Gaming Journalist Loses Job Over Corruption Article

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FitScotGaymer

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Mar 30, 2011
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Indeed.

I find it really sad.

Also, sometimes it seems like I am the only person bothered by stuff like this...
 

Mr. Omega

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Jul 1, 2010
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First, regarding the "no word from the escapist" thing, this site is usually pretty slow with the news...

I personally don't agree with the guy's corruption article. Well, I agree with the problem, just not the degree in which he says it. The "higher-tier" sources being corrupt ain't just a problem exclusive to game journalism, but journalism in general (it's a sad truth). That being said, he should not have been fired for it. While I disagree with how he sees the problem, I do agree that there is a problem, and it is certainly a discussion worth having. Eurogamer's response was completely unnecessary and really only makes them look bad. I think people are taking one site's overreaction as an indication of the entire profession. And yeah, gamers should be wary of the bigger gaming news and reviews sites. But there are plenty of credible sites to go to.

Also, the whole Mass Effect 3 nonsense is a terrible example about the "corruption of games journalism".
 

FitScotGaymer

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@Mr.Omega

The ME3 thing is only an example mate, to illustrate my point. I could point to other games on both sides of the coin.
Triple A titles that the critics rave and rave and rave about, and then user scores/reviews are starkly and significantly lower than the "critical reviews". And more indie titles that get pretty low scores from the "critics" and yet get much higher scores from user reviews.

Just search metacritic, you will literally fall across dozens of both.

As I said, it doesn't "prove" the industry is corrupt but it does raise a very valid question about the whole thing.
 

NKRevan

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I wonder if anyone has an actually workable answer to this.

Metacritic: Supposedly I can't trust the "pro" reviews, because they are paid off. But I can't trust user scores because the majority have no idea (or don't want to do it) about how to rate a game fairly/neutrally.

In the end, I vote for always judging things for myself. I don't let myself down...usually.
 

jaymiechan

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What i find most interesting is, according to the links, the writer mentioned, Lauren, had working at Square Enix on her resume (now removed), and a Tomb Raider filled Twitter page (now locked), which only goes to support Rab's accusation.
 

Fappy

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I haven't read Forbes' game content since the ME3 fiasco. Looks like they haven't lost their charm :D
 

Woodsey

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He didn't get sacked, they edited part of the article and he quit.

Still, it is ridiculous. He picked out a particular journalist and discussed how she was presenting herself to the outside world - as someone who was on the take. Whether she was or not was besides the point, it was about how they conduct themselves and where they should be drawing lines. There was nothing unreasonable in the piece whatsoever, but now there's a bunch of shit head "journalists" baying for blood of anyone who dares criticise them for misconduct.

FitScotGaymer said:
@Mr.Omega

The ME3 thing is only an example mate, to illustrate my point. I could point to other games on both sides of the coin.
Triple A titles that the critics rave and rave and rave about, and then user scores/reviews are starkly and significantly lower than the "critical reviews". And more indie titles that get pretty low scores from the "critics" and yet get much higher scores from user reviews.

Just search metacritic, you will literally fall across dozens of both.

As I said, it doesn't "prove" the industry is corrupt but it does raise a very valid question about the whole thing.
That's really only particularly useful in looking at how shit and worthless scoring systems are.
 

FitScotGaymer

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@Woodsey

There is that too.

The industry has really taken a beating these last few months hasn't it?

EDIT:
I shouldn't have said Sacked I apologise. That wasn't completely correct.

Intent and their employee Lauren Wainright apparently abused the UK libel law system to frighten the staff at Eurogamer, and as a consequence to protect his friends and co workers the guy figuratively fell on his own sword.

It amounts to almost the same thing. And it still fricking sucks, for both the guy AND for the industry as a whole.

At least, as near as I can tell that is how it went down, anyway.