Well, 2 things:
First, Borderlands 2 was awesome. This isn't a justification for A:CM but just saying, crucifying the entire studio for a single fuckup, no matter how massive, is a bit unfair. This isn't like BioWare, where we really should've seen ME3 coming after the grand "fucketh thou" that was DA2. Based on what the DA Wiki says about DA3, BioWare's releases are going to get worse before they get better (more mages vs templars, no archdemon yet again...) By comparison, gearbox has a very full plate (or...had, anyway) between BL2, this, and one other game I forget now, and only A:CM sucked. I mean, even the DLC for BL2 is pretty nice. Not Citadel quality but better than any other ME3 DLC, IMO. I'm just glad they seem to deliver fuckups in singles instead of combo packs like BioWare now.
As to the BioShock Infinite comparison above, I'm almost finished with it (taking my time, heh) and I'm happy. Part of this may simply be that I've never played the pair of original games. Accordingly, I don't expect the Rapture-like architecture and whatnot that many of the previews of the game had that clearly didn't make the final cut. The time travel issues that everyone has - aside from the fact that Infinite doesn't HAVE ANY TIME TRAVEL (quantum physics, guys. not time travel) - don't bug me, and the renaming of plasmids to vigors and the other nitpicks are really problems that I can see would be annoying, but are much less so for me because, again, not a returning vet from the previous installments. In fact, I think my only real complaint about Infinite is that the controls are terrible. Part of this is me getting a new laptop with bad arrow keys, but I can't stand any game where they expect me to bind iron sights to a keyboard key. Sure, this can be remapped, but it's sticky, and even when you disable sticky crouch/sprint (which I actually want enabled anyway) the zoom remains sticky. I found myself using a carbine the ENTIRE GAME because it was the most accurate weapon I could use without zooming, and zooming was a complete and total PITA.
Anyhow...as for A:CM, I do wish people wouldn't sue them. I was angry over ME3 but the whole FCC thing just seemed kinda extreme. The truth is, even if this goes to trial, they win, and they get a big ass verdict, we're talking MAYBE $2m on a game they probably spent well over $50m developing and that will probably sell over $100m. The truth is, no amount of lawsuit is going to prevent this game from making money.
If you really wanna fix this, a boycott is the only answer. This will ONLY work if you hit them in the checkbook, and a lawsuit just can't hit them hard enough. It's going to take THOUSANDS of people who outright refuse to buy the next Aliens game EVEN if it turns out to be good. Once they sink $50m into development and 1 year later haven't even recovered $30m of that investment, THEN you'll get your message through.
Of course, that would require that you NOT play a game you'll probably like until a year after release.
But when DA3 comes out you can bet your ass I won't be buying a copy. It'll be multiple good releases in a row before they ever see a penny of my money again.