Games you wish never had a sequel?

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Mr. Mike

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Mar 24, 2010
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oppp7 said:
Guild Wars I guess. Expansion packs were working just fine.
Well they HAVE justified themselves pretty well, what with the wanting to overhaul a lot of things, which wouldn't work in the current Guild Wars setup. Bummer that the people who've put so much time into the original Guild Wars won't be able to transfer a lot of their hard work.

OT: I feel that Portal's sequel will be a little bit of a stretch, although we'll see how that one pans out. 2008's Prince of Persia should never have existed. Aside from the design aesthetic, they went backwards in almost every way. I know it's not part of the Sands of Time trilogy, but they could still have made it more interesting/innovative.
 

Cake-Pie

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Jun 30, 2006
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ArsenalMark said:
Final Fantasy X-2... Worst game ever quite possibly.
Clearly you've never played Shaq-fu.

I still stand by Still Life 2. Adventure masterpiece turned MEH
 

Henrik Persson

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Mar 14, 2010
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None for me. I have yet to encounter a sequel that rewrites it's predecessor, so the only sequels I've played are bad games I stopped playing or good games I've really enjoyed. Neither caused me any grief.
 

Amp

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Apr 1, 2010
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Gears of War 2.
Red Faction Guerilla.
Halo (2 and onwards had barely anything in the terms of single player).
Fable II .
Far Cry 2.
Modern Warfare 2.
And of course Bioshock 2.
Games really need to stop using online multiplayer as their main selling point.
 

Iwata

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Feb 25, 2010
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imahobbit4062 said:
Killzone and Uncharted. Since both sequels weren't all that WOWZORZ and people would shut the fuck up about them on PSN.

Also Battlefield Bad Company 2, It's used in every FPS to have a go at MW2 "haha BFCB2 is better fagz"
Wow... your taste in videogames is seriously questionable.

OT: Any Sonic game after Sonic 3, Freelancer and Black & White 2 are the most horrendous sequels I can recall.
 

Vrex360

Badass Alien
Mar 2, 2009
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imahobbit4062 said:
Vrex360 said:
Have to agree with some others, Bioshock 2 was a non needed sequel. The first was an amazing plot epic and the sequel felt like a straight to DVD spin off sequel that really doesn't hold a candle to its predecessor, the plot of Bioshock was damn near flawless, telling all the backstory and leaving the entire thing resolved perfectly.
Any form of sequel for that is not needed so despite the fun people clearly have with it (by all means I have no issue with this) I personally don't think it needed to happen.
You sure you finished Bioshock? The ending was horrible. The only thing that drove me to finish the game was to find out how he actually made it out of Rapture alive. Instead we got "It just happened, he lived to die an old man with the little sisters" Or that he unleashed them on some sailors in a piss poor cutscene. The actual story throughout the game wasn't all that good either, and then they tried to feed us that hypnotic "Would you kindly?" shit.
You are entitled to your own opinion even if I happen to disagree.

What follows is now my own subjective personal opinion:

I have to say that Bioshock did better over the course of one game creating a backstory and genuine feeling of legitimacy for its setting than most games do in the span of a trilogy. There was not a stone unturned in character dialouge or audio diary that didn't help build up the complete history of the rise and fall of Rapture, from the idea that started it, the corruption that began to poison it and the civl war that destroyed it. All excecuted flawlessly if you ask me.
As for the ending, well... I loved it. I always got the good ending because I am nothing if not a goody two shoes and I have to say, even though I can see why some people consider it cheesy I thought it had heart. A happy and complete ending, all the villains are dead, Rapture finally collapses and the Little Sisters are saved, free to live the lives that had been denied them for so long.
The music and thirties atmosphere was superbly done, completely immersing me into the sights and sounds of the world of Rapture and the horror aspect was really solid for the first half before you got the good weapons and everything became easy. The art was fantastic to look at and the gameplay was solid and fun.
Finally, the would you kindly bit was actually a great plot twist the first time, because it hits right as you seem to understand perfectly what's going on and thus alters everything. Admittedly it loses a little atmosphere after this but there is still no denying the twist was fantastic, part of what made it so much so was the interactivity aspect. (this is hard to explain so if you can't follow me here I don't blame you) Because at first you are immersed into the world and when you are doing all the things Atlas tells you to do you do them of your own free will but then the mind control twist comes and for me at least... well this changed perspective greatly because I had realised that the thoughts I was having in game about free will and such prior would have been similar thoughts the protagonist was having towards the end.

Point is, Bioshock was a brilliant and well excecuted game with a very heavy aspect on story that had set out with big goals and had achieved them all, it in my opinion did not need a sequel hence why I mentioned it.

