Gaming nostalgia that holds up!

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Smeggs

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Oct 21, 2008
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Kingdom Hearts-Fighting with Disney Characters I grew up with and handing Cloud and Sephiroth their own asses respectively? Yes.

Sonic Adventure 2: Battle-Not good voice acting at all, but other than the robot/emerald hunting stages, the Speed stages are great.

Pokemon Crystal-Oh fond Saturday mornings at the Bug Catching contest, I remember you well. That 8-bit music takes me back too.

Majora's Mask-Got the Zelda collector's edition when I was younger and found myself more drawn to MM's magical masks, so I beat that first.

Yoshi's Island-How could I forget my favourite SNES game of all time?

Shadow of the Collosus-I still play it every now and again, the graphics are still nice even in last gen, and I just get this overwhelming sense of purpose when playing it. Whenever I pop it in I usually intend to beat it within the day, it just feels strange to me if I stop in the middle of what is only at the most a ten hour game.

Spyro 2: Ripto's Rage-The first PS1 game I ever played, and ever beat.


Chrono Cross-Played it as a kid, wasn't smart enough back then in the ways of TBRPGs and couldn't get past one of the bosses at the end of the first (or start of the second?) discs. Played it again a few years ago, beat the hell out of it. It has this great sense of adventure to it, and the story revolves around the belief that we make our own futures rather than the existence of fate.
 

nukethetuna

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Nov 8, 2010
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Chrono Trigger will always hold up well. I don't need to elaborate on why.

I recently replayed Super Mario World 2: Yoshi's Island and it holds up in pretty much every respect as a very solid 2D platformer. The bright "child scribbles" aesthetic is still really pleasing, the music is delightfully upbeat, and the level design and slight genre changes add enough variety to keep it from becoming dull.

Link to the Past holds up a little worse graphically, but the music is still classic, the dungeons are designed fantastically, and the open world has a lot of little secrets and nooks to explore.

I find it hard to say that any 3D games have held up well because the early ones, with current developments, have graphics that are downright distractingly jagged and polygonal.

Edit: Forgot Symphony of the Night. Just go and watch the ZP episode on it if you need to know why. Though the difficulty is kinda low, it's still the best Castlevania (and possibly 2D Metroidvania type game) of all time.