Gaming Bafta Results

Recommended Videos

putowtin

I'd like to purchase an alcohol!
Jul 7, 2010
3,452
0
0
So the world of gaming got together last night, drank Champagne and patted themselves on the back as the British Academy of Film and Television Arts video games awards were handed out.

In case you're interested here's the list of award winners:


*Best Game: Dishonored

*Online Multiplayer: Journey

*Game Design: Journey

*Artistic Achievement: Journey

*Original Music: Journey

*Audio Achievement: Journey

*Mobile & Handheld: The Walking Dead

*Story: The Walking Dead

*Game Innovation: The Unfinished Swan

*Debut Game: The Unfinished Swan

*Action: Far Cry 3

*British Game: The Room

*Performer: Danny Wallace - Thomas Was Alone

*Family: Lego Batman 2

*Strategy: Xcom - Enemy Unknown

*Ones to Watch: Kind of a Big Deal - Starcrossed

*Online Browser: SongPop

*Sports/Fitness: New Star Soccer

*Fellowship: Gabe Newell


Discuss/Complain/Celebrate, but here's a question I'd like to try and answer, does anyone really care? (Apart from those winning of course!)
 

SonicWaffle

New member
Oct 14, 2009
3,019
0
0
putowtin said:
So the world of gaming got together last night, drank Champagne and patted themselves on the back as the British Academy of Film and Television Arts video games awards were handed out.
Really seems like, if they're handing out awards for video games, they might want to change their name to include them.

putowtin said:
*Best Game: Dishonored
I'm starting to feel very lonely over here in my "I really didn't get along with Dishnonoured, I felt it was clunky and unengaging and would have worked far better as a third-person game" corner.

putowtin said:
*Online Multiplayer: Journey

*Game Design: Journey

*Artistic Achievement: Journey

*Original Music: Journey

*Audio Achievement: Journey
So what you're saying is, they quite liked Journey.

putowtin said:
*Performer: Danny Wallace - Thomas Was Alone
Well, at least it wasn't for Assassin's Creed 3, I just got done writing an article on how awful his character was and if he'd managed to win a BAFTA for it the day before my article gets posted I'd have looked pretty dumb :p

putowtin said:
*Strategy: Xcom - Enemy Unknown
I'll give 'em that on, it's a great game.

putowtin said:
Discuss/Complain/Celebrate, but here's a question I'd like to try and answer, does anyone really care? (Apart from those winning of course!)
Hmm. I don't care all that much, no, but I think it's good that the awards are actually recognised outside the gaming world. I saw a - very brief - mention of it on BBC news this morning, and the fact that the wider media is now taking notice of the fact that games are giving out awards for more than "having the most dudes to shoot" or "biggest tits/explosions" is rather nice.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,863
15
43
hmmm not bad I suppose of coarse I really dont care what awards games do or dont get

putowtin said:
I'm starting to feel very lonely over here in my "I really didn't get along with Dishnonoured, I felt it was clunky and unengaging and would have worked far better as a third-person game" corner.

e
third person? interesting....I was oging ot say navigating tight spaces in third person is harder but then Dead Space 2 did it well and to be honest so did Tomb Raider
 

Hargrimm

New member
Jan 1, 2010
256
0
0
SonicWaffle said:
putowtin said:
*Strategy: Xcom - Enemy Unknown
I'll give 'em that on, it's a great game.
I strongly disagree. Crusader Kings II is way better. Why does everyone forget that it exists?

The rest I don't really have an opinion on, besides "best game". How do you determine what the best game was across all genres? How can you compare strategy games and FPS for example? That's just silly.
 

DJjaffacake

New member
Jan 7, 2012
492
0
0
I think it's good that vidya games are receiving awards from organisations that aren't video game specific, especially ones that are kind of a big deal. It shows that at least someone in the mainstream/traditional entertainment industry is aware that games aren't just pew-pew fests.
 

Auron

New member
Mar 28, 2009
531
0
0
putowtin said:
*Online Multiplayer: Journey
Really? Borderlands 2, Diablo, Natural Selection 2, War of the Roses, I agree that it was mostly a single player release year but come on there are much better games, it seems to me they're just going for the artsy experience games...

