XP SYSTEMS IN MULTIPLAYER FPSs: It causes an imbalance in play,for those who don't play the game all the time,they'll constantly be killed by people with better weapons,perks,and death perks. Yes,I've had to deal with this,why do you ask?
Regenerating Health: It kills some of the skill of the game,in terms of preservation. Because all you would need to do is hide behind a corner for a minute and all your health and armor would be back at full force. It also takes away some of the challenge seeing as you'll never need to be careful because there's always cover somewhere in these games.
Only Two Weapons!?: I remember in Doom or Wolfenstein 3D where I would have lots of neat weapons to customize my killings (I.E. Minigun to one guy,shotgun to another,then topping it off with a BFG) But having 2 weapons only limits my options for killing dudes.
Fucking. Escort. Missions.: Sadly,this is what turned me off of RE4,having to protect some ball and chain that's as fragile as fiberglass and doesn't do anything to aid me. Not to say that RE5 was any better in that department which leads to my next mechanic I despise.
Broken Partner AI: This was one of the biggest reasons RE5 sucked (Other than it completely becoming an action game) your partner was so stupid,you needed to play with another person just to survive.
and finally
Map Packs or how I stopped loving Halo and learned to hate paying $15 for more game maps: Seriously,it's a waste of money but you have to buy them...because everyone else will be playing them, cutting you off from playing multiplayer with your friends and others because you didn't "Collect 'Em All!"
This is merely a sampler of gaming mechanics I hate,but this post is getting pretty damn long.
Regenerating Health: It kills some of the skill of the game,in terms of preservation. Because all you would need to do is hide behind a corner for a minute and all your health and armor would be back at full force. It also takes away some of the challenge seeing as you'll never need to be careful because there's always cover somewhere in these games.
Only Two Weapons!?: I remember in Doom or Wolfenstein 3D where I would have lots of neat weapons to customize my killings (I.E. Minigun to one guy,shotgun to another,then topping it off with a BFG) But having 2 weapons only limits my options for killing dudes.
Fucking. Escort. Missions.: Sadly,this is what turned me off of RE4,having to protect some ball and chain that's as fragile as fiberglass and doesn't do anything to aid me. Not to say that RE5 was any better in that department which leads to my next mechanic I despise.
Broken Partner AI: This was one of the biggest reasons RE5 sucked (Other than it completely becoming an action game) your partner was so stupid,you needed to play with another person just to survive.
and finally
Map Packs or how I stopped loving Halo and learned to hate paying $15 for more game maps: Seriously,it's a waste of money but you have to buy them...because everyone else will be playing them, cutting you off from playing multiplayer with your friends and others because you didn't "Collect 'Em All!"
This is merely a sampler of gaming mechanics I hate,but this post is getting pretty damn long.