gaming: where should the line be drawn

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Quaidis

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The only real games I'm against right now are games like RapeLay, which is somehow insanely popular and well known. Maybe it's on the border of being infamous.

So long as violent games are aged appropriately, I wont complain.


However if there was a Cooking Mama or Harvest Moon version telling people in detail how to grow and produce their own drugs, I'm sure someone would be upset. Same with a detailed game about cropping the ears and tails off of dogs, baiting them, abusing them, and betting with others on which dog would win as they're pitted against one another. Similar to Pokemon. `` cept Mature. Kinda wrong.
 

DiMono

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Wasn't there a game that was banned in Australia for being nothing but a convicted felon killing people in prison? I want to say Manhunt?

Given that it advances the plot/character and is done "tastefully" I don't think there should be a line. Manhunt arguably went a bit too far, apparently being nothing more than a giant snuff-fest, but killing innocents for a plot-centric reason? Absolutely. Rape? Sure. Insofar as it's useful to the plot but isn't the plot itself, merely a device for the advancement of plot, I think everything should be allowed.
 

JUMBO PALACE

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I don't want to see any murder or rape of children. Also no senseless animal slaughter.
 

badgersprite

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Somethings are best not depicted in gaming simply for how insensitive they are. I mean, some things aren't regularly depicted in any other form of media for this very reason. Things like rape and infanticide are up there, because the reactions people can have to this are just so intense that it's irresponsible to risk depicting them, and I don't think the industry is in a place where that sort of thing is okay.

But, that said, I don't think the option should be taken away for these things to be presented, because any of these issues, horrible as they are, can be used to make an artistic point. You can be damn sure that a game that included these things wouldn't be 'fun', though. Except for a sexually perverted serial killer, maybe.
 

Mcface

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Games do influence us.
It desensitizes us to violence on one level or another.
 

milkkart

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Quaidis said:
The only real games I'm against right now are games like RapeLay, which is somehow insanely popular and well known. Maybe it's on the border of being infamous.

So long as violent games are aged appropriately, I wont complain.


However if there was a Cooking Mama or Harvest Moon version telling people in detail how to grow and produce their own drugs, I'm sure someone would be upset. Same with a detailed game about cropping the ears and tails off of dogs, baiting them, abusing them, and betting with others on which dog would win as they're pitted against one another. Similar to Pokemon. `` cept Mature. Kinda wrong.
i have a cannabis growing sim on this PC.

Mcface said:
Games do influence us.
It desensitizes us to violence on one level or another.
want to provide some evidence for that? because the studies that have been done seem to show its bullshit.
 

Quaidis

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milkkart said:
Quaidis said:
The only real games I'm against right now are games like RapeLay, which is somehow insanely popular and well known. Maybe it's on the border of being infamous.

So long as violent games are aged appropriately, I wont complain.


However if there was a Cooking Mama or Harvest Moon version telling people in detail how to grow and produce their own drugs, I'm sure someone would be upset. Same with a detailed game about cropping the ears and tails off of dogs, baiting them, abusing them, and betting with others on which dog would win as they're pitted against one another. Similar to Pokemon. `` cept Mature. Kinda wrong.
i have a cannabis growing sim on this PC.
Bah, hemp doesn't count. You can do many things with cannabis besides getting high. =P



*I do not encourage in any way that people try to grow their own cannabis. In some nations it is illegal.
 

MrJoyless

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food for thought.

in movies they sometimes depict rape and horrific violence so we might actually see these eventually (can anyone say NC17 games?) but...

they still stay away from depicting violence or aggressive sexual acts towards children, so im pretty sure these things will stay out of video games.
 

newwiseman

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There shouldn't be a line, the game developer should make what they feel is good and leave it to the market to decide if it's good. If the game is successful make more if not don't make more; SIMPLE.

The parents buying the games should be the one to take the responsibility in deciding what is right for child, they are the ones buying them after all. If a kid has a job and is spending their own money they are old enough to choose for themselves; again SIMPLE.

To quote Voltaire "common sense is not common", and what I feel should be simple is often over shadowed by groups of people looking to pass off their own responsibilities on to others rather than except they are horrible, ignorant, or plain stupid people. If you want to have a say in what your child is exposed to and how they develop then find the time to be a parent; don't be afraid of using the rod, less you wish to spoil the child.
 

milkkart

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Quaidis said:
Bah, hemp doesn't count. You can do many things with cannabis besides getting high. =P



*I do not encourage in any way that people try to grow their own cannabis. In some nations it is illegal.
no this is definitely cannabis of the get you high variety, complete with virtual seed banks with many different strains and it has 5 very explicit guides on growing the non-virtual variety included in the help documents.

psrdirector said:
in all nations actually :D
actually spain for one decriminalised growing for personal use and im fairly sure there are others though i can't think of them off the top of my head (holland you would think but im not sure how the law regards growing there, decriminalisation leads to odd legeislation).

i do encourage everyone, everywhere to grow their own cannabis!
ROW ROW FIGHT THA POWAH!
 