I apologise if this seemed at all rude, but this seemed as good a time as ever to explain my position on the matter of Bioshock.
 

chozo_hybrid

What is a man? A miserable little pile of secrets.
Jul 15, 2009
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Cornish said:
chozo_hybrid said:
I know it's not out yet, but... Portal.

It just feels unneeded, like Bioshock 2 is to me.
Somewhere I've got this feeling as well... it might not do Portal any credit to have a sequel, but yet it could be completely brilliant.

Still... I look forward to it's release and hope it'll do Portal the credit it deserves.
Oh, I'll still give it a go, I just think it won't be as special as the first.
 

AnAngryMoose

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Nov 12, 2009
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I agree with Bioshock 2, Destroy All Humans 3 and L4D. I didn't want to go near the third Destroy All Humans, especially after the perfectly resolved second.
 

Jesus Phish

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Jan 28, 2010
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Morrowind, because Oblivion was a dumbed down less enchanting/shallower game.

L4D2, because there was really no need for it to be a standalone game.

GTA4, it was fun, but after San Andreas they just took too much out and lost the original charm of the game (hello to you Saints Row 2)
 

imaloony

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Nov 19, 2009
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Woodscare said:
BlackndEclipse said:
Pokemon shoulda stopped after the emerald series pokemon...now its just too long and confusing
They should have stopped at Pokemon Crystal
Eh... I think R/S/E was worthy of a pass, and as tacked on as they were, the Pokemon Contest and Secret Bases were actually a lot of fun.

But Emerald should have been the end at the latest. Diamond and Peral were simply terrible.
 

Quiet Stranger

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Feb 4, 2006
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CarrionRoc said:
EDIT

Red Faction. The first games a pretty good but II was an abomination. It really added nothing to the original story and had no online multiplayer. Eh, what a waste of $20. I bought it as a greatest hits title and still felt ripped off.
Wow really? Just because it didn't have online multiplayer? (and the other stuff you said) well it didn't NEED online multiplayer (that just ruins things) at least these days it does, and it had bots!!! Which were great!
 

kripto

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Jun 9, 2009
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Jesus Phish said:
Morrowind, because Oblivion was a dumbed down less enchanting/shallower game.

L4D2, because there was really no need for it to be a standalone game.

GTA4, it was fun, but after San Andreas they just took too much out and lost the original charm of the game (hello to you Saints Row 2)
Amen to that San andreas was amazing fun the storys were fun most of them as well as the free roaming the gang wars and such but GTA4 has cut most of the fun parts mainly the ones ive already said only good thing about it is the multiplayer but even that has a few faults like the fact you need to connect to every player
 

Jesus Phish

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Jan 28, 2010
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kripto said:
Jesus Phish said:
Morrowind, because Oblivion was a dumbed down less enchanting/shallower game.

L4D2, because there was really no need for it to be a standalone game.

GTA4, it was fun, but after San Andreas they just took too much out and lost the original charm of the game (hello to you Saints Row 2)
Amen to that San andreas was amazing fun the storys were fun most of them as well as the free roaming the gang wars and such but GTA4 has cut most of the fun parts mainly the ones ive already said only good thing about it is the multiplayer but even that has a few faults like the fact you need to connect to every player
Myself and a friend where playing one day, when I launched a car off a ramp on two wheels sending it flying through the air in all manner of degrees. Upon landing on all four wheels we expected a sweet insane stunt bonus.

There was no bonus because they took all that out :(
 

kripto

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Jun 9, 2009
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Jesus Phish said:
kripto said:
Jesus Phish said:
Morrowind, because Oblivion was a dumbed down less enchanting/shallower game.

L4D2, because there was really no need for it to be a standalone game.

GTA4, it was fun, but after San Andreas they just took too much out and lost the original charm of the game (hello to you Saints Row 2)
Amen to that San andreas was amazing fun the storys were fun most of them as well as the free roaming the gang wars and such but GTA4 has cut most of the fun parts mainly the ones ive already said only good thing about it is the multiplayer but even that has a few faults like the fact you need to connect to every player
Myself and a friend where playing one day, when I launched a car off a ramp on two wheels sending it flying through the air in all manner of degrees. Upon landing on all four wheels we expected a sweet insane stunt bonus.

There was no bonus because they took all that out :(
i miss combine harvesters they were EPIC FUN! i do miss onething loads because i would hyjack a train and use cheats to get 6 star and drive constantly for AGES watching tanks fail to destroy it the star systems messed up now to because there were tanks and FBI and stuff now its just 1 star the odd cop car 2 star a few cops 3 few cops and choppers 4 swat and maybe anilators and the other stars are like all just biger groups of swat no army or anything :(
 

Cyanin

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Dec 25, 2009
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To add myself to that already large mob, FFX-2 was SOOOoooo unnecessary.. It was a complete sell out for Squeenix.