Gran Tursimo 5 Servers Go Offline, DLC Gone Forever

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james.sponge

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Mar 4, 2013
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Genocidicles said:
Here it is. The future of gaming.

I'm already wondering what the outcry will be like if something like Mass Effect loses all of its DLC.
In case of Mass Effect and other PC published games there still a possibility of getting those... the 'other' way since once a thing makes its way into internet it's impossible to delete it :p

As for GT5 well that sucks but mind you, consumers are partially at fault here. By getting into DLC scheme you basically gave your approval for things like that to happen, and I'm more than certain you can't make a legal complaint since we all agreed to terms of service which states sony (or any other company offering DLC and digital sales) has the right to make such content unavailable for whatever reason.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
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I'm glad I'm not a fan of Gran Turismo, and I'm glad I'm not a fan of DLC.

But really, holy shit, this quickly already?! Now maybe I'm wrong, but aren't Demon's Souls servers still active? A game that's older.
I mean what's the reasoning for killing GT's servers this soon? Is it costing them bucket loads or something?
 

MrBaskerville

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Mar 15, 2011
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And that's why i'm planning to buy Dark Souls: Prepare to Die edition and Dragons Dogma: Dark Arisen, even though i allready own the original games. I don't to rely on downloads, it's too risky on consoles.
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
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When I said that this would happen if we let the publishers brainwash us into thinking that always online is a good thing, I was bombed with "that's a slippery slope argument herpa derp". It's even happening to games that aren't always online.

YOU CANNOT ALLOW THE PUBLISHERS THIS KIND OF CONTROL OVER YOUR PROPERTY! GAMES ARE NOT A SERVICE JUST BECAUSE PUBLISHERS WANT THEM TO BE. DON'T BUY INTO THEIR CRAP!
 
Sep 24, 2008
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james.sponge said:
As for GT5 well that sucks but mind you, consumers are partially at fault here. By getting into DLC scheme you basically gave your approval for things like that to happen, and I'm more than certain you can't make a legal complaint since we all agreed to terms of service which states sony (or any other company offering DLC and digital sales) has the right to make such content unavailable for whatever reason.
I agree with you that the consumer is at fault, but not for the reason you give.

Always online is the fault. Games so dependent on the online aspect is the problem. Owning extension for the games are nothing new. Back when it was a more consumer friendly tactic, it was known as Expansions. And getting a dlc that you can play forever is fine.

Getting anything so heavily dependent on the online factor is a horrible choice. As a racer myself who just never got into GT, I'm sad for my racing game siblings.
 

CriticalMiss

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Jan 18, 2013
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RA92 said:
Meanwhile, the 1996 website for Space Jam is still up and running.

http://www2.warnerbros.com/spacejam/movie/jam.htm

For eighteen fucking years.
www2? I didn't know the internet had a sequel!

I'm not suprised that a game is having the servers shut down, but having them shut down after only 3 years is kind of mad. Truly this is the next generation of videogames.
 

AstaresPanda

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Nov 5, 2009
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So this is how they repay the fans back for the long ass wait and buying it all and only 3 years later ? the development took longer did it not ? This to me is just plain disrespectful and cheeky
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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yamy said:
I just find it odd that they're pulling the DLC offline as they shouldn't be that expensive to host online.
Don't Microsoft and Sony both charge devs for keeping stuff up online? I know this is a Sony house title, but obviously they don't feel it's all that cheap.

And isn't that the problem with digital? Whatever the cost, there is still a cost.

RA92 said:
Meanwhile, the 1996 website for Space Jam is still up and running.

http://www2.warnerbros.com/spacejam/movie/jam.htm

For eighteen fucking years.
In fairness, very few things can match up to the epicness of Space Jam.

Reed Spacer said:
That's effectively the same thing, especially if you don't have it.
No, it's effectively the same thing only if you don't have it.
 

james.sponge

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ObsidianJones said:
james.sponge said:
As for GT5 well that sucks but mind you, consumers are partially at fault here. By getting into DLC scheme you basically gave your approval for things like that to happen, and I'm more than certain you can't make a legal complaint since we all agreed to terms of service which states sony (or any other company offering DLC and digital sales) has the right to make such content unavailable for whatever reason.
I agree with you that the consumer is at fault, but not for the reason you give.