PurplePlatypus

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Why draw a line?
It seems so limiting considering all them topics can probably be tackled quite tactfully. Not to mention all of them topics have been covered in pretty much all other media.
 

emeraldrafael

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Doitpow said:
So here's an old question phrased slightly differently.

Given that 99% of us agree that actions depicted and acted out in videos games won't influence what we do in real life (Murdering, stealing, mushroom taking)...is there a line that shouldn't be crossed and as such, topics that should remain taboo? examples: Murder of innocents, murder of children, rape, paedophilia, animal cruelty, genocide, I'm sure there are others that come to mind.

To keep it a little focused I'd like to say that these acts would have to be performed by the player, not by an antagonist.
Oh and what games do you think have crossed this line?
um... Well obviously paedophile. Kinda depends what you consider animal cruelty, since any action you take that sends your pet into harm (Dead to Rights: Redemption) can be considered that. I know for a fact in most games like Gun, or RDR you can kill animals in them. Like, just flat up walk up to one, put a shot gun at the back of its head and blow its brains out across the dusty street (though how killing a mutt gets me in trouble with the law I'll never understand).

They already crossed the rape line with rape lay or whatever it was called. From what I've heard about Prototype, the only hting that seperates you from the bad guys is the fact that you're not intentionally fucking shit up for the world, so he murders innocents. Kratos killed his daughter (I know, not in game gameplay, but be quiet) OH! Custer's Revenge definitely included Rape (pretty much was built on it, that crazy Swedish Erotica).

And honestly, any RTS like Civilization is really genocide at its core. Though I have to say... It would be awesome to play a genocide based game. The story would be hugely complex, giving you a sense of reason to why you're murdering the man in front of you (but that just might be me. I like to see games that push the boundaries of "conventional").

Other then that, I dont know if there is too far that we havent crossed as gamers. I think some of the japanese games that we gamers like to sweep under the rug (rape lay) so its never seen again could probably be pedophilic in some small way. And with games like Persona pretty much saying, "he, high schoolers, if you shoot yourself in the head, a monster will pop and take you on great heroic adventures" (yes, thats not what it says, and yes, I'm an advocate of everyone playing Persona 3 Fes at least once in their life), there isnt much more line to cross. I mean... yeah... You could make a game where you're a Himler and conduct the most twisted and sick experiments on Death Camp prisoners to realistic detail, or have an openly pedophilic game where thats the main point thats like a dating sim of sorts. Or... wel... I think I'll stop.

Point is, we already crossed too many bridges and bruned them behind us to say we're not pushing those issues or putting them in games.

OH! I remember a game where you kill children. Bioshock. If you kill the little sisters (yes, they're still children, technically).
 

Jaded Scribe

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I don't think there needs to be a line. Art is sometimes about crossing over those lines.

Do I think some of the more taboo topics like pedophilia need to be in mainstream games? No. But in niche markets, as an artistic statement, I see no need to limit it.
 

Grygor

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Quaidis said:
The only real games I'm against right now are games like RapeLay, which is somehow insanely popular and well known. Maybe it's on the border of being infamous.
RapeLay isn't really all that popular - it caters to a very small niche market, that just happens to be greatly overrepresented in certain corners of the internet.

And the only reason it's particularly well-known is because of certain high-profile "reviews" and an enormous media and politician outcry after British media found the game could be bough on Amazon.
 

Treblaine

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Doitpow said:
So here's an old question phrased slightly differently.

Given that 99% of us agree that actions depicted and acted out in videos games won't influence what we do in real life (Murdering, stealing, mushroom taking)...is there a line that shouldn't be crossed and as such, topics that should remain taboo? examples: Murder of innocents, murder of children, rape, paedophilia, animal cruelty, genocide, I'm sure there are others that come to mind.

To keep it a little focused I'd like to say that these acts would have to be performed by the player, not by an antagonist.
Oh and what games do you think have crossed this line?
Everyone draws their own line on what THEY USE!

Don't expect one line to be drawn for all people, or even what you think are "all people" which may in fact be a minority. A significant proportion would draw the line at games being for anything other than utterly benevolent education purposes, totally against all forms of video game violence.

The lowest common denominator is so low that no one is happy.

The point is obscene works cannot be advertised or publicly displayed, that should be enough for you to avoid the worst of the worst but ultimately the best censor is your own common sense!