Gaming Companies Stop Sitting on GREAT Licenses!

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HyenaThePirate

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Too many companies are sitting on IP's that would make GREAT games and help break up this monotony of endless sequels that's starting to wear thin on me to the point that I'm losing interest in gaming.

I was thinking of some properties that really should have gotten sequels and probably still could if these companies would just get off their butts and do it. So I ask, what would you like to see and who has some ideas for petitioning these companies in a show of community solidarity?

For me it would either be Shogo 2 or Oni 2. Both of those games originals are cherished additions to my collection to this day and it's an injustice that no sequels ever were brought forth, especially since Bungie is more than available to do something other than their next IP and HALO knockoffs.

It's also probably time for a new entry into the Siphon Filter franchise and a revival of brave fencer musashi. Psychonauts 2... without a doubt should already be in post production if I had my way of things. Maybe Grim Fandango 2 as well.

SO that's mine. What's yours? I could probably toss in a few RPG's as well, like Secret of Evermore 2, Illusion of Gaia 2, and Newer updates to the Lufia series.
 

Valanthe

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Sep 24, 2009
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Mirror's Edge, that was a game that needed a sequel, it was a fresh, new idea that just had a rocky start, if they took a look at the feedback, and implemented it into the second game, who knows, it could be held up next to Portal.
 

Shadowstar38

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Act Raiser. Never played it myself, but I say a replay of it and the 2D battles turning into a sim game deal seems like a cool idea.

Galerians. Think Psychonauts with head explosions and robot fights.

And finally, Dark void. Because I want a game with a jet pack to actually be made fun.
 

Lilani

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May 27, 2009
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If Square Enix made a Kingdom Hearts MMORPG, it would rain money in Japan for the next forty years.
 

Fiad

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Lilani said:
If Square Enix made a Kingdom Hearts MMORPG, it would rain money in Japan for the next forty years.
Kingdom Hearts MMO? I don't think that would do so well honestly. But if they were to finally make Kingdom Hearts 3, that would be a money maker.
 

HyenaThePirate

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Shadowstar38 said:
Act Raiser. Never played it myself, but I say a replay of it and the 2D battles turning into a sim game deal seems like a cool idea.

Galerians. Think Psychonauts with head explosions and robot fights.

And finally, Dark void. Because I want a game with a jet pack to actually be made fun.
OH MAN I FORGOT GALERIANS... DUDE that game was INSANELY good! It was kinda in the vain of like Parasite Eve right? ALmost an RPG if they made Akira into an RPG?

Man I freaking loved that game but if I remember it was SUPER short, like "break the cartridge over my knee anger inducing" short. It was one of those gem titles like Zone of the Enders that felt like a game that was meant to be something those companies gave away but were better than the most of the "real" games that came out that year.

Galerians DEFINITELY needs a sequel... if not a new title :/
 

lovest harding

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Mirror's Edge. Bully (although they have implied that they might be working on another one). The Longest Journey series.

But mostly, Phantom Dust.
I'd love to see a sequel. I would LOVE bigger maps and more skills. But I'll settle for what I've got. It's a great game.
Although the story couldn't really go anywhere after the first.

After thinking about it I don't want a sequel. Any story they could come up with probably be utter shit. Phantom Dust has one of the most interesting stories I've ever experienced.
 

JET1971

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I find it Ironic that you first complain of endless sequals and then want sequals to other games. 2011 was the year of sequals, all the new IP was soon forgotten because of some sequal. personaly I would rather see new games without a 2+ on the end of it, maybe pulling the style of another game but completly new.

Maybe an MMOFPS where one side controls the north and the other the south with hundreds of little towns bewteen where the fighting happens in the COD style, and plenty of open country with a farm house or something around where the BF style can happen. you spawn at home base and must travel back to the battle as reinforcment so there could be no base raping and if it gets to that point then the town is now controlled. add in basic MMO currency, character building, and gear buying and selling. could be a winner.
 

