good vampire game (twilight fans need not read)

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Aesir23

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Phanlix said:
TheNumber1Zero said:
Malicious said:
Vampire the Masquerade 2 :) Or a game where you are a real vampire and smash faces of characters from twilight with a sledgehammer
that would be fun.go make it,go make money,go get sued,go still be rich beacuse you make more money than sued for.go die in supermodel three-way.or not,your choice
lol at least it would be a happy ending.

what's this legacy of kain? did i miss something?

@nannernade: you've got a good point there that was pretty cool what bethesda did... and i wouldn't mind seeing it ripped off in another game.

I've always thought a good vampire game would have to have these elements.
1) more than one type of vampire: i loved what vampire the masquerade did with the whole clans thing that was brilliant
2) a love interest, and before you say that's gay i'd like to say how cool it would be if that love interest was a human and worked for you during the day, or protected you during daylight hours, or something... it would be nice to see a love interest pulled off in an actually engaging way... and let's face it romance and vampires kinda go hand in hand (to quote yahtzee yes my new vag is growing in nicely)
3) daylight does damage (twilighters can stfu)
4) sandbox type of game, i've played... was it bloodrayne? anyways yea it was linear and that kind of annoyed me... plus i'd love to be able to walk into a bar and get a drink
5) close relationship with your sire, and/or flashback scenes where your player controlled vampire 'remembers' something that happened to him a century ago, this would be a good way to vary gameplay (ex: find a safe hiding place while being chased by a mob with pitchforks and torches)
6) a van hellsing after your undead ass, what vampire is complete without one?
7) concealing the fact that you are a vampire, ex: no powers in front of people on the street(again a vampire the masquerade rip off, sue me that game had greatness in it) i can imagine points being deducted as the game shows a 'cellphone' pic that someone took as you were doing something cool like outrunning a car, or jumping over a building or lifting a car
8) health regeneration by drinking blood (again obvious)
9) health packs as blood packs

yea those are my contributions...
O_O I love it. You must become a game designer and create this gem for fans of proper vampires.
 

JoeKickAzz

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Freakout456 said:
What about Vampire Rain......ok just kidding that was a piece of shit. But in Oblivion you could become a vampire if you wanted to so there you go a good vampire game.
i think im the only human alive who liked Vampire Rain
 

Akai Shizuku

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Vampires aren't as well-defined as zombies or werewolves; I think the whole vampire genre may need a complete overhaul. What we need is a really wicked franchise that shows vampires in a non-Twilight-esque light (vampires that aren't completely made up of closet homosexuals, for instance) and does it well. Sparkly gay vampires are only popular because of Twilight and the cancer that is its fanbase. So if we get a better franchise with vampires that don't suck, the problem will be solved.
 

Planlixix

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shewolf51 said:
Phanlix said:
TheNumber1Zero said:
Malicious said:
Vampire the Masquerade 2 :) Or a game where you are a real vampire and smash faces of characters from twilight with a sledgehammer
that would be fun.go make it,go make money,go get sued,go still be rich beacuse you make more money than sued for.go die in supermodel three-way.or not,your choice
lol at least it would be a happy ending.

what's this legacy of kain? did i miss something?

@nannernade: you've got a good point there that was pretty cool what bethesda did... and i wouldn't mind seeing it ripped off in another game.

I've always thought a good vampire game would have to have these elements.
1) more than one type of vampire: i loved what vampire the masquerade did with the whole clans thing that was brilliant
2) a love interest, and before you say that's gay i'd like to say how cool it would be if that love interest was a human and worked for you during the day, or protected you during daylight hours, or something... it would be nice to see a love interest pulled off in an actually engaging way... and let's face it romance and vampires kinda go hand in hand (to quote yahtzee yes my new vag is growing in nicely)
3) daylight does damage (twilighters can stfu)
4) sandbox type of game, i've played... was it bloodrayne? anyways yea it was linear and that kind of annoyed me... plus i'd love to be able to walk into a bar and get a drink
5) close relationship with your sire, and/or flashback scenes where your player controlled vampire 'remembers' something that happened to him a century ago, this would be a good way to vary gameplay (ex: find a safe hiding place while being chased by a mob with pitchforks and torches)
6) a van hellsing after your undead ass, what vampire is complete without one?
7) concealing the fact that you are a vampire, ex: no powers in front of people on the street(again a vampire the masquerade rip off, sue me that game had greatness in it) i can imagine points being deducted as the game shows a 'cellphone' pic that someone took as you were doing something cool like outrunning a car, or jumping over a building or lifting a car
8) health regeneration by drinking blood (again obvious)
9) health packs as blood packs

yea those are my contributions...
O_O I love it. You must become a game designer and create this gem for fans of proper vampires.
No patience for coding, I'm a network admin not a coder... I could be consulted on for a story!