Hargrimm said:
SonicWaffle said:
putowtin said:
*Strategy: Xcom - Enemy Unknown
I'll give 'em that on, it's a great game.
I strongly disagree. Crusader Kings II is way better. Why does everyone forget that it exists?

The rest I don't really have an opinion on, besides "best game". How do you determine what the best game was across all genres? How can you compare strategy games and FPS for example? That's just silly.
Not mainstream enough I suppose, Paradox studios is very underrated sadly.

DJjaffacake said:
I think it's good that vidya games are receiving awards from organisations that aren't video game specific, especially ones that are kind of a big deal. It shows that at least someone in the mainstream/traditional entertainment industry is aware that games aren't just pew-pew fests.
Good and bad, I think some of their judgements are extremely questionable.

SonicWaffle said:
I'm starting to feel very lonely over here in my "I really didn't get along with Dishnonoured, I felt it was clunky and unengaging and would have worked far better as a third-person game" corner.
Noooo, die third person die!
 

SonicWaffle

New member
Oct 14, 2009
3,019
0
0
Vault101 said:
putowtin said:
I'm starting to feel very lonely over here in my "I really didn't get along with Dishnonoured, I felt it was clunky and unengaging and would have worked far better as a third-person game" corner.

e
third person? interesting....I was oging ot say navigating tight spaces in third person is harder but then Dead Space 2 did it well and to be honest so did Tomb Raider
I am personally of the opinion that stealth games, being as they require so much awareness of the surroundings and ability to keep track of multiple opponents at once, work much better with the greater degree of vision presented by a third-person camera. While playing Dishonoured I was really struggling with the camera much of the time, never knowing whether I was safe to make a move and being required to crawl into some really open and dangerous spots just to get a good look at the lie of the land.

The Hitman games are much better at this thanks to the 360-degree camera that lets players look behind them or further to the side without putting themselves in danger, even if I did find Hitman Absolution to be a really boring and un-Hitman-ish bag of balls. In Dishonoured I was was so frustrated by the stealthing that I eventually decided to just brutally murder my way through the game, despite everything it does to dissuade players from open combat by making it comically easy to be surrounded and flamethrowered to death.
 

SonicWaffle

New member
Oct 14, 2009
3,019
0
0
Hargrimm said:
SonicWaffle said:
putowtin said:
*Strategy: Xcom - Enemy Unknown
I'll give 'em that on, it's a great game.
I strongly disagree. Crusader Kings II is way better. Why does everyone forget that it exists?
In my defence, I was never even aware that it existed, so I can not possibly have forgotten it :p

I'm a console gamer, so for me it's quite hard to find a game with any real strategic depth that doesn't suck due to the lack of a mouse. I was a huge Command & Conquer fan as a kid, but after trying and failing to play 4 & RA2 on console I left the series behind. XCOM was probably the deepest level of strategy I've been able to play on my console.

Auron said:
SonicWaffle said:
I'm starting to feel very lonely over here in my "I really didn't get along with Dishnonoured, I felt it was clunky and unengaging and would have worked far better as a third-person game" corner.
Noooo, die third person die!
Say whaaaaat? You crazy, foo'!

I'll take third-person over any other camera angle. See my response to Vault101 above, in which I forgot to point out how much the stealth sections in the Batman: Arkham Something games would have sucked in first-person but let's be honest, they totally would have.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,863
15
43
SonicWaffle said:
I am personally of the opinion that stealth games, being as they require so much awareness of the surroundings and ability to keep track of multiple opponents at once, work much better with the greater degree of vision presented by a third-person camera.
that I get, but then mabye you could argue that first person make sit more imersive in a way..as you experience hiding as well...like you take a quick peek to see where the guards are...you know theres one right there but your not entirly sure, putting it in 3rd person while easier seems like taking some of the tension out of it

then again I generally prefer 3rd person games anyway
 

SSJBlastoise

New member
Dec 20, 2012
500
0
0
Auron said:
putowtin said:
*Online Multiplayer: Journey
Really? Borderlands 2, Diablo, Natural Selection 2, War of the Roses, I agree that it was mostly a single player release year but come on there are much better games, it seems to me they're just going for the artsy experience games...
I can't speak about the last couple of games but Borderlands 2's multiplayer isn't really that close to being the best. There was the whole saga of people using the Bee to help faceroll everything (I don't think it should have been nerfed though) and now there is the evil smasher glitch. Then there is also all the crap like randoms accepting quests you don't want or being loot ninjas. The only way you could really enjoy it is if you were lucky and joined a random game with great people or you played with good friends otherwise random games were pretty average.

