GOOD movie based games (sorry if this thread hath been done before)

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Vrex360

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Mar 2, 2009
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So it seems everyone in this community is unanimous in the beleif that all movie based games suck. I often am forced to agree, movie games never seem to work often I think because games these days have proven they are capable of making their own stories and don't need to rip it from other sources (Bioshock is a pretty good example of this I think). I actually beleive that crossing movies with games is a bad mix, like putting a pony next to seven hungry crocodiles who have recently given up their weight loss regime.
Anyway.
Movie based games, and for that matter game based movies almost always mess up because we are merging two opposites together in order to make something good.

However:
The first game I ever played on my original Xbox (Xbox 1) was the King Kong game and let me tell you, despite a warped script and at best strange acting I actually really liked it. Even playing it now I still think it was great, especially the enhanced 360 version which had better graphics.
The main part of the game I liked were the first person survival sections where you play as a terrified script writer tryin to avoid death at the hands of dinosaurs. The game took a much more tacticul appraoch to fighting the dinosaurs where in evry single dinosaur or giant insect or bat or swimming lizard or anything could kill you in just two hits. You had to find shelter to avoid their grasp, you could use bait to luer them away and fire to burn their arses. The fact that you had to work with the AI and keep them safe too added another level of depth I felt. The fact that you never had guns forever and couldn't rely on them but instead had to search for spears with Deadly Dinosaurs chasing after you got the heart racing.
It was really well done and had some great mechanics that I wish Turok had copied.
It didn't as we all know. Turok destroyed the sense of being trapped in a dangerous jungle by adding the instant kill knife attack.
Then of course there were the parts where you play as Kong himself and beat up the much bigger dinosaurs in fact the [Vrex] encounters, especially the ones on the Xbox [360] were so much fun for me that I even made them my namesake.

So I began to wonder, can anyone else think of a really GOOD movie based game, or at least licenced game that they really enjoyed?
If so, how come?
 

KING BOB 2896

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Sep 13, 2008
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There will never be a good movie based game, cause when it come down to it developers are gonna put in a whole lot of things into the game that never existed in the movie thus ruining it.
 

NeutralDrow

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Mar 23, 2009
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KING BOB 2896 said:
There will never be a good movie based game, cause when it come down to it developers are gonna put in a whole lot of things into the game that never existed in the movie thus ruining it.
What about when the movie was a complete mindscrew by leaving things out (ala Matrix Reloaded)?
 

Vern

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Sep 19, 2008
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Goldeneye. The game was far better than the movie. Other than that, most of them seem to be simple cash-ins.
 

DasHunterman

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Feb 23, 2009
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I must humbly disagree, King Bob, because I think the better Movie Based Games are the ones that go beyond the source material. Like The Warriors, for example. I mean you don't even get to the events in the movie until the last..oh..quarter or so of the game. Instead, the majority of the plot of the game takes place before the infamous Gang Gathering and shows how the Warriors rose to become one of the baddest gangs in New York, thus gaining an invite to said Gathering.

So yeah..Good movie-based games exist. They are few and far between, but they exist
 

Danman1

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Mar 27, 2009
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I liked The Hobbit. Oh wait that was a book. Well thats like a portable silent movie with no pictures right? that will work. Its a fun platformer action game and the first one i completed. ALso it tells the story through passages from the book and a very summarized verion of the book. Which is the closest americans will come to reading a book that isn't written by a low brow comedian

and LOTRO ( im a tolken fan) which is also in a way based on a book.
 

Weil

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Mar 16, 2009
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I liked Wanted: Weapons of Fate, thought they did a very good job to withhold the Rule of Cool the movie had.
 

matsugawa

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Mar 18, 2009
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The Lego Star Wars series is technically a movie-based game. Okay, it's more of a movie-merchandise-based game, but that really just makes it more impressive that it was so much fun.
 

Woe Is You

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Jul 5, 2008
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Godfather, Goldeneye, The Warriors, Chronicles of Riddick for starters. The problem is that a lot of movie based titles are timed to release around the same time the movie the game is based of, so even if the developers have something really good in their hands, they're rarely given enough time to complete it.

KING BOB 2896 said:
There will never be a good movie based game, cause when it come down to it developers are gonna put in a whole lot of things into the game that never existed in the movie thus ruining it.
I actually think that the problem is the opposite: the developers making games based on movies rarely stop to think how it'll all fit into a game. Making pragmatical changes to whatever is needed to make the game actually work is really needed more than following the source material to the letter.
 

Calax

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Jan 16, 2009
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The problem with movie games is that they tend to try to take those awesome moments in the movies and make them even more awesome. They also try to make it so that you still have a similar feel to the movie within the confines of the game.

The biggest thing I've noticed is that games that are based on movies that are based within something else, tend to do better than others because there is a lot more for the devs to work with.

As much as we may think "Wow That'd make a great game!" when we see a movie, we have to remember, a movie is 2 hours of linear progression. A game (anymore) is 8 hours of linear progression, and often you'll find that the movie just doesn't have enough meat in it to hold up to the ridiculous amounts of content needed to create a game. Which is why you often see the games taking either side stories or adding interesting tangents to the main plot you HAVE to take.

So all in all, if there's enough backround material for the developers to work with properly, and they're given enough time to work on it, you'll probably have a good game. But they're usually missing one or both of the above items so we get shovelware.