Good co-op games

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The Rockerfly

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Dec 31, 2008
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Rainbow Six Vegas 2. If you can avoid the stupid AI then you have a really solid game which is difficult at first but becomes very easy once you've mastered it
 

Nosense

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May 24, 2010
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Dynasty Warriors Strikeforce has 4 player online coop, not sure about split screen though
 

TheComedown

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Aug 24, 2009
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If you have XBLA get your self perfect dark from the 64, its got a crap ton of different game modes and loads of replay value with co-op or verses
 

Vrex360

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Halo 3: ODST.

Running around the city at night with three buddies and the subsequent flashback scenes are really great fun. Same with Halo 3 and Halo 2. Come to think of it, provided I'm playing with the right people, the Halo games are usually a hoot to play co-op.

EDIT: Also, Saint's Row 2 is damn good fun if you just explore the city via system link.
 

FallenJellyDoughnut

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Halo 1/2/3
Timesplitters 2/3
Splinter Cell: Conviction
Rainbow Six Vegas 1/2
Left 4 Dead 1/2
Lost Planet 2
Call of Duty: World At War
Killing Floor
Resident Evil 5
Gears of War 2

Thats 16 great co-op games for you.
 

Archon_Original

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Oct 19, 2009
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best game for the xbox 1 ever released was unreal championship 2: the liandri conflict, it has 2 player splitscreen and like any unreal you can set up your matches so you are in the same team. Unlike the other unreals you can switch between first and third person and the choice of guns or close combat weapons which can even reflect enemy shots back at them! The controls take a bit of practice to master but it is an epicly fun game especially on systemlink splitscreen!
for the 360 if you can do systemlink crackdown is an old game you could probably pick up cheap as chips. think GTA but your super strong, agile able to jump massive distances etc....

sorry couldnt get further away from fps to third person but shooting stuff is always fun!
 

Tohru_Readman

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Sep 14, 2009
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xbox 360/xbox:

All the Halo titles
Gears of War 1 and 2
Left for Dead 1 and 2
Lego Batman

Wii:

House of the Dead 2 and 3
Ghost Squad
 

Dango

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When I have friends over we always play Galactic Conquest mode in Star Wars Battlefront 2, it's just so damn fun.
 

Baralak

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If you have the regular Xbox(or if it's backwards compatible, I'm not sure): Brute Force

On 360: Army of Two. DESIGNED for co-op and teamwork, and I loved blasting through it with a friend. Haven't tried its sequel, Army of Two: the 40th Day though...
 

laststandman

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Jun 27, 2009
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Everyone else has said it, but RSV2 is a great co-op game

Edit: also World at War for the Nazi Zombies
 

sketch_zeppelin

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Resident evil 5 is pretty good two player. I also had alot of fun with Army of Two (stay away from the second game unless you like an ending that shits in your face) Super mario wii is fun with two people because you will not stop screaming at each other.
 

Eclectic Dreck

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I tend to play a LOT of Co-Op games these days, to the point that I can say I've most likely tried virtually every major Co-Op game currently on the market. Most of them are good for one reason or another but rarely does the game truly seem designed for two players. That said, some titles I've played over the last few years that's worthy of comment are:

HAWX - There are probably people who like this game. Personally, the game's mechanics were dull at best and the story was quite simply so terrible that any enjoyment I might have wrung from uninteresting mechanics was lost.

Army of Two - The base game is just a third person shooter. It isn't particularly interesting to play single player, but with a friend it can be good for a laugh. Until HAWX came around it had the single stupidest plot point I'd ever heard of in a game (An aircraft carrier gets hijacked. A ship with a crew of thousands that sails in a fleet that is capable of waging a successful war against most nations on earth without support was hijacked. Not sunk. Not destroyed. Taken over. Stolen.) It's worth a play if you can get it on the cheap. The same can be said of the sequel and for 50 Cent: Blood on the Sand.

Mercenaries 2 - the game's core premise is that they let you loose in a sandbox with a bunch of destructive toys and let you go nuts. This premise often doesn't work well in single player because the best toys are more trouble to use than they're worth. With a friend around on the other hand the game turns around entirely. The fun to be had here is generally finding a creative way to deal with a problem. Need to sink a ship but you're out of airstrikes? Steal a utility helicopter and a yacht. Fill the yacht with explosives and tow it over the target. Careful timing will turn your yacht into a massive bomb!

