Good games that never got Sequels

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JemothSkarii

Thanks!
Nov 9, 2010
1,169
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Metal Arms: Glitch in the System: fun 3rd person shooter where you were a unique robots killing humourously voiced robots. It had this wicked sense of humour and just fun gameplay...plus listening to Krunk swear was fantastic.
 

Ultress

Volcano Girl
Feb 5, 2009
3,377
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Defiantly Jade Empire, I think its one of the few Bioware games to not get a sequel.
 

Glamorgan

Seer of Light
Aug 16, 2009
3,124
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Kurokami said:
Glamorgan said:
Ever heard of Kya: Dark Lineage?

No, I didn't think so. Well, it was a great game for the PS2, but it could have been so much better. If they had fixed up the issues in a sequel, it would have been amazing.
Hmmm, seen that around several times but I always thought it looked unimpressive. Care to sell it to me? (Tell me the good features, why it's good, etc. I could look it up, but I figure someone who's endorsing it would be able to do a better job)
Uh... okay. It looks incredibly lame from the outside, but it's a really great game.

Okay. Because I happen to be rather tired, I'm going to copy paste from Wikipedia.
<spoiler=General Gameplay>Kya: Dark Lineage focuses on action-adventure platforming gameplay, with the player guiding Kya through a variety of stages. During the game the player can earn nooties, allowing them to return to the Nativ city to purchase items required to progress through the game. The player can purchase several items which allow Kya to increase her mobility, including the ability to climb slippery surfaces, perform wall jumps or ride fast-moving lizards called Jamguts. Whenever the player suffers damage, Kya can recover energy by draining it from big amber shards.

The game focuses strongly on the element of air, featuring various sequences in which Kya must use strong wind currents to her advantage (although these can also prove to be a disturbance in certain points). It also features several freefall sequences during which the player must control Kya's speed and the direction of her descent, which usually ends when Kya lands on a big flower called Amortos, serving as an air bag. The player will suffer damage by touching objects while freefalling, or instantly lose a life by landing on the ground (at which point the freefall sequence will be restarted).

Complementing the player's mobility is Kya's "Boomy", a magical boomerang-like weapon which allows Kya to cut ropes and attack enemies. The Boomy can be upgraded twice in the Nativ city, first allowing the player to aim it in a first-person perspective (Silver Boomy) and later (Golden Boomy), which allows the player to activate switches or attack normally unreachable foes. The player can also purchase explosive or electrifying bombs to damage foes. Additionally, there are purchasable traps that can be used to capture rare monsters for the Nativ zoo.
Puzzles, which often rely on items or creatures within the immediate environment to solve, are another part of the game. Other puzzles might require creative use of Kya's mobility or even use of her fully-upgraded Boomy's ability to be directed as the player wishes. Some may only be solved when the player has acquired the correct equipment for Kya from Nativ City.

Beyond the beginning portion of the game the player's advancement is based on three factors: The equipment they have purchased, the number of Wolfen/Wolfun Kya has turned back into Nativs and ultimately, the collection of all seven Runes. A total of 260 Nativs can be rescued throughout the course of the game, though the player is not required to rescue them all in order to confront Brazul and complete the game.

A highly praised hand-to-hand combat system which is very similar to modern brawlers is included, during which Kya is unable to use her ranged weapons and must instead engage her foes in melee with punches, kicks and throws. The player will engage in this form of combat whenever a Wolfen/Wolfun is near. Players start with only a few simple moves Kya learns from Akasa, though players can acquire more powerful bracelets in Nativ shops which increase the strength of Kya's attacks and allow her to use a greater variety of combat moves, such as grabbing Wolfen/Wolfun by their tails and spinning them around, or even riding on top of them to ram against others. Whenever a Wolfen/Wolfun is knocked unconscious, the player can exorcize it back into its original Nativ form, assuming Kya has enough Mana spheres.

Further adding to the diversity of the game are Magic Boards which allow Kya to rapidly descend across rocky or otherwise treacherous terrain. These sequences greatly resemble snowboarding games, though Kya initially is forced to simply slide down slippery areas on her feet. Later sequences require players to initially purchase and then upgrade Kya's magic board so that she can gain the ability to jump or rapidly increase her speed.