@flyingemu: okay... so maybe i didn't explain that well, I do think that you could pull off the prototype running and jumping from rooftop to rooftop, and combine it with the need for stealth in the midst of crowds... and later in the game have a full out war between the supernatural going, leading to the eventual discovering of vampires by the population, and suddenly concealing what you are doesn't matter anymore. Again this would all be in the story-telling aspect of the game and would have to be done well.
 

Gxas

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Phanlix said:
Oh and if you're a fan of twilight: vampires for tweens GTFO of my thread, vampires that 'twinkle' in sunlight? I've heard quite enough of that crap.
I like the books. The way Stephanie Meyers destroyed the images of both Vampires and Werewolves sucks, I agree, but I do enjoy the series. Should I not be here because I like the books? Even though I completely agree that she emasculated Vampires?

On topic: Are there even that many Vampire games out there? I figured it was a relatively untapped market. It would be nice to see many more as good as "Masquerade" though.
 

Planlixix

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Gxas said:
Phanlix said:
Oh and if you're a fan of twilight: vampires for tweens GTFO of my thread, vampires that 'twinkle' in sunlight? I've heard quite enough of that crap.
I like the books. The way Stephanie Meyers destroyed the images of both Vampires and Werewolves sucks, I agree, but I do enjoy the series. Should I not be here because I like the books? Even though I completely agree that she emasculated Vampires?

On topic: Are there even that many Vampire games out there? I figured it was a relatively untapped market. It would be nice to see many more as good as "Masquerade" though.
if you mentally file those books as 'vampire' books, then maybe not, but as long as we can agree those are the shittiest vampires ever created you're welcome here.

As far as vampire games go, there's basically masquerade, which in my opinion is one of the greatest games of all time (and to this day fan based mods are being created for it), although it can be a bit glitchy in parts (but what game isn't anymore?)

There is bloodrayne too, which is OK, but I didn't like the concept of a 'blood gun' or the steep difficulty curve in the second one *spoiler* vampires take over in the second 1/2 of the game, and trying to eat anyone for health is like pulling teeth. Plus during a boss battle it autosaved me with enough health to be killed by a sneeze and overrote all other progress... I have to admit I put the game down after I couldn't revert to an earlier save.

Then there's this Legacy of Kain thing I've heard about here on this forum... so I'm going to buy that when I next have the money/time to do so.
 

suhlEap

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legacy of kain had lots to do with vampires, especially the blood omen games. kain was fun to play as, and you can't get much more vampire than that! i guess a new vampire game would be a good idea, but there would be a large margin for error.
 

GruntOwner

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Phanlix said:
I've always thought a good vampire game would have to have these elements.
1) more than one type of vampire: i loved what vampire the masquerade did with the whole clans thing that was brilliant
2) a love interest, and before you say that's gay i'd like to say how cool it would be if that love interest was a human and worked for you during the day, or protected you during daylight hours, or something... it would be nice to see a love interest pulled off in an actually engaging way... and let's face it romance and vampires kinda go hand in hand (to quote yahtzee yes my new vag is growing in nicely)
3) daylight does damage (twilighters can stfu)
4) sandbox type of game, i've played... was it bloodrayne? anyways yea it was linear and that kind of annoyed me... plus i'd love to be able to walk into a bar and get a drink
5) close relationship with your sire, and/or flashback scenes where your player controlled vampire 'remembers' something that happened to him a century ago, this would be a good way to vary gameplay (ex: find a safe hiding place while being chased by a mob with pitchforks and torches)
6) a van hellsing after your undead ass, what vampire is complete without one?
7) concealing the fact that you are a vampire, ex: no powers in front of people on the street(again a vampire the masquerade rip off, sue me that game had greatness in it) i can imagine points being deducted as the game shows a 'cellphone' pic that someone took as you were doing something cool like outrunning a car, or jumping over a building or lifting a car
8) health regeneration by drinking blood (again obvious)
9) health packs as blood packs

yea those are my contributions...
Well word is still that there's a WoD MMO in the works. Probably won't have the story you so desire but could be pretty awesome if you get a masqurade metre or something which makes you supernatural nature more identifiable to Hunter players when you stroll past them in the street. I'd highly reccomend that you look into the Tabletop WoD and Vampire The Requiem. It's a piss simple system, mostly driven by drama rather than dice rolls, though it all depends on getting yourself a group of like minded folk, at least one of whom needs to be able to come up with a storyline and a setting.
 