Gears of War - Everyone's already played this one so it isn't worth covering. It has the (now standard) series of set pieces with chest high walls where you'll engage in brutal close quarters gunfights. It's tolerable with the AI partner but legitimately improves with a second player. Also, it's one of the only games where I had more fun when I raised the difficulty level.

Resident Evil 5 - The game has terrible controls but luckily you're absurdly well armed and facing some extraordinarily thick foes. Single player is probably just shy of impossible to play thanks to how stupid your partner is. Multiplayer is entertaining enough for a run through the game. Maybe two if there is nothing else to play.

Splinter Cell: Conviction - the cooperative campaign is only a few hours long. It was entertaining but inside of the first week of having the game I had beaten both the single player, the cooperative portion, and gotten well and truly tired of the game. It honestly isn't worth picking up for cooperative play until the price drops considerably because you almost certainly won't be playing this game for long.

Rainbow Six Vegas/Vegas 2 - Again, everyone has already played this game I'm sure. It does better than most when it comes to making the second person feel like they have a purpose in teh game, but the actual core gameplay wears thin in a hurry for me. Still, I have put a few dozen hours into the game with friends, so I suspect that says something.

Ghost Recon Advanced Warfighter 1/2 - the same as above really. The pacing is terrible and the gameplay is often incredibly tedious. Still, it has offered up more than it's share of entertainment.

Lost Planet 2 - This is monster hunter with space marines, and it brings all the baggage inherent with it. Single player is often just tedious - where you try and wrangle your mush headed partners in order to kill an enemy with an absurd amount of health. The simple act of "shooting monsters" isn't terribly pleasing by default. In short, the game just generally suffers without additional people. When you add other players the game improves dramatically and becomes an experience worth the asking price. It still won't be a game that everyone will like however because the problems don't really go away - they're just less obvious when you add more players.

Red Dead Redemption - Suffers from a distinct lack of things worth doing in free roam. If you play alone with your friends, you'll find that having them along is often more of a hinderance than a help. If you play in an open game you'll find what the old west is like when leveraged as an open world griefing simulation. Single player is fantastic, but the multiplayer can't hope to hold one's attention for more than a few hours at best.

Doom - This is the first game I ever played across a network and the game that made me into a gamer. It's also 17 years old and not for everybody. Still, at ten bucks it's not a bad bargin, considering the amount of content present if you've never played the games before.

Doom 2 - same as above but with a second barrel on your shotgun. Also, enemies that burst into flame and hurt you for some reason.

Duke Nukem - same as above but with a distinct flavor of bombastic 80's action movie. Doom always trended towards the serious and scary (as scary is it could be with that kind of technology). Duke Nukem on the other hand was all about the one-liners. The game holds up better than Doom for most, thanks to the fact that many things we assume ought to be in an FPS were in Duke such as the ability to look up and down (it was the first game that really wanted you to use mouse look) or the ability to jump. World design is much improved, and when you're sent into a supermarket or movie theater it actually seems like the people building the levels knew what such things looked like.

There are others, but many of them are fairly old these days. With the exception of Red Dead and Lost planet, most of these games are incredibly cheap (>$30 in most cases).
 
Sep 14, 2009
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gears of war 1 and 2, those are both heavily gamed co op games for me, i probably put in 100 hours on each game for horde mode and the co op on campaign, good times.

l4d 1 and 2, both great amounts of co op strategy fun

im assuming you have halo otherwise thats a hoot

mmm...i dont know of any rpg's that have it besides fable 2...

mario kart double dash (gamecube game but can be played on wii) is a fucking blast between two people, one on back and one driving and its way more fun than any other racing game out there
 

blarg363

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Nov 19, 2009
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Well if you guys are playing on a 360 you could get schizoid, you each controll a diferent colored ship one red and one blue and you try to kill all of the enemy ships whitch are also red or blue

you kill them by running into them and only red can destroy red and vice versa

it is tons of fun or at least me and my friend thought so =)