Lightning Delight

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Apr 21, 2011
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Gun was a really good game. I would love to see a sequel to that.

Also, a proper Banjo Kazooie sequel. Nuts and Bolts was ok and all, but it was not the platforming, collect-everything-that-exists, using-your-pet/best-friend-as-a-weapon game that I loved.
 

sapphireofthesea

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Best I can think of is wrapping up Aquanox. There are still a few good stories to be told in the world of Aqua and a few good places mentioned but never visited. isimmense potential for anyone building on the core gameplay and keeping to its unique possiblities.

Exmples of dropping the ball would be making it feel like a flight sim or messing up the story, both would kill it for me, but continue the story perfectly and I'll play through a text adventure if that is what it takes (story as in both the storyline and the delivery, both shining qualities of the orginals)
 

HyenaThePirate

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lovest harding said:
Mirror's Edge. Bully (although they have implied that they might be working on another one). The Longest Journey series.

But mostly, Phantom Dust.
I'd love to see a sequel. I would LOVE bigger maps and more skills. But I'll settle for what I've got. It's a great game.
Although the story couldn't really go anywhere after the first.

After thinking about it I don't want a sequel. Any story they could come up with probably be utter shit. Phantom Dust has one of the most interesting stories I've ever experienced.

From my understanding they ARE making a Bully 2, although I'm a bit deflated considering the amount of "Bully simulator" nonsense that will undoubtedly come up around its release, especially since "Bullying" is one of the major "issues" people love to harp on today, as if it suddenly sprang up 5 years ago and became an epidemic. Alas.. I also don't really know where they can go with it that they didnt in the first Bully which was a nice change of gaming environment, but that story is done and the nostalgia it tapped into is kind of one of those "once in a lifetime" moments. Hard to catch lightning in a bottle..etc etc..

Mirror's edge was a great game but I think it's still so fresh in everyone's memory (especially the ACCOUNTANT's memory for the gaming studio, considering I think it was a flop financially), but a sequel would warm my heart.

Phantom Dust is one of those rare titles I'd say absolutely NO sequel needed. Like Shadow of the Colossus and Ico, a Sequel would more than likely have an adverse effect on their original titles.. cheapening them some, because those sequels would NEVER live up to the feelings and emotions and awesomeness inspired by their predecessors.
 

Manoose47

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Dungeon
Capitano Segnaposto said:
Dungeon Keeper.

Dungeons was a poor excuse, I want me some DK3!
BOOM!!!!


ALSO, ill give this dead horse one more lash: battlefront 3!
 

HyenaThePirate

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JET1971 said:
I find it Ironic that you first complain of endless sequals and then want sequals to other games. 2011 was the year of sequals, all the new IP was soon forgotten because of some sequal. personaly I would rather see new games without a 2+ on the end of it, maybe pulling the style of another game but completly new.

Maybe an MMOFPS where one side controls the north and the other the south with hundreds of little towns bewteen where the fighting happens in the COD style, and plenty of open country with a farm house or something around where the BF style can happen. you spawn at home base and must travel back to the battle as reinforcment so there could be no base raping and if it gets to that point then the town is now controlled. add in basic MMO currency, character building, and gear buying and selling. could be a winner.
Endless sequels to games that came out LAST YEAR and the YEAR before.. is kinda different to a sequel to games that have NO sequel, prequel, spiritual successor or anything else. I'm thinking more of IP revivals, kind of what Bethesda did for Fallout or what they are doing with Xcom. You know, shaking the cobwebs off of IPs that were solid in their time, but have been kind of forgotten and could make a decent sequel out of.

I'd rather see ONE sequel to any of the games mentioned so far, than yet ANOTHER Assassin's Creed, Call of Duty, Ratchet and Clank, Uncharted, etc. I think though that MMO's of some franchises might be a nice direction to go, except for the monumental cost to start up an MMO and the HOPE that it can carry its weight makes them un-attractive to most developers. I mean, look at all the "new" MMO's that failed on their face and went into Oblivion. Tabula Rasa is one of those, APB, and even Lego Universe. MMO's fail and fail hard very fast with little return on the investment.

