Played the total war series since Shogun, thought with Shogun 2 (especially Fall of the Samurai) TCA was finally shaking off some of the bullshit that had dogged them since...hm. Probably Medieval 2. S2TW was actually fun, and Fall of the Samurai was especially so even though there wasn't much progress on the "challenging without being bull" front.

Instead...well. It's buggy, surprisingly mediocre-looking shit with terrible mechanics and even worse AI.

Every Assassin's Creed I've played post-Brotherhood- I've played Revelations, 3, and 4. I most especially wanted to like Revelations because of the setting, but it just feels like the series is sinking slowly into the muck.

Europa Universalis IV. It's EU, right? Paradox can't possibly screw this up...except apparently they can. Dear God, they can. The worst part is that it's not like the mechanics are bad ideas per se; EU3 had some issues, especially after they messed up things so hard with Divine Wind. Tweaks were needed. It's just that for whatever reason it just doesn't come together.

Paradox in general has been disappointing lately honestly; HoI3 took multiple expansions to get to a non-crap state and even CKII has had major expansion whiffs (Rajas of India comes to mind).
 

MerlinCross

New member
Apr 22, 2011
377
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Oh got another one.

La-Mulana - a Metroidvania sytle game. Great music, cool bosses, and pretty fun too....

So what's the catch? It's MASSIVE! There's about 6 main sections of the ruins you're running around in, AND each one has a backside to it. And the PC doesn't move as fast as either Samus or any Belmont. So getting around is a pain, and there's very little in the way of healing. Heck you want to heal, you have to leave the ruins or get lucky. That and we're talking NES-SNES era of directions, meaning you better have pen and paper or have a walkthrough up.

Fun game but I don't think I have the patience for it.
 

Shoggoth2588

New member
Aug 31, 2009
10,250
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I remember when I first got my PS3, I rented Far Cry 2 and I got to the point where I was about to enter the second region of the game. I thought to myself, "Ya know, this all works and is somewhat fun...but it's also kind of tedious. I think I'll just leave it here for now." I haven't gone back and probably won't until I get the Far Cry collection in however many weeks.

I really, REALLY wanted to like Skyward Sword. I loved the characters, it had the best water temple in recent memory (I can't remember the Twilight Princess one...), it had a good story too. The problem I had was the controls and the fact that you have a really limited amount of control over the camera. Walking around in Skyward Sword felt like running around Liberty City in that you could THINK you're about to go through a door or up a ladder...only to walk into the side of said door or, just walk into a wall. As for the controls, I recently bitched about them in a review I've written up. When I wasn't constantly recalibrating my Wiimote, it was fine but the controller just wouldn't behave itself for me.
 

rgrekejin

Senior Member
Mar 6, 2011
267
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21
Shoggoth2588 said:
I really, REALLY wanted to like Skyward Sword. I loved the characters, it had the best water temple in recent memory (I can't remember the Twilight Princess one...), it had a good story too. The problem I had was the controls and the fact that you have a really limited amount of control over the camera. Walking around in Skyward Sword felt like running around Liberty City in that you could THINK you're about to go through a door or up a ladder...only to walk into the side of said door or, just walk into a wall. As for the controls, I recently bitched about them in a review I've written up. When I wasn't constantly recalibrating my Wiimote, it was fine but the controller just wouldn't behave itself for me.
Oh yeah, that's a big category for me:

Literally any game on the Nintendo Wii.

I used to be a huge Nintendo fanboy. But I hate motion controls with a burning fiery passion. There are lots of games on the Wii that I want to be able to like, that I want to be able to play, but I refuse on general principle, because motion controls are the bane of mortal existence and should be banished to the deepest pit of Hell.

Captcha: slender man is slender... huh... (tires not to look behind me...)
 

teh_Canape

New member
May 18, 2010
2,665
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Digi7 said:
Majora's Mask
this, for me
like I can play it and have my fun
but the saving system it uses is such a fucking put off between the extremely unreliable owls (I had my entire progress wiped twice because of loose wires) and the damn time reset, I really just can't be assed to play it
 

Shoggoth2588

New member
Aug 31, 2009
10,250
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rgrekejin said:
Shoggoth2588 said:
I really, REALLY wanted to like Skyward Sword. I loved the characters, it had the best water temple in recent memory (I can't remember the Twilight Princess one...), it had a good story too. The problem I had was the controls and the fact that you have a really limited amount of control over the camera. Walking around in Skyward Sword felt like running around Liberty City in that you could THINK you're about to go through a door or up a ladder...only to walk into the side of said door or, just walk into a wall. As for the controls, I recently bitched about them in a review I've written up. When I wasn't constantly recalibrating my Wiimote, it was fine but the controller just wouldn't behave itself for me.
Oh yeah, that's a big category for me:

Literally any game on the Nintendo Wii.

I used to be a huge Nintendo fanboy. But I hate motion controls with a burning fiery passion. There are lots of games on the Wii that I want to be able to like, that I want to be able to play, but I refuse on general principle, because motion controls are the bane of mortal existence and should be banished to the deepest pit of Hell.
If you have or are planning to get a Wii U (since I imagine you don't have a Wii...anymore) Donkey Kong Country Returns is probably the best Nintendo game on the Wii. The controls work like Donkey Kong Country would have worked if it used the NES controller. The only time motion controls come into it is when you want to do a forward roll (shake the controller a bit while moving) or, ground-slaps (same as forward roll only without moving). Mario Galaxy is another game that doesn't beat you over the head with the motion controls and is worth playing. Otherwise, I sympathize; I would have liked Metroit: Other M if I didn't have to point the Wiimote at the TV to shot rockets for example and Sin & Punishement is a game I've never played but looks like it could control horribly.