Also, this thread was already made earlier today.
 

Galletea

Inexplicably Awesome
Sep 27, 2008
2,877
0
0
I like how it reflects positively on doing something new, last year was not a great year for games, regardless of fanboy arguments. Journey is one of the only new IP's of late and the fact that a company has dared to something different is worth rewarding.
 

SonicWaffle

New member
Oct 14, 2009
3,019
0
0
Vault101 said:
that I get, but then mabye you could argue that first person make sit more imersive in a way..as you experience hiding as well...like you take a quick peek to see where the guards are...you know theres one right there but your not entirly sure, putting it in 3rd person while easier seems like taking some of the tension out of it
I find it actually interferes with the immersion due to the use of the second thumbstick to control the movement of the head. In order to see more of the world you're required to use the stick to look there - however, the field of vision you (should, if they work properly) have with your eyes is much greater than that provided in a first-person games, which give a form of tunnel vision. A third person game with movable camera feels much like using my own perceptions, because I've got a wider field of view than the FPS tunnel but if I need to look at something out of sight I can still use the stick to move my "head"

The highly restrive FPS view screws with my immersion because I feel like I've got a pair of horses blinders on :p
 

Legion

Were it so easy
Oct 2, 2008
7,190
0
0
I am happy Journey did so well, not just because it was a really enjoyable game, but it will hopefully show that lot's of explosions and violence is not necessary to make both a critically and financially successful game.

SonicWaffle said:
I'm starting to feel very lonely over here in my "I really didn't get along with Dishnonoured, I felt it was clunky and unengaging and would have worked far better as a third-person game" corner.
I wouldn't agree with the unengaging part, but I did feel it was very clunky, and the way they designed the game didn't work as well as it could have done in first person.

I find it disturbing that two of the most recent games designed around stealth and assassins (Assassin's Creed and Dishonored) are both beaten in stealth design by FarCry 3, a game that isn't even based around it.
 

SonicWaffle

New member
Oct 14, 2009
3,019
0
0
Legion said:
I wouldn't agree with the unengaging part, but I did feel it was very clunky, and the way they designed the game didn't work as well as it could have done in first person.
In the main my lack of engagement stemmed from the open-ended nature of it. Generally I consider that a plus, but Dishonoured didn't really give me much to work with. OK, so I'm killing the High Inquisitor, that's fine. I should start by...talking to a crazy old lady? Then she'll ask me to steal some poisoned rat meat and infect some bootleg elixir and hang on, just what the fuck is actually happening here? There was so much going on, and my little logbook kept filling up with "clues", but I was never quite sure how much of it was even remotely relevant or what I should have been doing.

The wide nature of the maps was a bugger there too, since there was also a high emphasis placed on not just useful collectibles but accumulating the cash monies. The lack of a decent map (that I could find, anyway; all I spotted were the annoying "you are here!" tourist ones I'd sometimes stumble accross) made it a real pain to explore everywhere and steal everything while trying not be either seen or killed depending on your playstyle. Generally with a huge exploration-based game (particularly Bethesda's stuff like Fallout NV or Skyrim) I love it because I have a map and can see where I've been and where I'm going. Give me a better idea of where I am and I'll be content to steal shit all day long.

I'm honest enough to admit that it seems like a good game, but for some reason I just can't get my teeth into it.

Legion said:
I find it disturbing that two of the most recent games designed around stealth and assassins (Assassin's Creed and Dishonored) are both beaten in stealth design by FarCry 3, a game that isn't even based around it.
You can add Hitman to that list. Putting a hand up to shade your eyes and staring at the floor as you walk by is not even remotely stealthy, 47! You're just calling more attention to yourself!
 

