Gaming series/Genres you fell out of love with.

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beastro

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JRPGs

The Civilization series. Found it lacked the depth I was after that Europa Universalis satisfied.

MMOs. Too much of a hassle these days and nothing's come close to being as good as Everquests Golden Age.
 

Dalisclock

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Call of Duty.

Started with the first one and really enjoyed it. United offensive was short but awesome. Two just felt off, and this feeling hasn't gone away despite repeated play troughs. Didn't play 3 because it didn't come out on PC(and I'm told it wasn't good anyway). Loved MW. Liked the Russian Campaign of WaW but not so much the American one. Despite it's many plot holes and being somewhat ridiculous, I enjoyed MW2.

After that it when it felt like the rot really set in. Blops and MW3 felt like they had good ideas but just failed to work. MW3 in particular had some really good missions and some really awful missions, with the third act being pretty shitty other then final mission(which was epic).

Surprisingly Black Ops 2 was a massive step in the right direction, with the first semi sympathetic villain in the entire series and as broken as they were, the RTS missions were at least a cool concept. I was looking forward to Ghosts until I heard just how awful and (I can't believe I'm saying this) racist it sounded.

So yeah, unless CoD gets a lot better in the near future, I'm done with it.
 

Scars Unseen

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I think that I've kind of lost my love of JRPGs since I discovered Visual Novels. Only slightly less interactive than most JRPGs, better written than just about any RPG(eastern or western) short of Planescape: Torment, characters I actually care about, and the only downside(or not depending on your tastes) is that you occasionally have to suffer through a comically awful or mildly horrific sex scene(that you can fast forward through). Heck, if it weren't for the greater interactivity, I'd even say a few VNs like Steins;Gate are fully the equal to Torment(though that particular one does suffer from a pretty severe case of Guide Dang It [http://tvtropes.org/pmwiki/pmwiki.php/Main/GuideDangIt]).
 

FunGuy155

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I'm gonna have to say Halo.

I am convinced that they spent most of their time making it, doing up the graphics, rather than the gameplay. Its stagnant now. New enemies were so limited, vehicles were samey, shooting was the exact same thing from Reach, with only slightly tweaked damage dishing and receiving.

I don't see it getting better. With next gen making it so that developers have to spend more time trying to pretty up their game, I don't see how enough time could be spent making the gameplay and story better.
 

Asukachan

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Wow, where to start...

Armored Core definitely... I still buy the new games hoping for a callback to olden times (loved every single installment, even 4 and For Answer but 5 and the latest one are complete rubbish). Why they needed to remove aerial combat and turn it into an MMO-ish arena game is beyond me...

Final Fantasy of course. 10 was the latest great one, 12 was a bag of tripe no matter what people say. The battle system is horrid enough for me not to stomach more than 2 hours of it.

I never really enjoyed FPS games (Except the Resistance-series for the PS3) so can't really comment there. Even the latest Resistance was quite enjoyable.

Soul Calibur as well. While still decent games and great fun 1 on 1 couchplay games with custom characters - the online modes and story modes are just getting worse and worse - bordering on the unplayable.
 

SilverBullets000

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Denamic said:
The obvious one is Mass Effect. ME3's ending just pissed on my previous experiences, trivializing all I've done so far, making me feel like nothing I've ever done in the games actually matters save for that final battle.

Assassin's Creed. I was wowed by the first one, but quickly got tired of how samey it was, but I still liked it. And I liked AC2, too. But then there was like 17 games that were all virtually the same. Then again, I did get Black Flag for my birthday, and I did enjoy it more than any other AC game, so you could say it brought me back to liking the series.

Legend of Zelda. Yes, I know, unpopular opinion. I adored A Link to the Past and Ocarina, and I liked Majora's Mask and Twilight. But after Twilight, I started feeling that they were cranking out too much Zelda, too much of the same. I just stopped caring about the series.

Mario. Same as with Zelda, only much worse. Too much goddamned recycling.