TL;DR, just read it. You asked a question, and I'm too lazy to answer it in short form. Let's not have TWO lazy nerds. The story and voice acting aren't really that impressive, but it's an incredibly fun game. I recommend you check it out sometime. If you can find it...
 

comadorcrack

The Master of Speilingz
Mar 19, 2009
1,657
0
0
Call of duty I've been waiting for ever to see a new one of those. Also, what the hell happened to Guitar Hero it just fell of the face of the earth?!
Some times I just wish a company like Activision would deliver what I want as a consumer. More good every year to hell with quality!!

(Also Mirrors edge could do with a sequel. polish off the rough edges)
 

Cerrida

New member
Aug 28, 2010
84
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0
Full Throttle. What really gets me is that LucasArts was going to make one until they switched owners. The new owner decided they had better things to work on.
 

Kurokami

New member
Feb 23, 2009
2,352
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Glamorgan said:
Kurokami said:
Glamorgan said:
Ever heard of Kya: Dark Lineage?

No, I didn't think so. Well, it was a great game for the PS2, but it could have been so much better. If they had fixed up the issues in a sequel, it would have been amazing.
Hmmm, seen that around several times but I always thought it looked unimpressive. Care to sell it to me? (Tell me the good features, why it's good, etc. I could look it up, but I figure someone who's endorsing it would be able to do a better job)
Uh... okay. It looks incredibly lame from the outside, but it's a really great game.

Okay. Because I happen to be rather tired, I'm going to copy paste from Wikipedia.
<spoiler=General Gameplay>Kya: Dark Lineage focuses on action-adventure platforming gameplay, with the player guiding Kya through a variety of stages. During the game the player can earn nooties, allowing them to return to the Nativ city to purchase items required to progress through the game. The player can purchase several items which allow Kya to increase her mobility, including the ability to climb slippery surfaces, perform wall jumps or ride fast-moving lizards called Jamguts. Whenever the player suffers damage, Kya can recover energy by draining it from big amber shards.

The game focuses strongly on the element of air, featuring various sequences in which Kya must use strong wind currents to her advantage (although these can also prove to be a disturbance in certain points). It also features several freefall sequences during which the player must control Kya's speed and the direction of her descent, which usually ends when Kya lands on a big flower called Amortos, serving as an air bag. The player will suffer damage by touching objects while freefalling, or instantly lose a life by landing on the ground (at which point the freefall sequence will be restarted).

Complementing the player's mobility is Kya's "Boomy", a magical boomerang-like weapon which allows Kya to cut ropes and attack enemies. The Boomy can be upgraded twice in the Nativ city, first allowing the player to aim it in a first-person perspective (Silver Boomy) and later (Golden Boomy), which allows the player to activate switches or attack normally unreachable foes. The player can also purchase explosive or electrifying bombs to damage foes. Additionally, there are purchasable traps that can be used to capture rare monsters for the Nativ zoo.
Puzzles, which often rely on items or creatures within the immediate environment to solve, are another part of the game. Other puzzles might require creative use of Kya's mobility or even use of her fully-upgraded Boomy's ability to be directed as the player wishes. Some may only be solved when the player has acquired the correct equipment for Kya from Nativ City.

Beyond the beginning portion of the game the player's advancement is based on three factors: The equipment they have purchased, the number of Wolfen/Wolfun Kya has turned back into Nativs and ultimately, the collection of all seven Runes. A total of 260 Nativs can be rescued throughout the course of the game, though the player is not required to rescue them all in order to confront Brazul and complete the game.

A highly praised hand-to-hand combat system which is very similar to modern brawlers is included, during which Kya is unable to use her ranged weapons and must instead engage her foes in melee with punches, kicks and throws. The player will engage in this form of combat whenever a Wolfen/Wolfun is near. Players start with only a few simple moves Kya learns from Akasa, though players can acquire more powerful bracelets in Nativ shops which increase the strength of Kya's attacks and allow her to use a greater variety of combat moves, such as grabbing Wolfen/Wolfun by their tails and spinning them around, or even riding on top of them to ram against others. Whenever a Wolfen/Wolfun is knocked unconscious, the player can exorcize it back into its original Nativ form, assuming Kya has enough Mana spheres.