Although at the mention of Planetside, I gotta say I'm kinda hoping for some Shazbotty goodness in a Tribes sequel.
 

Lilani

Sometimes known as CaitieLou
May 27, 2009
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Fiad said:
Lilani said:
If Square Enix made a Kingdom Hearts MMORPG, it would rain money in Japan for the next forty years.
Kingdom Hearts MMO? I don't think that would do so well honestly. But if they were to finally make Kingdom Hearts 3, that would be a money maker.
Hm, you might be right. But I know more than a few people (including myself) who would throw down quite a bit of cash at the chance to wield a keyblade in an open-world in real-time with other fellow keyblade warriors :3
 

lovest harding

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HyenaThePirate said:
lovest harding said:
Mirror's Edge. Bully (although they have implied that they might be working on another one). The Longest Journey series.

But mostly, Phantom Dust.
I'd love to see a sequel. I would LOVE bigger maps and more skills. But I'll settle for what I've got. It's a great game.
Although the story couldn't really go anywhere after the first.

After thinking about it I don't want a sequel. Any story they could come up with probably be utter shit. Phantom Dust has one of the most interesting stories I've ever experienced.

From my understanding they ARE making a Bully 2, although I'm a bit deflated considering the amount of "Bully simulator" nonsense that will undoubtedly come up around its release, especially since "Bullying" is one of the major "issues" people love to harp on today, as if it suddenly sprang up 5 years ago and became an epidemic. Alas.. I also don't really know where they can go with it that they didnt in the first Bully which was a nice change of gaming environment, but that story is done and the nostalgia it tapped into is kind of one of those "once in a lifetime" moments. Hard to catch lightning in a bottle..etc etc..

Mirror's edge was a great game but I think it's still so fresh in everyone's memory (especially the ACCOUNTANT's memory for the gaming studio, considering I think it was a flop financially), but a sequel would warm my heart.

Phantom Dust is one of those rare titles I'd say absolutely NO sequel needed. Like Shadow of the Colossus and Ico, a Sequel would more than likely have an adverse effect on their original titles.. cheapening them some, because those sequels would NEVER live up to the feelings and emotions and awesomeness inspired by their predecessors.
I disagree. I think there are interesting places they could go. Maybe start the main character out similar to Pete and allow the player to develop them into a character like Jimmy or a character like Gary. Or even just taking the same formula to a different kind of school (be it public or even religious). Heck, I wouldn't mind following Jimmy to college (it wouldn't play the same in that case, but could introduce some honestly interesting new ideas like drugs and drinking and all that without being as much of a complete controversy).
As long as they didn't remove the gay kissing option and make an enemy obviously gay, I doubt it'd make as huge a splash as the first as well. That's the big issue with bullying now (bullying gay teens until they commit suicide).

I definitely see it taking a bit to get a sequel up and running for Mirror's Edge (especially a full on sequel), but that doesn't make me want it any less. xD

And finally, that's why I changed my mind. Not because a sequel would never live up to the original (because with the same care the graphics and gameplay enhancements could make it one of the best games ever made as the first is wonderful), but because there's no where to go with the story. The first game worked so well because of the mystery. A sequel wouldn't get that.
But mainly I wanted a sequel for Phantom Dust because of where the 360 is now. The Xbox was still very much under appreciated when the original came out. And the game got the same treatment with only average reviews and a small fan base.
I think if it released now it might be a bit more appreciated (thanks to new IPs/crazier IPs being fewer and farther between and it delivering gameplay that I have yet to see a game replicate) and find more of an audience on a bigger platform. That game deserves as much attention as Shadow of Colossus in my mind.
 

omicron1

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Fleet command, not online yet? Come on, Relic! You have the license! Give us what we crave! (And make IGN update their "top 100 gaming moments" list to include Kharak!)