Hello Fellow Escapists,
I was recently complaining about tactics used by game companies to try and squeeze more money out of us. The multiplayer locking out unless you enter a code (Space Marine, Dead Space 2 ect), the "sewers" mission on Rage and the Catwoman section in Batman. Also riot game's League of legends charging 6300 in game points for every new character. (this is about 42 winning games at 45 minutes a pop, a long grind if you have a full time job/study)
I'm very against these tactics but recently I've found that more and more people are thinking that these tactics are OK because these companies are bussinesses and they need to make money. One of my friends said to me, "they're rewarding the player for buying new not punishing the second hand players" (WTF it's the same thing I said!!) I keep hearing it's supply and demand, you don't HAVE to buy it. Its Capitalism so it's alright?
Now thats what I'm starting to get annoyed about, WHY is it ok for them to start doing this? and when are people going to say, hey, thats not cool!
Will it be if the new player bonus is the end cutscene?
Will it be if they start charging more and more for games?
When do we draw the line?
Will it be OK for internet companies to start doubling their charges? Will it be ok for Oil companies to charge more? All in the name of business?
Heres an Example: EA games saw (For the quarter ending December 31, 2005 THE QUARTER!!) $1.27 Billion in sales , but they feel they need to lock out multiplayer for Dead Space 2?
Bethesda Softworks made a profit of $300 million from Fallout 3. 300 MILLION in PROFIT, but they need to lock out the sewers for second hand gamers.
Sorry for the rant but god it pisses me off.
I was recently complaining about tactics used by game companies to try and squeeze more money out of us. The multiplayer locking out unless you enter a code (Space Marine, Dead Space 2 ect), the "sewers" mission on Rage and the Catwoman section in Batman. Also riot game's League of legends charging 6300 in game points for every new character. (this is about 42 winning games at 45 minutes a pop, a long grind if you have a full time job/study)
I'm very against these tactics but recently I've found that more and more people are thinking that these tactics are OK because these companies are bussinesses and they need to make money. One of my friends said to me, "they're rewarding the player for buying new not punishing the second hand players" (WTF it's the same thing I said!!) I keep hearing it's supply and demand, you don't HAVE to buy it. Its Capitalism so it's alright?
Now thats what I'm starting to get annoyed about, WHY is it ok for them to start doing this? and when are people going to say, hey, thats not cool!
Will it be if the new player bonus is the end cutscene?
Will it be if they start charging more and more for games?
When do we draw the line?
Will it be OK for internet companies to start doubling their charges? Will it be ok for Oil companies to charge more? All in the name of business?
Heres an Example: EA games saw (For the quarter ending December 31, 2005 THE QUARTER!!) $1.27 Billion in sales , but they feel they need to lock out multiplayer for Dead Space 2?
Bethesda Softworks made a profit of $300 million from Fallout 3. 300 MILLION in PROFIT, but they need to lock out the sewers for second hand gamers.
Sorry for the rant but god it pisses me off.