Gaming Phrases

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supagama

Lord High Raggamuffin
Jul 25, 2009
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teknoarcanist said:
So I'm working on a gaming-related film script and I'm trying to decide on a title. Ideally, this would be some short, brief, vague phrase, instantly recognizable to gamers, and not completely alienating to those who aren't.

Examples: "Game Over" (too easy) or "Save&Quit"

Ideas?
Bloody warfare 3, more blood and guts. Thatl get thier attention
 

ParadoxBG

New member
Dec 24, 2009
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GrinningManiac said:
This Title has encountered an Error and needs to close, would you like to send an error report?
That is some disobedient donkey, my friend. That is totally deviant mule. I can't express how bellicose beast of burden this title is.

BAD. ASS.
 

ParadoxBG

New member
Dec 24, 2009
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Oh, hey.

Double Jump
Autosave
Leaderboard...something about leaderboards...
Special Attack
Hidden level
Hidden Item
Walkthrough
Glitch
GOD MODE
No Clip (or something to that effect)

Leaderboard Leader!
 

teknoarcanist

New member
Jun 9, 2008
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tellmeimaninja said:
Any more info on what the script is about? I can think of a load of gamer-slang, but at least give me a general idea of what to use.
"An oldschool videogame hero, two developers, and a critic-turned-militant-rebel all share an existentialist meltdown." -- Save&Quit
(until I settle on a different title)

----
Essentially, there are four main plots going on throughout the film.

The primary story is that of a young game developer working for Enterprise Arts (guess who they parallel), given full creative lead on her first project. With the sudden death of her father, she experiences a wake-up call to the overall stagnation of the industry--and sets out to change it from within.

Across the world, an unidentified (Trilby-wearing) game critic undermines a massive EA launch-day event. Armed with a fleet of stolen delivery trucks and an underground audience of thousands, he makes a solemn vow: to destroy Enterprise Arts, at all costs.

In a digital void, a retro gaming hero is awoken to the inconstancy of his world, and tries to escape it--with the help of a mysterious stranger.

In the year 1987, an early otaku and aspiring game-developer sells all of his worldly possessions, and sets out for Tokyo--200 miles away. There, the first annual MegaCon games event will be held, where he hopes to sell his completed masterpiece (above), and enter the burgeoning new industry of video-game entertainment.

Across all four stories, we see the causes and consequences of Enterprise Arts' quietly-propagated 'DFZ user-monitoring software', which threatens not only the integrity of both the company and its customers, but the very soul of an emerging new medium of artistic expression . . .
---

It's like "The Matrix" meets "Tron" meets "Thank You For Smoking" meets "Lord of The Rings" meets "Fight Club" meets "The Adventures of Elmo in Grouchland".

It will be an epochal epic.

(also, "Blackula")
 

TK421

New member
Apr 16, 2009
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Dark knifer said:
I quite like respawn. It would make gamers happy and would appeal to the non gamers.
I agree. I think respawn is the best of the choices I have seen so far.
 

starwarsgeek

New member
Nov 30, 2009
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teknoarcanist said:
tellmeimaninja said:
Any more info on what the script is about? I can think of a load of gamer-slang, but at least give me a general idea of what to use.
"An oldschool videogame hero, two developers, and a critic-turned-militant-rebel all share an existentialist meltdown." -- Save&Quit
(until I settle on a different title)

----
Essentially, there are four main plots going on throughout the film.

The primary story is that of a young game developer working for Enterprise Arts (guess who they parallel), given full creative lead on her first project. With the sudden death of her father, she experiences a wake-up call to the overall stagnation of the industry--and sets out to change it from within.

Across the world, an unidentified (Trilby-wearing) game critic undermines a massive EA launch-day event. Armed with a fleet of stolen delivery trucks and an underground audience of thousands, he makes a solemn vow: to destroy Enterprise Arts, at all costs.

In a digital void, a retro gaming hero is awoken to the inconstancy of his world, and tries to escape it--with the help of a mysterious stranger.

In the year 1987, an early otaku and aspiring game-developer sells all of his worldly possessions, and sets out for Tokyo--200 miles away. There, the first annual MegaCon games event will be held, where he hopes to sell his completed masterpiece (above), and enter the burgeoning new industry of video-game entertainment.

Across all four stories, we see the causes and consequences of Enterprise Arts' quietly-propagated 'DFZ user-monitoring software', which threatens not only the integrity of both the company and its customers, but the very soul of an emerging new medium of artistic expression . . .
---

It's like "The Matrix" meets "Tron" meets "Thank You For Smoking" meets "Lord of The Rings" meets "Fight Club" meets "The Adventures of Elmo in Grouchland".

It will be an epochal epic.

(also, "Blackula")
That...sounds...awesome!
 

ParadoxBG

New member
Dec 24, 2009
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teknoarcanist said:
On a side-note: raise your hand if you would see that movie.

...*tentatively raises own hand*?
That's an astounding premise. It could well be a work of genius XD

Hand = ^
 

teknoarcanist

New member
Jun 9, 2008
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On an additional side-note: the final act climaxes with a police raid, a segway chase, a samurai show-down, and the total collapse of the universe, respectively.
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
14,334
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pinky75910 said:
Press Start to Begin
Damnit, Ninja'd
Well I was just going to say "Press Start".

Other ideas:
"Nintendo Hard"
"Checkpoint"
"The Next Level"
"Special Stage"
"Stage 1"
 

teknoarcanist

New member
Jun 9, 2008
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I think I really, really like "The Next Level". That's going on the serious list of serious considerations.