This. I was sitting there, watching the cutscene, almost mesmerized at the way she was moving. Slowly and painfully, sobbing the whole time...and then she crawled /through/ the turnstile...k-ossuburb said:
...and then the cutscene ended and she came RACING towards me at a speed I was not in any way prepared for. I turned around, ran back the way I'd come, then switched off my PS2 and didn't touch it for about four days. XD
Also, Rule of Rose has what I think is a truly masterful moment early in the game. You get your first weapon, which is of course pathetic (I think it's a dessert fork or something), and soon after that, you fight your first enemy, which is also fairly pathetic (but still freaky). Then, if you are at all familiar with the way survival horror games tend to work, you spend the next twenty minutes or so expecting to fight more enemies.
You even get another weapon, and still the monsters are nowhere to be seen. You remain unmolested until the end of the chapter, when you finally find the item you've been searching for...and when you're literally within an arm's length of picking it up, the room FILLS with imps. Dozens of them. There's no way you can possibly fight them all off; your only choice is to pick up the item and run like hell. Through a series of formerly-empty rooms and hallways that are now SWARMING with hostile, bloodthirsty children in creepy masks.
D: D: D: