Good Rpgs on pc?

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indrak said:
I'll have to check out Gamer's Gate, Do you know where I could find Arcanum Of Steamworks and Magick Obscura. It sounds like something I would have a lot of fun with.As for Vampire the Masquerade - Bloodlines, I've not heard a whole lot about it, I will have to read up on it.
Oh wow, you're in for a treat. Both these titles are great. VTMB in particular is a great title. It had so many issues at launch, mostly bugs, and never enjoyed great success sadly. Troika went out of business shortly after, then CCP bought the rights to the IP killing any hope of a sequel.

VTMB is a flawed masterpiece of a game. A tragedy really. But fan patches make VTMB bug free and (arguably) improved over the original by fleshing out, tidying up, clarifying, adding to and finishing off little things here and there. It's so atmospheric, a great world to inhabit. If you do pick this one up, I recommend a Malkavian playthru, though probably not for the first time. Also, another little thing I liked was that the voice actress of BGIIs Viconia has a nice part in VTMB too :)
 

Blood Brain Barrier

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Syzygy23 said:
BathorysGraveland2 said:
Besides the Gothic trilogy, you may want to check out the spiritual successor and what I consider to be a Gothic 4 in all but name. Risen. Angry Joe gave it a thrashing in his review, but that was for the Xbox version, so I have no idea what that's like. PC version is just fine though. You should especially check out Risen if you enjoy Gothic II. I'd stay away from Risen II though. It wasn't terrible, I had fun with it, but it feels definitely lacking for a Piranha Bytes game, and the shady DLC practices are a definite sour note.
No, Risen on PC is just as terrible as it's console counterpart. I'd recommend staying away.

The mechanics of that game are straight up BROKEN. And not the good kind. They gie you a shield and tell you that you can press a button to block with it. What they DON'T tell you is that shields are nigh useless since almost EVERYTHING can break your block in a single strike. Seriously, how does a single fucking WOLFE get past a buckler shield?

Mix in very vague and unclear directions when it comes to questing, magic that takes a horrendously long time to get access to and is graphically and mechanically underwhelming, it's just not a pretty picture.

I tried my hardest to like Risen despite it's flaws, but the flaws are just too numerous and glaring.
At least it's possible to fight. Gothic was so incredibly clunky it felt you were controlling an obese guy with muscular dystrophy.
 

Soundwave

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As has been mentioned before, the first Neverwinter Nights 2 expansion/module had a really nice Planescape feel to it. You currently (as of 7/9/13) cannot purchase it on steam, but the version on gog.com is probably the best price/most complete way to get it. Also worth mentioning was the third module "Storm of Zehir" which had a really fun (if a bit too short) campaign with open-world exploration inspired by games like the early Ultima games. I'm not sure about the fourth professional module that they include, because the version I bought on steam for the summer sale last year didn't have it included. (hence my advocating the gog.com version).
 

Signa

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I don't see Morrowind on that list OP. Given that you've played the 2nd ed D&D games and Grimrock, I don't think I need to warn you about the dice roll combat.
 

DoPo

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KingsGambit said:
indrak said:
I'll have to check out Gamer's Gate, Do you know where I could find Arcanum Of Steamworks and Magick Obscura. It sounds like something I would have a lot of fun with.As for Vampire the Masquerade - Bloodlines, I've not heard a whole lot about it, I will have to read up on it.
Oh wow, you're in for a treat. Both these titles are great. VTMB in particular is a great title. It had so many issues at launch, mostly bugs, and never enjoyed great success sadly. Troika went out of business shortly after, then CCP bought the rights to the IP killing any hope of a sequel.
CCP bought White Wolf and are developing the MMO set in the (old) World of Darkness. I don't think a sequel to Bloodlines was ever planned, as none of the other WoD games has one. Heck, WW themselves don't seem to be too bothered about video games as a whole - Heart of Gaia would never see the light of day and seems they are chill about it. Even then, how would you make a sequel to it, seeing as there are at least 3 different endings in terms of significance. Not to mention Gehenna hits soon afterwards and wipes the world. That's both in-game (it's really set in the Final Nights) and out of game (the WoD was terminated and rebooted in 2004, when Bloodlines came out).

I'm not entirely sure if WW would have even bothered to make any other games set in the oWoD, since until a couple of years ago, they did consider it pretty much dead. Really, the MMO is probably their only chance of releasing something set there.

