Hagi said:
Fancy Pants said:
The content is free. Taking longer to see or requiring more grinding does not change the zero dollars required to own and play it. No amount of argument will change that fact.
And the content of coke is lemons.
Containing something doesn't make it that thing. Containing free content doesn't make a game free. There's obviously an abstract quality to things that determines what they are, rather than merely one of their parts.
I can't tell you the exact nature of all things.
I can tell you that a game whose gameplay, presentation and marketing all revolve around getting players to spend money quite obviously isn't in the nature of a free game.
Let me ask you something: Is League of Legends free? I'll speed this up by assuming that your answer will be "Yes", since unless you are completely married to what you're talking about, that's what your answer will be. Alright, it's free. I'll just download it, join a match, and select my... wait, I can only play as certain champions? And if I want to play as a specific champion, I have to wait around until that champion is available? Well, what other options are there? I can play as a champion I don't like and grind-up IP to eventually earn the champion (which will take a while if I want to play as a 6300 IP champion), or I can spend some money and- WAIT! How can Riot have the right to advertise this game as free when roughly 90% of the content is locked-out to non-paying customers? Sure the game has "free content", but that isn't the same thing as
being free if I'm being forced to spend money to unlock the Champions I want.
Oh, but Riot isn't EA, and MOBAs are popular in the general gaming community, so it's okay for
them to set-up a game that "pressures" you into spending money on content that's otherwise advertised as "free".