kuyo said:
Tenpenny Towers: Ray gives you a ghoul mask for quest completion. It's useful, but it's like if Malcolm X painted you in black face for helping out with the civil rights movement. Not to mention how disgusting sticking your head inside that rotting flesh sack must be even by wasteland standards.
Pararaptor said:
Feral ghouls are not intelligent beings. Take a look at their eyes, cataracts asunder.
Although humorous, I don't think you're quite addressing the point made. I have to agree, considering Ray was a VERY militant supporter of ghouls, 'normal' or feral it seemed odd to me also that he would give you a ghoul's skinned face to wear as a mask, regardless of the reasoning. In game he berates you for making minor commentary on ghouls, and threatens you with violence and implied murder if you act against 'his people'. Whether or not feral ghouls can see and how effective that mask would be isn't so much the question as why in the world he would do something like this which would seem to go against his character...
TheDarkestDerp said:
Also a fave- Bioshock 1 or 2, if Adam is so horribly bad because excessive use of it warps people into crazy freako "sploicers", why do you use it willy-nilly all game with no ill effects?
ADAM's negative effects only come out to play once you stop taking ADAM for an extended period. Seeing as you're ingesting more throughout the entire game, I'd say Jack was safe.
I imagine Big Daddies are impervious to ADAM withdrawal. Note that Jack was never a true Big Daddy, he just had the outward appearance of one.