I can't really see how it's CCP's fault at all.
 

Mestraal

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I've some people suggest Divinity 2 (seriously, make sure you get Developer's Cut...) but I've seen no one mention the original Divine Divinity!

Ridiculous name aside it's gotta be one of my favourite RPGs. It is undoubtedly a Diablo clone, but hell, it does it well! Kooky sense of humour and ridiculous accents abound!

Forget Beyond Divinity though, that was abysmal. So bugged/broken, I mean, lockpicking does nothing, for one example. Literally. The lockpick command just does not work.
 

Anthony Corrigan

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DoPo said:
KingsGambit said:
indrak said:
I'll have to check out Gamer's Gate, Do you know where I could find Arcanum Of Steamworks and Magick Obscura. It sounds like something I would have a lot of fun with.As for Vampire the Masquerade - Bloodlines, I've not heard a whole lot about it, I will have to read up on it.
Oh wow, you're in for a treat. Both these titles are great. VTMB in particular is a great title. It had so many issues at launch, mostly bugs, and never enjoyed great success sadly. Troika went out of business shortly after, then CCP bought the rights to the IP killing any hope of a sequel.
CCP bought White Wolf and are developing the MMO set in the (old) World of Darkness. I don't think a sequel to Bloodlines was ever planned, as none of the other WoD games has one. Heck, WW themselves don't seem to be too bothered about video games as a whole - Heart of Gaia would never see the light of day and seems they are chill about it. Even then, how would you make a sequel to it, seeing as there are at least 3 different endings in terms of significance. Not to mention Gehenna hits soon afterwards and wipes the world. That's both in-game (it's really set in the Final Nights) and out of game (the WoD was terminated and rebooted in 2004, when Bloodlines came out).

I'm not entirely sure if WW would have even bothered to make any other games set in the oWoD, since until a couple of years ago, they did consider it pretty much dead. Really, the MMO is probably their only chance of releasing something set there.

I can't really see how it's CCP's fault at all.
Even if true a "sequel" wouldn't have to follow on from the first game, could be set at afterwards in a different area, at the same time somewhere else, or even before hand. Hell you could play a game about how the Camarilla established dominance
 

DoPo

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Anthony Corrigan said:
Even if true a "sequel" wouldn't have to follow on from the first game, could be set at afterwards in a different area, at the same time somewhere else, or even before hand. Hell you could play a game about how the Camarilla established dominance
Except you're forgetting the fact that the incarnation of the World of Darkness where Bloodlines is set stopped existing both in-universe (well...maybe it stopped existing, at any rate - Gehenna) and out of universe with the release of the new World of Darkness. Why would have WW invested in a game that is not what they are currently selling? If they did make a game, it would have been nWoD, though, it's not like they were really interested in the prospect.

Besides, there is still Redemption, if you're after more games.
 

Anthony Corrigan

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DoPo said:
Anthony Corrigan said:
Even if true a "sequel" wouldn't have to follow on from the first game, could be set at afterwards in a different area, at the same time somewhere else, or even before hand. Hell you could play a game about how the Camarilla established dominance
Except you're forgetting the fact that the incarnation of the World of Darkness where Bloodlines is set stopped existing both in-universe (well...maybe it stopped existing, at any rate - Gehenna) and out of universe with the release of the new World of Darkness. Why would have WW invested in a game that is not what they are currently selling? If they did make a game, it would have been nWoD, though, it's not like they were really interested in the prospect.

Besides, there is still Redemption, if you're after more games.
redemption is nothing like bloodlines, its not even the same sort of game
 

WhiteTigerShiro

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Well, the Elder Scrolls games are a given. My personal favorite is Daggerfall, but it can take a little tinkering to get DOSbox to run it well, depending on your machine. Otherwise Skyrim is fair enough.

Next up is Dungeons of Dredmor. It's a great little Roguelike with a nice sense of humor. It's great if a little humor doesn't spoil your mood on things. It has a lot of variation in how you can build your character, and it's plenty difficult, so there's a lot of replay value to be had. Very light on the story, though; as-in "Kill the end boss to save the world". There's your story. DoD is pretty much strictly about character building.

A good platformer/RPG that's set-up like a Roguelike is the recent Rogue Legacy. If you loved Symphony of the Night, you'll love Rogue Legacy. It operates on the idea that you keep your upgrades from character to character, with every new character being the next heir of your previous character (hence the legacy). Don't be fooled by the fact that you keep upgrades though, because the game makes-up for it with high difficulty, and every time you beat the game you unlock a new tier of New Game+ with harder enemies (last I heard, someone was up to New Game +25).
 

