George Romero On Left 4 Dead 2

Recommended Videos

EMFCRACKSHOT

Not quite Cthulhu
May 25, 2009
2,973
0
0
Janus Vesta said:
Romero's zombies are too slow. I never understood how you can fear a threat that you can just walk away from.
The fear was largely because it was hardly ever just one or two. You always had to face the horde.
And, its human nature to find a place to holdup and hide in a situation like this, so you end up trapped, surrounded by a relentless enemy. They will never give up, never get tired and will simply wait forever until you starve or try and face them and inevitably die.
at least, thats my take on it.
 

Lamppenkeyboard

New member
Jun 3, 2009
927
0
0
Janus Vesta said:
Romero's zombies are too slow. I never understood how you can fear a threat that you can just walk away from.
You get cornered, or you get slaughtered by other humans. I swear, military personell have caused just as much shit to happen as the actual zombies in those movies.



I could totally go for more "comedy" in Left 4 Dead, or zombie games in general. That was what made Dead Rising so damn fun.
 

Kuhkren

New member
Apr 22, 2009
152
0
0
ObsessiveSketch said:
N_of_the_dead said:
Janus Vesta said:
Romero's zombies are too slow. I never understood how you can fear a threat that you can just walk away from.
it's the sheer numbers and the fact that they only go down by killing the brain. imagine that as a play mode for lfd2 one were the zombies are slow but only go down via head shots and are fucking every where.

you may be able to out walk them but what happens when you get tired or hungry eventually they would catch up and then your fucked.

thats what i loved about the old movies they're essentially slow as hell but they would eventually get you
In fact, there's a gameplay mode called 'Realism', in which shots to anywhere BUT the head are much less effective. Except the zombies still run. Which makes it one ***** of a game.
Realism on experrt, its just masochism lol.
 

Luke5515

New member
Aug 25, 2008
1,197
0
0
I would like to see more slow zombie games like Dead Rising, but Left 4 Dead and fast zombies hold a special place in my heart. I wouldn't change a thing about Left 4 Dead, but wouldn't it be interesting to see what George Romero would do with a zombie game.
 

AgentNein

New member
Jun 14, 2008
1,476
0
0
Yeah, you know I agree with Romero. When I first heard of left for dead, I sort of envisioned a slower paced, more moody and atmospheric game. Like, being held up in an old house, or a mall or whatever, having these slow shambling zombies, and just trying to do your best to hold up and survive for as long as possible while these things slowly but surely amass. The trick is there would be zero hud. You'd simply not know in the dank darkness if what you're looking at is an ally or a zombie... or what's around the next corner, etc.

Big part of my vision is a heavy emphasis on the physics system, and doing your best to block exits. Also, at the start of any game there would be a random system deciding what weapons are found, actual projectile weapons would be rarer. You'd probably find at least a pistol, less likely to find a shotgun... and of course it'd be all about head shots. Also don't let one of them even scratch you, or you're a zombie. Sounds like it'd at least be a fun mod!
 

Turbo_Destructor

New member
Apr 5, 2010
275
0
0
sephiroth1991 said:
I know Dead Rising has this kinda going on but what type options would you like?
How about a first-person Dead Rising that doesn't have disgustingly bad gameplay and convicts in a jeep with a goddamn machine gun that respawn every time you enter the park regardless of whether you've already killed them in the past.
 

Mr.logic

New member
Nov 18, 2009
544
0
0
WrongSprite said:
sephiroth1991 said:
Would you like to see a zombie game with slow zombies multiple options for the player, the ability to pick up anything and use it as a weapon to maim and mutilate the undead, a pick and choose method of survival with unlimited killing possibilities?

I know Dead Rising has this kinda going on but what type options would you like?
It's not just got it going on, that IS Dead Rising in a nutshell.
Yes it is, so basically your asking do fans want the dead rising franchise to continue?

Left 4 Dead series is about frantic and tense survival, Its not scary but its tense, difficult and fun.

dead rising is like prototype, as in theres all the soft squishy pathetic creatures you can pwn in your world, And you have the weapons and abilitys to do it(schaudenfraude)(however you spell it).
 

Enkidu88

New member
Jan 24, 2010
534
0
0
Reuben Ezekiel said:
SextusMaximus said:
AVATAR_RAGE said:
SextusMaximus said:
Dead Rising - Slow zombies.
Left 4 Dead - Fast zombies.

Simple. Play whichever one you feel like.
summed up what I was gonna say right there, you ninja.
Bwahaha!

Shame there isn't a game that encompasses both though. Fast and slow zombies.
RAVENHOLM :D
Ninja'd. I was just about to suggest this.

Ravenholm in Half-life 2 did a good job of mixing both. You could set up death traps for the slow zombies, have a car fall on them, spinning blades and fires. But there were always the fast zombies and the damn poison zombies who required different tactics, and provoked different kinds of fear. Switching between the slow ponderous creatures coming at you moaning horrifically, as if their human hosts were still screaming below the headcrab, and the fast skeletal zombies helped keep you off balance so you never got quite numb to either one. And lets not even mention the poison headcrabs and their damn death rattle.

