Gaming Retrospective: System Shock 2

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The Madman

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Dec 7, 2007
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To nmmoore13, here: http://www.ttlg.com/forums/showthread.php?s=f8a24ed03738eee8cad8741a4ac8f245&t=60930

This is the response to your particular problem:

Running System Shock 2 on Windows 2000 or Windows XP
How to Install

* Press the Start Button
* Press the Run button.
* In the box type x:/setup.exe -Lgntforce Where x is the letter of your CD-Rom drive.
* Press Enter
* Follow the onscreen prompts.

Hopefully that fix will work on Vista as well. Ask questions on that forum by the way, in general TTLG is happy to help.

And to ultimatechance I think I did a pretty good job explaining why I find System Shock 2 to be the better game, but if you like I'll summarize it here. I purposely left out any real comparisons because I didn't want the topic to turn into a vs thing, but I might as well now since this topic is essentially back from the dead.

System Shock 2 is more intelligent; it treats its players with respect and allows for a whole slew of options which while confusing at first, ultimately lead towards SS2 having an extremely deep and rewarding experience where you can play through multiple times and always enjoy various diverse situations and solutions. The maps are large and intricate, the weapons more plentiful and interesting, and just everything is... well... more!

System Shock 2 is ambitions. While Bishock is simply a more streamlined and simplistic version of an older design (SS2), System Shock 2 was and still is wholly unique in its design and approach to gameplay and story-telling.

And in that vein System Shock 2 has better characterization and story. While the setting for Bioshock is unique, and Ryan really is a grand antagonist, System Shock 2 tells multiple extensive mini-stories throughout and has its own cast of interesting forces not the least of which are SHODAN, The Many, Delacroix, and Diego among others. Not to mention that there is, again, just much *more* in SS2 story-wise than in Bioshock. Every single item has a description, research will reveal interesting story tidbits, and there is background information on just about everything for those willing to read it. All of which helps bring SS2's setting to life!

There ya go!
 

742

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Sep 8, 2008
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i found the main story actually somewhat lacking, the writer who did shodan was subpar, voice was ok (though i must say, only 1 or 2 bad voice actors in the whole game, both on completely insignificant characters is a major accomplishment, even a decade later) and the plot twists were kind of obvious. oh no really? wow, no i hadnt figured all of that out before i even got to deck 3, not at all.

the gameplay however was some of the best i have seen. i wish every rpg used that character building system, and the way it did the kick for guns? way ahead of its time, and perfect for the horror gameplay.
 

morphyx_69

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Mar 5, 2009
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Sound of bare feet on metal gangway, along with the scraping sound of metal being dragged over metal. Turn a corner to a zombie swinging a pipe at your head, while saying "I'm sorry".

Honestly this was one of the first things to freak me out when I played this game, the inhuman yet human enemies, that seemed to realise the consequences of their actions.
 

Florniels

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May 18, 2009
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I played the game after having played Bioshock, and having forgot that it was an earlier release (stupidity?), I really thought of it as a bad game, cause I thought it had stolen too much of it's content from Bioshock xD ... A few hours later though I remembered that Bioshock was kind of the follower to SysShock2, and then it just gave me this bad feeling about Bioshock xD
It just looks too much like systemshock2 in every way!! :D