Games you would like to see existing

Recommended Videos

Diablo2000

Tiger Robocop
Aug 29, 2010
1,159
0
0
This is very straight foward thread, a game you like to see exiting...

I personally would love cyberpunk style of open world game, one that let's you modify your body with a lot of crazy modifications.
Wings? Sure.
Chainsaw arms? Why not?
Magnetic Legs that let you climb into walls and ceiling? Yes.
Laser eyes? That's too simple;

Also city to explore with flying cars and bikes on it.

I was hoping that at least Shadowrun Returns would give me the body modifications crazy, but not. Now I am hoping that Cyberpunk 2077 is somewhat close of this.
 

josemlopes

New member
Jun 9, 2008
3,950
0
0
For me a stealth game (more inclined to make it weird in the future, like Aeon Flux or EYE Divine Cybermancy) where all you had to do is kill on guy in this big ass building/tower. The building/tower and its fortified surroundings are one entire map that are made with the intention of actually being a building (fire escape stairs, security rooms, bathrooms, elevators,...) and the building is free for exploration (if you get past their security).

The key thing would be that the player isnt supposed to be able to do it on the first try as he would need to buy new better gear each try he had (basicly like a rogue-like), the player would take a camera and every picture of a new room would update the map and award money (information is power) to be spent on multiple types of upgrades and gadgets.

For all the gear you would have something closer to those 80's movie tech, as in clunky as fuck since you dont want the game to be "Splinter Cell Conviction" gadget-fest with stuff like mark and execute. Think something more like Metal Gear Peace Walker where the radar at first is barely functional and it slowly gets better until it becomes the typical Metal Gear radar.

Add to that some cool weird sci-fi shit (cyber ninja assassins posing as mirror statues in a room with strobing lights while you have to avoid being in their sight while the lights are on, etc...) for the element of wonder and excitement (at least to avoid the game of becoming stale with every enemy being a soldier).

TLDR - Sci-fi stealth game inspired in Aeon Flux and EYE Divince Cybermancy touch for weird shit with a clear single objective that can be tackled in a variety of ways in a open for exploration area (big ass tower/building) with a focus on multiple tries with upgradeable gear that open new options and routes (even though there would need to be some achievment for being able to beat the game with no gear and without being seen, like what exists with the Hitman series).
 

Tahaneira

Social Justice Rogue
Feb 1, 2011
377
0
0
Simple. A good Too Human.

What?

Look, I just really want to play as high-tech space Vikings. 40k doesn't count.
 

Johnny Novgorod

Bebop Man
Legacy
Feb 9, 2012
19,347
4,013
118
I always thought the idea of a Cowboy Bebop sandbox would be good. Have the Bebop as the hub floating around space or with a fixed course while you look for the next bounty, stuff like that.
 

SuperSaiyanMajinBuu

New member
Nov 21, 2013
30
0
0
A Legend of Zelda game that explains the Hero of Men mentioned in The Minish Cap. The game would most likely take place between Skyward Sword and Minish Cap.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
20,519
5,335
118
The Last Guardian

Somebody had to say it.

And in whatever vapor form it may exist now, it's best to put it out of its misery.
 

BobblyDrink

New member
Jan 20, 2014
158
0
0
Another Gex the Gecko game. I know there's already a few in the series. Just wouldn't mind seeing it come back for more. Failing that, Jazz the Jackrabbit needs to be brought back.
 

Uriain

New member
Apr 8, 2010
290
0
0
I would like to see 3 games tried out

1) A sci-fi hunter game. Think Kraven the Hunter(from spiderman) in space meets pokemon snap. You start off as a novice bounty hunter, working your way through smaller game challenges to learn the different weapons, traps, hunting tactics etc. Once you feel comfortable you start your career with multi-world, each with 2-3 environmentally styled continents to hunt game across. You can free roam, enter tournaments and take on request from corporations.

As you take more and more work for corporations (which will be the primary driving story line which you can choose to not do, much like skyrim) other you can start to play favourites or pit corps against each other for the price of the prize (example being corp A asks for a vicious bunny leech for $$ but corp B will give you $$$ because its for research). As you (the hunter) figure out how the corp's work you can earn more cash, and even contract up with corperations for "x amount of hunt contracts". However other hunters can/will come after you at the behest of competing corps (or corps you double crossed) Potential for "humanoid hunting" if you can find it, as well as "houses" which I would equate to guilds (eg: a forest rangers guild to catch poachers). For the purpose of "online" components, you can share your big game kills against a leaderboard/with friends. Also potential there for "group hunts" as a co-op multiplayer option

2) Mad scientist army builder. Think 1 part thief (stealth), 1 part Mass effet (Dialogue tree/persuasion skills), 1 part Civ (resource managment/distrobution), and 1 part Halo Wars (RTS combat). You are , a new member of a villans group called "The Genetic Cog". Your task is to slowly build an army of <robot/cyborgs/mutants/plant creatures/whatever> to take over (eventually) the WORLD!!. First you have to start in your own town.

As a mad scientist, you are on the watch list by the army and the government, so you have to be careful. So through stealth, guile (not the street fighter character) and subtlety you gather resources, assistants and test subjects (town folks) to build up your army. Once you have converted/grown/bred/built your legion of doom you move into an all out attack against the town (and larger establishments as you progress) battling against the millitary in the area and while trying to A) salvage more resource for the next stage (in the middle of combat) and B) keeping your minions alive.

Each successful area complete "taxes" your troops for the next level towards what I am calling "The greater evil" - aka a collection of villans monsters you get to use as part of the "final attack" (last area of the game). This is where "online" aspect would kick in. Your "taxed" monsters are able put into a pool which your friends (or anyone if you choose) have access to. You can trade and swap monsters. Bartering for supplies/resources will also occur here between area's. So if you and two friends are playing at the same time. you can trade him lets say 100 metal for 10 small robots or 5 medium robots or 1 large robot and such. I also think a competitive co-op mode would be fun here with scientists attacking a large very fortified city together (though still trying to be the better mad scientist).

3) Jade Empire II...... I mean come on, was a great game and with the abillity for mo-cap we could expand upon the martials arts available to make one hell of a game.
 

Goliath100

New member
Sep 29, 2009
437
0
0
A Mass Effect style Stargate game, a Devil May Cry style Hellsing game, a professional PC Attack on Titan game...

Any more licenses that begs for a well made game?

Non Licensed Idea:

I want (/planning) a open-world, stealth heavy Guerrilla warfare game with survival mechanics (for everyone), where the narrative is driven by a more complex, paranoia diven Just Cause 2 style "chaos" system, With no missions.
 

Johnny Novgorod

Bebop Man
Legacy
Feb 9, 2012
19,347
4,013
118
Casual Shinji said:
The Last Guardian

Somebody had to say it.

And in whatever vapor form it may exist now, it's best to put it out of its misery.
On the PS3, please.
Also Half-Life 3, and whatever game finishes Kingdom Hearts for good.