DoPo

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Anthony Corrigan said:
DoPo said:
Anthony Corrigan said:
Even if true a "sequel" wouldn't have to follow on from the first game, could be set at afterwards in a different area, at the same time somewhere else, or even before hand. Hell you could play a game about how the Camarilla established dominance
Except you're forgetting the fact that the incarnation of the World of Darkness where Bloodlines is set stopped existing both in-universe (well...maybe it stopped existing, at any rate - Gehenna) and out of universe with the release of the new World of Darkness. Why would have WW invested in a game that is not what they are currently selling? If they did make a game, it would have been nWoD, though, it's not like they were really interested in the prospect.

Besides, there is still Redemption, if you're after more games.
redemption is nothing like bloodlines, its not even the same sort of game
True but how would you suggest making any sort of "sequel" with Troika gone, the world gone (remember both in- and out-universe, and White Wolf both not interested and seemingly unwilling to allow for another game? I really can't see why you think such a game was feasible and likely to happen.
 

indrak

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Signa said:
I don't see Morrowind on that list OP. Given that you've played the 2nd ed D&D games and Grimrock, I don't think I need to warn you about the dice roll combat.
I actually haven't played Morrowind I keep forgetting all about it. I keep meaning to pick it up but never do.
 

noahd

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well, i'll throw the upper ones into the wind. i like my rpg's old school snes rpgs, sega gen rpg's. so we'll get all the big names out of the way first, some or most have already been said, so you can either check them off, or ignore them. mass effect, dragon age, deus ex, gothic, witcher, the elder scrolls, avernum, torchlight, neverwinter nights, dungeon siege, system shock, fallout, bioshock, sw:kotor, fable, boarderlands, ys, kor: rekoning, divinity, risen, two worlds, genforge, drakensang, arcania, etc.

new games; "dark", a weird retro rpgish game, looking foreword to it. "ff7", newer than that version they released a long time ago which i still have the dics to. speaking of which, i think i have ff8 along side it. pc versions, lol. still sad that ff9 or any others didn't come to pc port. a few other rpg's have crossed my screen a few times, some are indie old school style. mid 2k era. and some are cartoony or super graphics. also, many others that some might not consider a full rpg because they lean towards fps, stratagy, beat'em up and a few others. but, you'll enjoy them as much as an rpg non-the-less. keep an eye out for new rpg's that may becoming out this year or the next.

just keep away from the ones that look like they were made in that rpg maker crap they try to sell ppl a game they made for free by tweeking premade stuff.

and hopefully i didn't say everything that was already said and gave a few new ones to the list. there is a lot that i have on my steam that i didn't list, because either i never played them, or i don't quite see them as an rpg standard that you're looking for. even thuogh many of the games above and unmentioned. i already have. i also have many that i'm growing out to my 360. and eventually probably either new gen or ps3/wii. i like the tales series since the ps1 days and the old ff games. snes, and ps1. (it got weird in ps2-3) also, if there's some mmo's that have rpg elements. both p2p and f2p. and many ones under the radar of main stream gaming and also some that are console only. dragon quest is a good one for an oldy, i think they flopped on their last one since it was a short wii game. both all the numbered games i remember being good.

i could be here forever if i move on to console games. well, take a look through the top part, if you see something that no one added, that added to a game to look into. even if it turns out to be crappy. most the games listed were part of a series with more than one game, so you can probably see what you like if you like something of a series. or you could go between to see something new.
 

piinyouri

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BathorysGraveland2 said:
With the correct up-to-date patching, its sequel Gothic 3 is also a charming, fun little (well, actually fucking massive) game. Currently playing through it again, and wow, awesome. The first game in the Gothic trilogy is good as well, though my experience was stunted due to some glitchy stuff and an overabundance of missile enemies in a certain area that frustrated me to a point which is beyond belief. Haha.
And I thought I was crazy playing it and thinking "Huh, well this certainly isn't that bad" in response to the general opinion that it's absolutely terrible.

I mean sure the voice acting is hilariously laughable, and the combat can seem a tad broken at times, but it's got a huge(as you mentioned) world full of quests and places to explore. That's all I want out of games like that.
 

