I was just playing Fatal Frame III: The Tormented, and on the last boss, I was infuriated.
This boss, every little while, makes the screen go dark and chases you around. If it touches you, instant death.
I've tried several times, and another problem dawned on me: when I die, I need to go back to the main menu, select my save point, re-do the same short section of gameplay, and then I am permitted to fight the boss again.
This got me thinking: what are some things that games shouldn't do? That frustrate players and take away from the gaming experience?
1) No insta kills. I'm by no means adverse to a challenge. But a one hit kill is, in my opinion, pushing it.
2) Give us a continue/retry option on boss fights. What's the point in walking the same section over again?
What are your thoughts, Escapist?
This boss, every little while, makes the screen go dark and chases you around. If it touches you, instant death.
I've tried several times, and another problem dawned on me: when I die, I need to go back to the main menu, select my save point, re-do the same short section of gameplay, and then I am permitted to fight the boss again.
This got me thinking: what are some things that games shouldn't do? That frustrate players and take away from the gaming experience?
1) No insta kills. I'm by no means adverse to a challenge. But a one hit kill is, in my opinion, pushing it.
2) Give us a continue/retry option on boss fights. What's the point in walking the same section over again?
What are your thoughts, Escapist?