Planlixix

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suhlEap said:
legacy of kain had lots to do with vampires, especially the blood omen games. kain was fun to play as, and you can't get much more vampire than that! i guess a new vampire game would be a good idea, but there would be a large margin for error.
yea... there is. Have any of you heard of the twilight MMO that's rumored to come out? I may have to hang myself if it comes to be.
 

suhlEap

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Phanlix said:
suhlEap said:
legacy of kain had lots to do with vampires, especially the blood omen games. kain was fun to play as, and you can't get much more vampire than that! i guess a new vampire game would be a good idea, but there would be a large margin for error.
yea... there is. Have any of you heard of the twilight MMO that's rumored to come out? I may have to hang myself if it comes to be.
if that's true then there's one game that i'll be avoiding like the plague!
 

Planlixix

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GruntOwner said:
Phanlix said:
I've always thought a good vampire game would have to have these elements.
1) more than one type of vampire: i loved what vampire the masquerade did with the whole clans thing that was brilliant
2) a love interest, and before you say that's gay i'd like to say how cool it would be if that love interest was a human and worked for you during the day, or protected you during daylight hours, or something... it would be nice to see a love interest pulled off in an actually engaging way... and let's face it romance and vampires kinda go hand in hand (to quote yahtzee yes my new vag is growing in nicely)
3) daylight does damage (twilighters can stfu)
4) sandbox type of game, i've played... was it bloodrayne? anyways yea it was linear and that kind of annoyed me... plus i'd love to be able to walk into a bar and get a drink
5) close relationship with your sire, and/or flashback scenes where your player controlled vampire 'remembers' something that happened to him a century ago, this would be a good way to vary gameplay (ex: find a safe hiding place while being chased by a mob with pitchforks and torches)
6) a van hellsing after your undead ass, what vampire is complete without one?
7) concealing the fact that you are a vampire, ex: no powers in front of people on the street(again a vampire the masquerade rip off, sue me that game had greatness in it) i can imagine points being deducted as the game shows a 'cellphone' pic that someone took as you were doing something cool like outrunning a car, or jumping over a building or lifting a car
8) health regeneration by drinking blood (again obvious)
9) health packs as blood packs

yea those are my contributions...
Well word is still that there's a WoD MMO in the works. Probably won't have the story you so desire but could be pretty awesome if you get a masqurade metre or something which makes you supernatural nature more identifiable to Hunter players when you stroll past them in the street. I'd highly reccomend that you look into the Tabletop WoD and Vampire The Requiem. It's a piss simple system, mostly driven by drama rather than dice rolls, though it all depends on getting yourself a group of like minded folk, at least one of whom needs to be able to come up with a storyline and a setting.
OH sweet zombie jesus let that be true...
 

Anot

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"I have only one weakness...I twinkle like a discoball in sunlight..."
That is ruining the image of vampires and how people have seen them through time...
I liked how vampires were done in Oblivion, but imo the vampirism should have worked the other way- the more you drink blood, the stronger and more evil you will be.
Running from the rising sun on a horse was fun also XD
 

Xvito

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J-Alfred said:
castlevania? does it count?

oh, and the only good vampire book ever written is Dracula by Bram Stoker.

btw.
Låt den rätte komma in is also a good vampire-book...
 

Zacharine

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I always thought there are already two 'Vampire the Masquerade' games in existance. The Redemption from the 90s (Where you actually begin as an honest to god fully human sword-swinging crusader during the middle ages. Loved that.) and the more recent Bloodlines.

But yeah, it feels like only the WoD system really defines them and gives them depth beyond the 'suck blood, avoid sunlight' characterization. And that seems to be the problem: to make a game, you need to have some motivation, some depth of character to interest the player/create the plot around for.

Oh sure, games without those exist, but I dare someone to name two games that were good and about being a vampire and lacked characterization.

Oh and FYI, Twilight should be shot, gutted, hanged and run over by a Land Rover. A dozen times. That idea of vampires needs to either die or be marginalized beyond all measure.
 

katsa5

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Anything involving Vampire Hunter D. Badass personified.
But the tricky part, as usual, would be making cool without stupid. I mean, 'press B to bite neck' sillyness.
 

Planlixix

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@saksak: yea there are two, I didn't like the first one though so I had originally purged it from my memory when worshiping the ground (and harddrives) that masquerade walks on. And as far as twilight..., I'm just hoping that it will be removed as a 'good book' from public consciousness as soon as possible.

and you bring up an interesting point

Phanlix said:
I've always thought a good vampire game would have to have these elements.
1) more than one type of vampire: i loved what vampire the masquerade did with the whole clans thing that was brilliant
2) a love interest, and before you say that's gay i'd like to say how cool it would be if that love interest was a human and worked for you during the day, or protected you during daylight hours, or something... it would be nice to see a love interest pulled off in an actually engaging way... and let's face it romance and vampires kinda go hand in hand (to quote yahtzee yes my new vag is growing in nicely)
3) daylight does damage (twilighters can stfu)
4) sandbox type of game, i've played... was it bloodrayne? anyways yea it was linear and that kind of annoyed me... plus i'd love to be able to walk into a bar and get a drink
5) close relationship with your sire, and/or flashback scenes where your player controlled vampire 'remembers' something that happened to him a century ago, this would be a good way to vary gameplay (ex: find a safe hiding place while being chased by a mob with pitchforks and torches)
6) a van hellsing after your undead ass, what vampire is complete without one?
7) concealing the fact that you are a vampire, ex: no powers in front of people on the street(again a vampire the masquerade rip off, sue me that game had greatness in it) i can imagine points being deducted as the game shows a 'cellphone' pic that someone took as you were doing something cool like outrunning a car, or jumping over a building or lifting a car
8) health regeneration by drinking blood (again obvious)
9) health packs as blood packs