BathorysGraveland2

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piinyouri said:
And I thought I was crazy playing it and thinking "Huh, well this certainly isn't that bad" in response to the general opinion that it's absolutely terrible.

I mean sure the voice acting is hilariously laughable, and the combat can seem a tad broken at times, but it's got a huge(as you mentioned) world full of quests and places to explore. That's all I want out of games like that.
Well, I played the game back when it was still newly released... fucking nightmare. It deserved all the negative shit it had thrown at it. But the developer is hardly to blame, they were rushed by their publisher to try and cash in on Oblivion's success, so they didn't get all the time they needed. It's one of those sad cases of what could have been, you know? Well, community patches have at least made it playable.

I don't mind the voice acting, really. It's no worse than Skyrim's. The characters aren't meant to be Mass Effect-esque characters that you're supposed to care about, nor is the story and setting meant to inspire emotions, so mediocre voice acting is quite okay for me. At least it isn't god awfully terrible.

As for the combat, provided you have community patch's "Alternative AI" turned on, it's really, really fun. The original vanilla game, and if you have Alt. AI turned off, is really just about spamming the left mouse button. With Alt. AI on, it's a lot more tactical. Different weapons are useful for different situations, and all fighting styles are now actually viable. In my current playthrough, I'm using duel wielding for the first time and it's actually very, very powerful once you learn how to use it. Spears and halberds are also useful against multiple animals/monsters due to its long reach. A lot of the combat is about reading your enemies movements, and then reacting to them. Terrain also has a large role, as you don't want to be fighting with a hill at your back. Things like this, I think, actually turn it into a surprisingly fun and complex melee system. Though as I said, in vanilla, it was a spam-fest atrocious mess, not to mention wolves and the like could stunlock you to death. It really is quite amazing what the community patch has done.

Sorry for the rather lengthy post, I can get a little passionate over Gothic games.
 

Signa

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indrak said:
Signa said:
I don't see Morrowind on that list OP. Given that you've played the 2nd ed D&D games and Grimrock, I don't think I need to warn you about the dice roll combat.
I actually haven't played Morrowind I keep forgetting all about it. I keep meaning to pick it up but never do.
It is literally the best game I have ever played. It has its issues, but the biggest ones are from not understanding that it's a RPG when you first pick it up, because the whole FPS feel to it throws a lot of people.

As a RPG though, I found its character building system far more rewarding to mess with than most other RPGs. Every action you take (aside from plain old walking) has a skill tied to it, and the more you do it, the better you get at it. Your character eventually molds itself to your playstyle as the skills you use most become the best parts of your character. You then get to challenge yourself by working on the parts that are against your play style, and your character becomes even more rounded for it.

Of course you can just buy training too, but that took the fun out of it for me.

EDIT: I assume you've heard people rave about the game's world before, but in case you haven't, billing the game as a good character building game is selling the game short. That's just one of the parts that makes a better whole.
 

RobotDinosaur

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indrak said:
Anthony Corrigan said:
indrak said:
Abomination said:
Mass Effect
(1, 2 & 3 - yes 3's ending was considered to be objectively bad but the entire series is still worth playing)
Started Mass Effect and I hated it, I have no idea why but i just could not get into it...I know I'm like one of
the three people who feel like that.
Was it the story or the game play you didn't like because I was going to suggest mass effect and I WOULD suggest the other bioware games KOTOR, and Dragon Age but if you don't like the game play they are similar UIs because they are all Bioware. They are worth trying though because they have great stories. Oh and Mass effect 2 has a much better UI than 1 did as well

Two worlds 2 is a good game
Skyrim and the other Elder Scroll games are brilliant, skyrim had me addicted
The witcher is quite good

Some of the older games like Icewind Dale and Neverwinters Nights are really worth it if you like D&D type games
Not really sure, I think it was controls or maybe I just wasn't in a gaming mood when I picked it up, I've heard nothing but good things and should really give them another try. I loved both KOTOR's, DA however was so-so imo. It felt like the same thing I had played 100 times and didn't grab me as much as I thought it would.
Been a while since I played ME1, but I recall that the aiming at least was intentionally bad at the start and it was hard to hit anything reliably. Your stability with a weapon gradually improved as you sunk more ranks into the corresponding skill. They got away from that in ME2/3 - aiming was pretty straightforward as in a normal FPS, and the extra ranks gave you damage bonuses or unlocked special abilities.