Good Game Titles (By Which I mean the Title Itself, Not the Game)

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gsilver

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Kingdom Hearts HD 2.8 Final Chapter Prologue - 0.2: Birth by Sleep ? A Fragmentary Passage

Ok, not really.
 

meiam

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Zhukov said:
I've never actually played the game, but I always thought Sins of a Solar Empire sounded kinda nifty.
It's actually kind of game related too, the human eventually settle a pan galactic civilization and exile a religious cults to one solar system with just really crappy planet so they eventually come back to attack them.

On that note, homeworld is a pretty nice title.

"I have no mouth and I must scream" is amazing, but it started as a book, so I guess it doesn't count.
 

Akytalusia

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off the top of my head, "robot dinosaurs that shoot beams when they roar" is probably one of my favorite titles, content notwithstanding.
it's just so straightforward.
 

JUMBO PALACE

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Vanquish
Dark Souls
The Darkness
Psychonauts
Star Wars Rogue Squadron

I like simple titles that kind of get across the theme of the game. Also Rogue Squadron is just a satisfying arrangement of words to say.
 

American Tanker

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JUMBO PALACE said:
Star Wars: Rogue Squadron

Rogue Squadron is just a satisfying arrangement of words to say.
Ah yes, Rogue Squadron. Gets straight to the point: you're a rebel pilot flying in formation with a whole bunch of other rebel pilots.

Oh, and it's Star Wars, too, so go kick Palpatine's ass.
 

McElroy

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Might and Magic
Asteroids
Space Invaders
Death Rally
Duke Nukem: Time to Kill
Need for Speed (even if it's from Top Gun)

Counter-Strike: Global Offensive is the Electric Boogaloo of the gaming world.
 

Quazimofo

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League of legends. Sounds so epic and grand with promise of larger than life... Everything. Even in the original lore of the game it makes a bit of sense as it sounds fairly sports-related.

Say what you will about the game (I've no great love for it), but it has a pretty good title
 

Baffle

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Zhukov said:
I've never actually played the game, but I always thought Sins of a Solar Empire sounded kinda nifty.
I like the title too, but the game was too slow/complex for me. I have a short attention span though.

OT: Bulletstorm. Very on the nose.
 

Baffle

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McElroy said:
Might and Magic
I played so many hours of Might and Magic. Occasionally I still say 'That'll be useful!' and 'They're away!' (in suitable situations, not at random).
 

DoPo

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Baffle2 said:
McElroy said:
Might and Magic
I played so many hours of Might and Magic. Occasionally I still say 'That'll be useful!' and 'They're away!' (in suitable situations, not at random).
I feel you. I also have "And we're off" plus other of the stablemaster/ship capitain exclamations. Also, any game that looks even a little like the Stone City (dark cramped tunnels with rooms around and/or dwarves getting in your way) immediately brings shouts of "Move it!" and "Just back off!" to mind.

Man, I've been thinking of actually replaying M&M 7 for a couple of weeks now. I probably should.

OT:

It's a mouthful but I like the name Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist [http://store.steampowered.com/app/409160/]. It's just...so amazing. For the record, it's a free short humorous game and the title vaguely related to the premise but not quite. I'd encourage you to try it out but basically, I think the title fits so well. It's a bit like The Hitchhiker's Guide to the Galaxy where you have a title that's really long but it doesn't really what the work is or is about at all. I don't know why but I love it.

Other than that, there is another mouthful: Arcanum: Of Steamworks and Magick Obscura. This one does actually describe the game - it features both (steam) technology and magic in one setting. Not sure why but the long title and the wording of it really appeal to me.

And for something shorter: Time Fcuk [http://www.newgrounds.com/portal/view/511754] it's quite to the point - it's a platformer where the premise is that you mess around with time.
 

Chaosian

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I have always been partial to games that have a sort of deeper meaning or a big more going on behind just the sound of their name.

Dragon's Dogma,
Dead Space,
Half-Life,
OFF

If a game's title holds some significance to the game, then that's a good sign.
 

Wrex Brogan

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I like titles that do try to reference stuff that goes on in the piece, like, say, Warframe - it's nice, simple, and tells you what the game is about. You're at war, you wear a frame, problem solved.

Others are:

Space Pirates And Zombies - you're in Space, you're a pirate, and you fight zombies. Beautiful.

Sunless Sea - You're a sailor on an underground sea, ergo a sunless sea. Much more evocative than the browser game 'Fallen London' (same universe) since, well, there's a lot of ways for London to fall, but not a lot of ways for a sea to be sunless.

Transistor - It loses points since the Transistor in-game doesn't really do a whole lot of transisting (given it's a big fuck-off sword), but it gains points by invoking ideas of electronic imagery with a single word, which the game utilizes beautifully with it's art style.

Wolfenstein: The New Order - I know, the colon is there, but the title works well since the game is about 'the new order', as in, the new order of things after the Nazis won the war.

Spectrobes: Origins - Fuck, a colon and a buzzword, but this one gets a pass from me because it actually deals with the Origins of stuff in the game as opposed to just slapping it on there because they needed a marketing term. That's a god damn rarity these days.

Paper Mario And The Thousand Year Door - a long one, but it works with the games stage-show presentation by sounding more like an old-timey movie rather than a video game title. Plus, you play as Paper Mario, there's a big fuck-off door and it's approximately a thousand years old. Boom, gives you everything you need right off the bat, fucking majestic.
 

Neurotic Void Melody

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JUMBO PALACE said:
Vanquish
Dark Souls
The Darkness
Psychonauts
Star Wars Rogue Squadron

I like simple titles that kind of get across the theme of the game. Also Rogue Squadron is just a satisfying arrangement of words to say.
Those are pretty good picks. Agreen.:)

Have been recently warming to Hyper Light Drifter, though it sounded silly at first, it kinda grew on me. And the art style suited it too well. I have questions, damnit! I must know more! Are you any good and why are you so alluring? [small]I have so much work to do...[/small]

*Scribbles away at tattered parchments*
 

McElroy

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Baffle2 said:
McElroy said:
Might and Magic
I played so many hours of Might and Magic. Occasionally I still say 'That'll be useful!' and 'They're away!' (in suitable situations, not at random).
DoPo said:
Baffle2 said:
McElroy said:
Might and Magic
I played so many hours of Might and Magic. Occasionally I still say 'That'll be useful!' and 'They're away!' (in suitable situations, not at random).
I feel you. I also have "And we're off" plus other of the stablemaster/ship capitain exclamations. Also, any game that looks even a little like the Stone City (dark cramped tunnels with rooms around and/or dwarves getting in your way) immediately brings shouts of "Move it!" and "Just back off!" to mind.
I only play HoMM III. So I can only give you some grunts and death growls.
 

Squilookle

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I always thought Grabbed by the Ghoulies was rather clever, even if I had zero interest in the game itself.