yea those are my contributions...
10) character customization, beyond that of joining a vampire clan, but also playing through a part (I would make this optional) where you're human and some decisions you make decide on how people interact with you later on. This could be done by selecting a preset bio (ex: your character was a thief, or a businessman), or it could literally be done by giving the character a preset amount of money and him deciding where to spend it (ex: inheritance from dead parents) and game content is decided based on what apartment/house you buy... what car you get... and what job/degree your character has. I would make this optional as i mentioned before because I hated the part where you were not a jedi in KOTOR 1 (the good one). You could choose to select all this based on text, but I would make it so gamers that play as a human up to their transition get rewarded with extra gear (again masquerade-esque, where you get the lockpick and other items you have to buy if you don't play the tutorial).

11) okay have to post this too, the ability in vampire masquerade to get a new apartment was pretty cool, but it really didn't affect the game. You should be able to purchase 'safe houses' or even a storage facility in a vampire game. It would also be nice to have a managed club in which you could invest money and attract victims... i mean customers. ala the castle you get in neverwinter nights... 'daily' quests could come from here from your customers, be it in taking care of a problem a girl is having with a stalker, or your bartender doesn't like certain people.

12) another thing i loved about masquerade was the bounty hunting side quest of the game. that should be incorporated as part of the game.

13) a tree of skills known as 'vampire senses' should be incorporated, i would love to be able to select a target from across the room, trigger 'hearing' and be able to listen in on his conversation, it would be a hard mechanic to program i would imagine, but you could use that for all sorts of things (see splinter cell on that one mission where you aim that laser device at the glass of the elevator to listen in on the convo)

14) again with the senses, to be able to follow someone's scent trail in game would be pretty cool, this to me would involve a character screen in which people you come into contact with are added based in 'smell', the ability to track down people based on this smell could be an integral part of locating people on bounty hunting quests (ex going to their apartment and smelling their laundry, then hunting)

15) one thing masquerade lacked was good night vision, there were ironically plenty of times in the dark that I couldn't see well and that struck me as odd, you could model this after prototype's 'infected vision'

16) ability to modify appearance... okay clothes in a game are seriously underrated in some areas, a vampire we assume is immune to cold and heat, so dressing your vampire in shorts and a t-shirt during a new york winter could draw attention to you... don't know how important this would be to a player, but yea there it is

17) on that note, thermal cameras and a gameplay mechanic of having to be freshly fed with warm blood to be able to get past one registering as human

18) 'modes' of appearance... okay in a lot of vampire stories you've got changing eye color and retractable fangs along with variation of pigment in skin color as willed by the vampire. now it can suck to switch between 'disguise' and 'combat' modes, but i still think at least bears consideration, and could be an effective way to switch from 'humans can't see me for what i am mode' and 'i'm going to kill you all mode'

list is getting long... i was hoping more of you would contribute some good ideas... my apologies to the game developer that tries to pick up all this, at this point in time including all this could make for a disjointed or buggy game. really what i'd like to see is a game with my first 12 and number 15, i'd be more than happy with that.
 

PxDn Ninja

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You sadly will not see any more V:TM games coming out now that Gehenna was reached and the story closed out. They probably will release a V:TR title, but I worry about the story elements. The history they are building with Requiem just doesn't feel as good as the Masquerade did, but maybe in a few years it will come into itself.
 

Iron Mal

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I think that for a good vampire game to be made (and be completely original compared to the 'modern vampire') we would have to go down one of two paths.

The first would be the frequently mentioned drama/character driven masquerade game (with a lot of focus on stealth, disguise and infiltration, not 'Metal Gear/Splinter Cell' style stealth though), having to talk your way into something like a party and persuade guards to let you pass not only allows the more 'charismatic' elements of the vampire to come through but it would be interesting in my opinion.

The alternative would be to through all the 'humanity' of a vampire out of the window completely in favour of making a bloodthirsty, psychotic beserker who can drive mortals insane by looking at them and do horrific and grusome stuff like make your life-blood burst out of you by touching you (you would be extremely overpowered but in all fairness a vampire is supposed to be an ancient evil of immense power, it could still be fun and justifiable).

Those are just my ideas anyway.