I think a game centered around that kind of dynamic could work really well.
 

Billion Backs

New member
Apr 20, 2010
1,431
0
0
Romero is fucking overrated, that's what.

Shooting hordes of slow crawling zombies with automatic weapons, gee that's fun. Not.

Fast zombies and special zombies are probably some of the best things that happened to the whole "zombie" idea, especially in games.
 

Nmil-ek

New member
Dec 16, 2008
2,597
0
0
Janus Vesta said:
Romero's zombies are too slow. I never understood how you can fear a threat that you can just walk away from.
It was never the speed that put me off Romeros zombies rather the fact he tends to humanize them at every possible turn, always trying to convey some form of inverse political statement with humans being the bad guys and ohh dont you feel sorry for the zombies. Alittle hard to contemplate the opression of the working class and minorities and harm of unregulated corporations ala Land of the Dead when the "opressed" are out to eat your brains.
 

MeatSpace

New member
Oct 27, 2008
51
0
0
I think my dream game, though not really possible with the current level of technology, is where the players all compete to pull of the most spectacular mass slaughters. You can run in guns blazing and sliding down banisters becoming one with the spirit of Chow Yun Fat, or dart around in the shadows snapping necks and hurling throwing knives until you walk towards the last cowering guard and whisper 'boo' in his ear and then laugh as he keels over from a heart attack. Other options too, all the while there is one player that judges the efforts of each combatant.

I wouldn't mind seeing a zombie game like this. Perhaps a multiplayer version of dead rising could work, after all the implements of death offered in that game are almost limitless.
 

Tokkobot

New member
Jan 6, 2007
9
0
0
I really recommend a novel called Day by Day armageddon by J.L Bourne to all who think slow zombies are worthless. Hands down the most awesome zombie story ever. The problem most people seem to have with slow zombies is that they place them in a scenario where you have a tons of ammo with all bunch of guns and all you need to do is go from place A to place B.
A horror game with slow zombies obviously would need much more than just FPS elements. Almost sims like game. You would need food and would have to go scavenge supplies and manage shelters all the while not trying to attract too many zombies to your location.
The horror of slow zombies is not in battling them head on, It's the fact that you would have to LIVE with them.
 
Sep 14, 2009
9,073
0
0
Janus Vesta said:
Romero's zombies are too slow. I never understood how you can fear a threat that you can just walk away from.
basically this. if its an fps, and they are slow zombies, headshots are NOT a problem.

ill take my fast zombies any day of the week for fear/horror factor, slow things do not scare me one bit.

and i know people say 'but once they get you'

well guess what, its called buildings, and brain power, two things that zombies dont know/can't use.

i'd just go camp on a roof somewhere with the door barricaded up and down the stairs, id LOVE for these "slow" zombies to try and get me then, unless they are spiderman and can scale walls, they would not get me, they'd give me time to strategize unlike fast zombies, and i'd be able to sit there and headshot them down instead of franticly shooting while im running away full speed
 
Sep 14, 2009
9,073
0
0
Tokkobot said:
I really recommend a novel called Day by Day armageddon by J.L Bourne to all who think slow zombies are worthless. Hands down the most awesome zombie story ever. The problem most people seem to have with slow zombies is that they place them in a scenario where you have a tons of ammo with all bunch of guns and all you need to do is go from place A to place B.
A horror game with slow zombies obviously would need much more than just FPS elements. Almost sims like game. You would need food and would have to go scavenge supplies and manage shelters all the while not trying to attract too many zombies to your location.
The horror of slow zombies is not in battling them head on, It's the fact that you would have to LIVE with them.
hmm this novel seems like a worthy read as of my last post..thank you for the recommendation i might have to pick it up
 

ThaBenMan

Mandalorian Buddha
Mar 6, 2008
3,682
0
0
That would be really cool, actually. I would imagine it as being like Ravenholme in Half-Life 2 (before you encounter the fast headcrab zombies, anyway) - you could kind of set up traps and use the environment against the zombies a lot more strategically. I think it'd be awesome.
 

RebelRising

New member
Jan 5, 2008
2,230
0
0
AkJay said:
I'll start listening to Romero when he stops making shitty movies.
Word. He'd be a little more credible if he actually practiced what he preached with his last two movies.
 

SextusMaximus

Nightingale Assassin
May 20, 2009
3,508
0
0
Reuben Ezekiel said:
SextusMaximus said:
AVATAR_RAGE said:
SextusMaximus said:
Dead Rising - Slow zombies.
Left 4 Dead - Fast zombies.

Simple. Play whichever one you feel like.
summed up what I was gonna say right there, you ninja.
Bwahaha!

Shame there isn't a game that encompasses both though. Fast and slow zombies.
RAVENHOLM :D
True, but the fast zombies in HL2 can jump dead far and piss me off. I mean fast running ones. Suppose there's always Nazi Zombies..