Further adding to the diversity of the game are Magic Boards which allow Kya to rapidly descend across rocky or otherwise treacherous terrain. These sequences greatly resemble snowboarding games, though Kya initially is forced to simply slide down slippery areas on her feet. Later sequences require players to initially purchase and then upgrade Kya's magic board so that she can gain the ability to jump or rapidly increase her speed.

TL;DR, just read it. You asked a question, and I'm too lazy to answer it in short form. Let's not have TWO lazy nerds. The story and voice acting aren't really that impressive, but it's an incredibly fun game. I recommend you check it out sometime. If you can find it...
Haha, unfortunately I am a lazy nerd. Probably get to reading the Wiki entree tomorrow.

even more unfortunate is the fact that I no longer have my PS2 (traded it in for a PS3, one of my worst mistakes, I think), else I'd hire it out/buy it second hand to give it a go. =[
 

Direbetus

New member
Nov 30, 2010
43
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0
Zaik said:
Nobody has said God Hand yet, so i'll go ahead and throw it in.
Why the hell has this only been posted once? No game deserves a sequel as much as God Hand does.
 

Charley

New member
Apr 12, 2008
254
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Oni, that felt like a sequel was due. It would've been awesome.


That and Pokémon.

Oh wait.
 

mParadox

Susurration
Sep 19, 2010
28,600
0
0
Country
Germany
The Cheezy One said:
Freedom Fighters
I post this on every thread I can, regardless of how related it is.
Maybe IO will grow a mind and make this now. An amazing game, with pretty in depth mechanics.
Although it will probably sell out to the HQ Graphics crowd, and shoot all inovation in the foot. Aw.
Ninja'd. >_<

Seriously. It was a damn good game.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,769
5
43
this isnt my name said:
Mirrors edge.
Oh I say, ninja'd...
CleverCover said:
Does Beyond Good and Evil count?
Because I'm still waiting for that one...
Nay, double ninja'd!

On the bright side, there have been whisperings of both those games getting sequels.
 

Sixcess

New member
Feb 27, 2010
2,719
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Fear Effect and Dungeon Keeper both had 3rd instalments cancelled.

I'd have liked to have seen a sequel to Disruptor (FPS on the PS1) but Insomniac decided to go off and make Spyro games instead. Bah.
 

beniki

New member
May 28, 2009
745
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Freelancer! It was the last accessible space sim, before the X series made everything complicated.
 

Molander

New member
Dec 2, 2010
56
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Zodiac_A17 said:
What are good game that you've played tat never got a sequel that you think they deserved?

Personally a couple off the top of my head are Star Wars Republic Commando and Chromehounds.
Naaah Chromehounds were fun but nobody were playing it Online...

Missing a good mech-game though...

Yeah Republic Commando definitly deserved a sequel...
 

noble cookie

New member
Aug 6, 2010
729
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David Dionne said:
Legend of Dragoon needs a sequel. Chrono-Trigger. (Yeah I'm gonna be that guy) Ninety-nine Knights never got a sequel I don't think.
It has a sequel, there's also a demo on XBL, I hate those kinds of games, press X to do everything.

OT: Mirrors Edge, I think out of my friends I was the only one that found it fun and fresh to play.
 

Polaris19

New member
Aug 12, 2010
995
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Zodiac_A17 said:
What are good game that you've played tat never got a sequel that you think they deserved?

Personally a couple off the top of my head are Star Wars Republic Commando and Chromehounds.
They said originally there was going to be a sequel to Republic Commando but it just never materialized. Which is a real shame because that game was amazing.


Even though it was supposed to be a trilogy, I'm beginning to think Jade Empire will never get a sequel. Which upsets me because it was a great game with a great story. Cool world as well. Bioware's much to busy now it seems though. Between Dragon Age, Mass Effect, and The Old Republic I just don't see them ever making a new JE game...

:(