I was watching Zero Punctuation and I noticed over and over again how Yahtzee talks about concepts in games that "were original, but didn't work" and It got me thinking about all the GOOD ideas I have come across but all went HORRIBLY BAD.
Here's one, anyone ever heard of a game called Bochti (or something like that) it was a game on the GBA that had a solar detector sticking out of the cartridge. You could only charge your weapons up in the sun. It was a good concept, I mean, it was a game about killing vampires so it gave you the advantage if you attack them in the day while they are weakest.
It didn't work. The Solar Banks give you an ungoddly amount of interest, take a couple points of sunlight, put the game down for a week or two. And then you have enough sunlight to kill all the monsters in the game while playing in a closet.
Can anyone think of a few others?
Here's one, anyone ever heard of a game called Bochti (or something like that) it was a game on the GBA that had a solar detector sticking out of the cartridge. You could only charge your weapons up in the sun. It was a good concept, I mean, it was a game about killing vampires so it gave you the advantage if you attack them in the day while they are weakest.
It didn't work. The Solar Banks give you an ungoddly amount of interest, take a couple points of sunlight, put the game down for a week or two. And then you have enough sunlight to kill all the monsters in the game while playing in a closet.
Can anyone think of a few others?