Bulletstorm: It was dumb as hell, but it didn't pretend to be anything else. I had a blast with the gameplay. I even kinda enjoyed the story, thanks to the aforementioned dumb factor. Sadly, I seem to remember that it didn't do so great financially.
Dishonored: Loved the setting, loved the visual style. The gameplay was okay, but crazy unbalanced to the point of being broken. Story very average by video game standards, i.e. utter garbage by any other standard. The tone was unrelentingly grim to the point of tedium. However, the setting had a ton of potential. Get a decent writer or two in there, add a bit of bloody restraint to the gameplay and you'd have the makings for an awesome sequel. We might actually get a Dishonored 2, since I seem to remember the game doing alright. But I suspect it'll just be more of the same "OMG, teleporting assassins are soooooo baaadass!"
Beyond Good and Evil 2: I want my charming, lighthearted setting with stoned Rhinos, pig mechanics and an earnest ass-kicking reporter protagonist damn it! The thought of what they could potentially do with modern engines and animation makes me slightly aroused. Although, knowing Ubisoft these days, it'd probably have auto-pilot gameplay. But hey, they're not totally soulless, so you never know.