Hargrimm

New member
Jan 1, 2010
256
0
0
SonicWaffle said:
The highly restrive FPS view screws with my immersion because I feel like I've got a pair of horses blinders on :p
Yeah, remember when games had Fov sliders in the options? (probably not, since you're a console gamer.)
This has really gotten out of hand in recent years. I just started playing New Vegas again a few weeks back and the default Fov in that game is 55.
55!
For reference, human Fov is about 180. Thank god for .ini options and console commands. Anything below 90 just gives me a headache.
(It also makes navigation much easier.)


SonicWaffle said:
Legion said:
I find it disturbing that two of the most recent games designed around stealth and assassins (Assassin's Creed and Dishonored) are both beaten in stealth design by FarCry 3, a game that isn't even based around it.
You can add Hitman to that list. Putting a hand up to shade your eyes and staring at the floor as you walk by is not even remotely stealthy, 47! You're just calling more attention to yourself!

I blame shitty "Awesome Button" game design, done for that mythical mainstream appeal and emone.
 

SonicWaffle

New member
Oct 14, 2009
3,019
0
0
Hargrimm said:
SonicWaffle said:
The highly restrive FPS view screws with my immersion because I feel like I've got a pair of horses blinders on :p
Yeah, remember when games had Fov sliders in the options? (probably not, since you're a console gamer.)
This has really gotten out of hand in recent years. I just started playing New Vegas again a few weeks back and the default Fov in that game is 55.
55!
For reference, human Fov is about 180. Thank god for .ini options and console commands. Anything below 90 just gives me a headache.
(It also makes navigation much easier.)
I had no idea you could do that, but now I know I wish that I could. For the more linear, run-down-corridors-shooting-dudes FPS games I suppose it makes sense, as you really only need to see the area immediately in front of you. Wider exploration-based games like Fallout require a much wider field of vision since some sneaky little sod might be sneaking up to chomp on your bollocks.

It's almost enough to make me start playing PC games, if it weren't for my shit PC and hatred of the mouse/keyboard set-up :p

Treblaine said:
...

I don't get it. Is this another meme I've missed out on?
 

Treblaine

New member
Jul 25, 2008
8,682
0
0
SonicWaffle said:
Treblaine said:
...

I don't get it. Is this another meme I've missed out on?
I DID NOT POST THAT!!!

If you click on my name it links to a completely different thread to my post that has nothing of the sort! I haven't even posted in this thread!?!

SonicWaffle! What have you done!
 

Hargrimm

New member
Jan 1, 2010
256
0
0
SonicWaffle said:
It's almost enough to make me start playing PC games, if it weren't for my shit PC and hatred of the mouse/keyboard set-up :p
You get used to it very quickly, trust me. You should check out older FPS's, like Deus Ex and the Unreal series. You should be able to run those.

SonicWaffle said:
Hargrimm said:
...

I don't get it. Is this another meme I've missed out on?
It's just a stupid joke. I complained about appealing to casuals for money. get it?
(Also, check the nationality in my profile for twice the stereotyping)

EDIT:
Treblaine said:
I DID NOT POST THAT!!!

If you click on my name it links to a completely different thread to my post that has nothing of the sort! I haven't even posted in this thread!?!

SonicWaffle! What have you done!
lol. I bet someone could set the politics board here on fire by doing this :D.
Feel free to attribute my post to anyone you feel like in the future. You're welcome ;).
 

Clowndoe

New member
Aug 6, 2012
395
0
0
I've never been one to really care about these awards things because it just has no meaning for me. Not putting Natural Selection 2 as best shooter kills it for me (not serious, I'm not that petty).

But there are two things that made me... curious... to say the least. One of the runner-ups for "Artistic achievements" was Halo 4, and for innovation we have... Call of Duty?

Now I don't want to be "that asshole" that hates one those games for no raisin and since I haven't played/noticed either games they might well have deserved such mention. I was just curious if anyone could explain to me what each for them to even be mentioned along with those words.