The Souls series... lol jk still a fanboy
Eh. On your unpopular opinion, Zelda often feels a little too narrow for a fantasy setting. I mean, I love it for the fact that it's not another tolkeinesque fantasy setting (not that I don't like those, just nice to have variety), but it gets a little grating that every race across the lands believes in the same three (or four?) goddesses and mythos for the creation of life. It's probably why Majora's Mask was my favorite, since it introduced a different setting with a different belief other than the norm.
Gameplay wise, I appreciate what Skyward Sword tried to do, but felt that it failed. I mean, right off the bat, I almost died in the first dungeon because I couldn't make Link stab. I loved the added RPG elements in, but it wasn't enough to keep me playing. It's the only Zelda game I've bought that I haven't/won't finish.
...I'm still into the series myself, though...

I completely agree on Mass Effect, though I'd argue that pre-extended cut made even the last battle feel like a waste. The bickering on both sides didn't help anything either. :|

Mario is the middle of the road for me. I actually like the fact that he hasn't changed, since it acts as a consistently good franchise that will always be around if you ever miss it, but yearn for another Super Mario RPG style game that parodies said lack of change and isn't afraid to add it's own ideas into the mix.

Dark Souls is fantastic. Not a big fan of Demon's Souls, felt like it kicked you too much when you were down. (Loss of half your health bar and world tendency shifting negatively due to death. Just sucked most of the fun out of the game for me, having to worry about dying in a game where dying is almost unavoidable.)

OT: A lot of people said FPS already, so I won't repeat it. I still like Pokemon, Zelda, Sonic, Mario, and a lot of the gaming franchises I grew up with.

I think the only franchise that lost me completely was Mario Kart. Double Dash used the unique mechanic of having two characters ride the same vehicle, allowing you to stack items and use them more strategically. The very next game in the franchise dropped that completely, and lost my interest because of it. It just felt like a step backward. I haven't touched another one since, but I'm planning on getting 8 when it comes to the Wii U to see how much has actually changed.

Oh, and I skipped Other M for obvious reasons. I guess if it doesn't pull another Prime, the Metroid franchise will lose me too.

...then again, those aren't really genres, but I still play most genres. You'll just have to settle with this. Sorry.
 

sXeth

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FPSess really. The growing gridlock into the MMS setting. Even when you get something breaking out of that, its still following the mold with a tiny coat of paint. All the guns are excessively samey with no real progression or unique mechanics anymore (presumably for multiplayer balance because nobody knows how to do pickups or decent maps anymore). Even Borderlands, which advertised itself on gun variety, really slogs the same old junk at you, except the "different" guns have minor numeric adjustments which doesn't change their play at all.
 

Alarien

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Final Fantasy

Racing Games

Fighting Games


That said, you can put Half-Life and Halo on the list of games that I never loved, as they were always over-rated crap.

I now mostly stick to platformers, action-adventure, RTS, and RPG's.
 

Naqel

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I no longer love strategy games, mostly because I don't like Starcraft, and nothing else worth mentioning came out in the genre. Hoping Total annihilation will win me over, but so far it feels too bare bones.

I also stopped playing racing games, but that happened mostly because the appeal of driving a car without lasers and cannons has faded somewhat.
 

skutbag

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Zhukov said:
RTSs. I used to love them back in the days of Age of Empires II.
Then somewhere along the line I realised that going select-all-steamroll and then watching a bunch of damage-HP equations sort themselves out wasn't really all that interesting.
Seconded

Original Dawn of War remains the best in my opinion - just large enough to have 'epic' feeling battles, just small enough to feel action packed and manageable, just complex enough to have useful options available to you in most situations, just enough variety to keep you interested though relatively well balanced.

Something like Planetary Annihilation looks cool and I wish them the best, but then I remember I can just play Supreme Commander whenever... and usually don't bother with that. Resource management and basebuilding can be fun, but too often it feels like a chore, or that you are only doing something at 95% efficiency when you could be at 99.99%...
 

Bombiz

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Naqel said:
I no longer love strategy games, mostly because I don't like Starcraft, and nothing else worth mentioning came out in the genre. Hoping Total annihilation will win me over, but so far it feels too bare bones.

