Considering that it hasn't even shown a HINT of complexity of story or "darkness" in the first 10(!) hours (yeah sure there is some aim at darkness in the very beginning, but it never feels dark or sad, just contrived crap in order to drive the story forward), and that it is a game from ghibli, notorious for making upbeat-movies (with some often brilliant exceptions), makes me quite confident of my decision to abandone it. At least I base my decision on 10+ hours of actually playing the game, and not dev interviews and gameplay footageGhostwise said:If you only got 10 hours into it I think you did the game a disservice. It gets way more complex and extremely dark from some of the dev interviews and gameplay footage I've seen. Sorry to necro this...I was looking for an RPG my 6 year old might want to play lol.Kekkonen1 said:I can say that Ni no Kuni coming out early next year will be perfect for him. If you dont know what it is it is a collaboration between Studio Ghibli (Spirited Away and other animated movies) and Level 5 (Rogue Galaxy, White Knight Chronicles). It is incredibly beautiful, colorful and loads of creativity and fantasy.
The thing is, I couldn't stand the game in the end. I Played about 10 hours of the Japanese version that is already out, but the game is clearly aimed towards a younger crowd, with an extremely bright and simple story of good and evil where all the good characters are incredibly good and all that is wrong with the world is the work of the villain. Even the Japanese characters (kanji) has so called furigana over it to show how they are read, something I rarely see in other Japanese games and that also show it is aimed at a younger audience.
So anyway, I think he might like it. I didn't, but then I am a bitter bitter man that like my games to reflect this bitterness and Ni no Kuni was just too much ghibli-happiness for me to handle.
Trailer: http://www.ign.com/videos/2012/06/01/ni-no-kuni-innocent-strength-trailer-e3-2012
Also, what I didn't mention in my post, the game is simply not that fun to play. The battle-system is boring at best, battles are easy to win but I never once felt that I won due to my own skill. Although there is nothing inherently wrong with the music, it is very ill fitted with what goes on on the screen and I often had to turn it down since it was just a short pompous tune that looped in eternity while I was questing. The graphics are good, but the jumps between animation and ingame-graphics are quite jarring, more so than other RPGs I've played. Well yeah as you can see I just didn't like it that much, and I do feel that 10 hours is enough time to make an educated decision =) With that said, 6 year old might be a bit young (unless he/she is incredibly good at games), but give him/her a few years and it will probably be perfect for his/her age.