Gamings Greatest Worlds?

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Mike Richards

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I absolutely love Morrowind, which is a shame cause I always had trouble with the actual gameplay. A lot of the locations in Assassin's Creed 2 and Brotherhood were fantastic too. And this may technically be cheating, but you had to do so much backtracking in Metroid Prime it felt like an open world.

But beyond all that, the Zone. Doesn't matter what you thought of S.T.A.L.K.E.R., doesn't matter if you never left the starting settlement, anyone who has ever set foot in the zone knows why it wins. And anyone who hasn't needs to fix that right now.
 

Skuffyshootster

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That was a great read, I may just have to try The Getaway and Just Cause 2 now.

EDIT: Oooooh, scratch The Getaway, actually. I thought it might have been for PC.
 

MightyRabbit

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Feb 16, 2011
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I'd say the best game world I've come across is the Fallout world. Not only is it very interesting and atmospheric, but unlike most fantasy worlds I can believe that it would function as a real place.

Stuff like Final Fantasy, great as it is, has stuff single town kingdoms, no visible infrastructure like farmland etc. which always leaves me feeling like the world wouldn't actually work. But take Fallout 2, you an visit a cattle ranch, there's a clearly delineated trade route for goods like food that you can get involved with.

In short, it's a world I can actually imagine working without the game being there. By the way, I'm discounting game set in very similar versions of Earth like GTA or Saint's Row and places like in the Star Wars games where the worlds must work, but you never get a sense of how.
 

The_Deleted

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jawakiller said:
As far as big goes...

You. Missed. Minecraft.

Just saying.
I can only list games I've had first hand experience with, so no WoW, no Minecraft. But please feel free to make a case for the games, by all means.

I also forgot Dragon Quest IX. A gorgeous game that I've lost hours to.
 

Stall

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Apr 16, 2011
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You should replace Oblivion/FO3 with Morrowind. Vvanderfell is easily Bethesda's best game world. It combines the alien with the familiar to create a wholly unique and compelling landscape. Cyrodiil is too familiar: it's nothing beyond a romp through the English countryside.

New Vegas is superior to FO3 as well. Just saying.

Jennacide said:
Uh, no it's not.
http://static02.mediaite.com/geekosystem/uploads/2010/05/Large-Video-Game-Worlds.jpg
Read the sidebar. Daggerfall trumped everything by a vast margin.
Daggerfall kind of cheats though, so you can't really count it :p
 

The_Deleted

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Stall said:
You should replace Oblivion/FO3 with Morrowind. Vvanderfell is easily Bethesda's best game world. It combines the alien with the familiar to create a wholly unique and compelling landscape. Cyrodiil is too familiar: it's nothing beyond a romp through the English countryside.
I think that's what I love about it, though. Traipsing through forest, moorland and marsh. Brilliant.

New Vegas is superior to FO3 as well. Just saying.
Think I might pick up the X360 edition. Apparently it's more stable. It is a far more interesting world, but having spent so long in Washington, it does have the benefit of familiarity and it's one of the first games of it's sort I got for the PS3.



And the X360...
 

jawakiller

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The_Deleted said:
jawakiller said:
You. Missed. Minecraft.
I can only list games I've had first hand experience with, so no WoW, no Minecraft. But please feel free to make a case for the games, by all means.

I also forgot Dragon Quest IX. A gorgeous game that I've lost hours to.
Well the technology behind it automatically makes it the biggest map in the gaming world. As far as I know, no game can technically generate a map larger then earth. 510 million square kilometers. Or 316,000,000ish miles for my fellow mericans. Thats the surface area of good ole mother earth.

Minecract (according to some smart people somewhere) can generate a map eight times larger then the surface area of Earth... I doubt a machine capable of running that world is in existence and if it is, it's not being used to play games. But it still is possible.
 

C95J

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Apr 10, 2010
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I love open gaming worlds, Oblivion and fallout 3 are both fantastic! I haven't played much of Morrowind to make a decision though, and lets not forget Minecraft!

I have played a bit of Just Cause 2, mostly finding Aeroplanes and flying around, or finding cars and driving around. admiring the scenery.

These are the ones that stick out in my mind anyway.
 

Neverhoodian

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Morrowind (though it's technically the island of Vvardenfell rather than the entire Morrowind province). I love how the landscape is varied and full of all sorts of strange and unique things, like Daedric ruins and giant towering mushrooms.

Best of all, there's the Tamriel Rebuilt mod that is adding the rest of the province to explore:
 

RagnarokHybrid

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No Red Dead? That world was big, beautiful, and filled with all kinds of animals and creatures. ... I'm sad now. :(

EDIT: Stupid Captcha made me double-post--sorry.
 

The_Deleted

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RagnarokHybrid said:
No Red Dead? That world was big, beautiful, and filled with all kinds of animals and creatures. ... I'm sad now. :(

EDIT: Stupid Captcha made me double-post--sorry.
Not for me. The game I played offered nothing but desert, beautifully atmospheric and breathtaking desert in places, but desert and prairie do not a great canvas make.
The music added more to RDR than the geography, to my mind. But feel free to tell me I'm wrong, it's not a game I could really be bothered with.
 

BloatedGuppy

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Old fogey time!

You know how you can't have any discussion about the greatest bands in rock without some greybead bringing up how none of your favorite bands would even exist without The Beatles or The Rolling Stones or Pink Floyd? Well, none of your CRPGs and their huge, open worlds would exist without Ultima. I can't think of a more venerable or memorable world than Britannia.

It has stayed more or less geographically consistent from Ultima IV all the way through Ultima's V, VI, VII, and the execrable IX, as well as both Ultima Underworld games and the current Ultima Online. That's 26 years, to anyone who wants to count. You rescue it from cataclysms and evil overlords, from religious cults and otherworldly invaders, from despots and the denizens of the underworld, and most specifically from itself...from its own racism, greed, cowardice and spiritual bankruptcy. This is a world and a gaming series that brought us day and night cycles, fully interactive environments (you could fire a cannon, or bake a loaf of bread) and NPCs with their own daily routines independent of your actions two decades before Oblivion's radiant AI was a twinkle in a developer's eye.



From Mongbats to Moongates, I'm not sure there's ever been a virtual world that has impressed itself upon me more. I'd like to give a special shout out to EA for buying Origin Systems and running the series into the fucking ground I'll hate you forever EA rowrowolrwowlrwowlwroloooo...
 

CannibalCorpses

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Aug 21, 2011
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I'm gonna say Arcanum since nobody else has mentioned it. Lots of different locations and world roaming goodness but a little older than the majority of whats been mentioned. There was definately a strong sense of location depending on where you went and each real location felt different from the other. Quite a large map for it's time aswell.
 

Krantos

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SirBryghtside said:
Krantos said:
Not to nit-pick here, but Bethesda didn't make New Vegas. That was Obsidian.
Not to nit-pick here, but BGS half-made NV. They did most of the hard work, Obsidian just made a professional mod.
Agreed for the most part. The in-game assets, engine, etc were mostly from BGS, but the "Hardcore" mode, companion interaction, etc were from Obsidian.

Either way, the OP's post commented on the game being mostly broken, and since testing and balancing was one of Obsidian's few responsibilities with the game, I generally figure they deserve the credit for that mess.