I also stopped playing racing games, but that happened mostly because the appeal of driving a car without lasers and cannons has faded somewhat.
So in the 16 years since starcraft came out nothing good in the rts genre came out?
I think you meant to say nothing else you found worth while came out.
That or you're saying starcraft us the epitome of rts's and all others are a wast of time. To which I say....that's just wrong.

OP: I'd say dawn of war. The first ones where good (dark crusade was the best IMO) but from DC onwards they just lost me. Especially with 2.
 

Chester Rabbit

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Halo for me. I initially did have some reservations about them making a new main game in the series that included to Chief. I always thought it would be more interesting if we saw him return in a spin off title that could afford to be more creative and outside the standard Halo mold. Something like an exploration third person- I'm describing a 3-D metroid...still would have been cool.

Any way yeah I used to love this series and was pretty stoked for 4 just to see what bold new direction they would take the story in. Yeah bold new direction indeed it was pretty disappointing to see how safe they played it and that they didn?t really build upon the story of Halo 3 the only radical new thing they did was give the Tin Man a heart.
Agh I just reminded myself of how he was treated in that game. Yeah shout at him treat him like a grunt angry military guy it?s not like he?s a war hero or anything!

But what really ruined my interest in this series was this scene right here


UUuuuuugh >.<!!! Someone please take Halo's pants off its head...

After that scene I kid you not I literally shut down and was kind of sleep walking through that game. My friend is the only reason we even finished it because he was the only one still actually really playing. Me I tuned out I can?t really remember anything after.




As for what genre I have become disenchanted with? Fighting games, mainly because thanks to youtube and the 360 D pad I have realized I am shit at them.
 

white_wolf

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Oh I've got several but I've noticed its series for the most part Halo, COD after WAW, Magna Carta, Persona after 3, Silent Hill after SH3, Resident Evil after 4, Final Fantasy after X, god of war after 2, Battle Field after MC, Metal Gear after 3, Maybe the trend here is there isn't enough innovation, their repetitive in a very rise and repeat or steal, copy, paste, and their plots are just swiss cheese big enough to fit the ISS into. And AC is starting to get there black flag has helped it a bit for me but if they keep dragging it out I'm considering calling it quits too!
 

Naqel

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weirdo8977 said:
So in the 16 years since starcraft came out nothing good in the rts genre came out?
An unfortunate 'shortcut' on my part, especially considering that I didn't play the original Starcraft.

What I mean is that Starcraft 2 dosen't exactly tickle my fancy, and there isn't much else on the market.

Fun as DoW was, it just wasn't the same "I could do this for the rest of my life" feeling that some older games gave me, even less so from DoW2.
 

COMaestro

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I think I've gotten tired of fighting games as a whole. I remember picking up Street Fighter 2 for the SNES and playing the hell out of it. Dabbled with Mortal Kombat and Killer Instinct, then was really into the Tekken series for a bit, played a little Soul Calibur, and also played Super Smash Bros. Brawl. But I really don't find any enjoyment from them anymore. They are occasionally fun to break out at a party, but that's about it.

Also was getting totally burned out on Assassin's Creed. I enjoyed the first one, though it was incredibly repetitive. Loved the second one and Brotherhood. Felt Revelations was a bit of a lackluster attempt. Was really excited for 3, but it wasn't all that good. Decided to hold off on 4 until it dropped in price next year, but heard such good things about it I put it on my Christmas list for this year on the PS4. Got it and so far its rekindling the magic, though I'm not very far into it yet. Here's hoping.
 

Bombiz

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Naqel said:
weirdo8977 said:
So in the 16 years since starcraft came out nothing good in the rts genre came out?
An unfortunate 'shortcut' on my part, especially considering that I didn't play the original Starcraft.

What I mean is that Starcraft 2 dosen't exactly tickle my fancy, and there isn't much else on the market.

Fun as DoW was, it just wasn't the same "I could do this for the rest of my life" feeling that some older games gave me, even less so from DoW2.
i'm still gonna disagree with you on your "there isn't much else on the market" point. there's a lot on the market. It's just that it might not "tickle your fancy" so to say.