Always online is the fault. Games so dependent on the online aspect is the problem. Owning extension for the games are nothing new. Back when it was a more consumer friendly tactic, it was known as Expansions. And getting a dlc that you can play forever is fine.

Getting anything so heavily dependent on the online factor is a horrible choice. As a racer myself who just never got into GT, I'm sad for my racing game siblings.
Agreed, I'd love old expansion packs to return and if they don't want to make them physical they could at least let us download them without any limitations and keep them on our hard drives just in case (you know like GOG).

On a side note when sony will start shutting down more games to make room for PS4 exclusives on their servers people will rage :)
 
Jun 20, 2013
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This kind of shit is why digital distribution in general needs to fuck off. People need to stop worshipping it, it's absolutely terrible and full of holes like this. "Oh, a good company wouldn't do this" Yeah, maybe companies shouldn't even have the ability to do this in the first place.
 

Charli

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Nov 23, 2008
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I don't understand, can't they offer the DLC as a free download? So...y'know people have incentive to continue to play offline and introduce newer players to the franchise? That's what alot of online transactors do. What's this company's damage?
 

Something Amyss

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Dec 3, 2008
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ObsidianJones said:
I agree with you that the consumer is at fault, but not for the reason you give.

Always online is the fault. Games so dependent on the online aspect is the problem. Owning extension for the games are nothing new. Back when it was a more consumer friendly tactic, it was known as Expansions. And getting a dlc that you can play forever is fine.

Getting anything so heavily dependent on the online factor is a horrible choice. As a racer myself who just never got into GT, I'm sad for my racing game siblings.
Yes, but those extensions were physical products once upon a time. Once we jumped on the DD model, this became an inevitability. They aren't going to be able to take your discs from you, but the inevitability that they will stop supporting the downloads was a certainty. There really is no DLC you can use forever.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Charli said:
I don't understand, can't they offer the DLC as a free download? So...y'know people have incentive to continue to play offline and introduce newer players to the franchise? That's what alot of online transactors do. What's this company's damage?
They can. They just won't. And it's Sony, so I think we know Sony's damage.
 

MeTalHeD

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Feb 19, 2014
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Adam Jensen said:
When I said that this would happen if we let the publishers brainwash us into thinking that always online is a good thing, I was bombed with "that's a slippery slope argument herpa derp". It's even happening to games that aren't always online.

YOU CANNOT ALLOW THE PUBLISHERS THIS KIND OF CONTROL OVER YOUR PROPERTY! GAMES ARE NOT A SERVICE JUST BECAUSE PUBLISHERS WANT THEM TO BE. DON'T BUY INTO THEIR CRAP!
Now imagine if they only made always online games in the future, and if you refused to buy the DLC, your game gets cut off and it won't work in offline mode? That's the sort of future they want. Customers forced to part with their cash to play. The subscription service of some online games made them greedy because they realised that instead of releasing full games with some expansion packs, they figured they could carve up the game and sell it in bits and pieces, and get you to pay to keep enjoying the game.

It won't be long before you're buying a game with no gameplay or textures for $100 followed by a texture and colour pack for $20 followed by a gameplay pack that allows you to enjoy the game for $30. Then you'll get the game of the year edition with everything in it (in other words, the COMPLETE game) for $140 in a Steam sale.

People say we're not forced into buying games or we can play something else, but no one tells you beforehand "the servers will be offline in a year or three". There is no way to predict when the company would pull support for a game. You buy it hoping it will be an enjoyable experience (hopefully for a bit longer than 3 years if it's that sort of game) and they tend to advertise their online component to get you playing with your friends. When they remove a key aspect of it (a server in this case), they're not refunding you for any DLC that was required for that aspect to work. In fact, they're kicking the consumer in the nads for having the audacity to buy their product and pay for their additional content.

Always online will create problems. They will promote subscription services for more games, in other words, you don't pay, you don't play. Essentially this would be a deposit before renting the game. Your $60 will get you the game, but you would then have to pay an additional $15 a month to keep playing it. This would then allow them to keep making DLC (which wouldn't be free) and extend even "single player" games for at least a year or two before their dodgy sequels came along. It's the reason Borderlands 2 had so many DLCs. It is the reason more games have DLCs these days than ever before.

The future of gaming seems to be more about getting down to business and less about having serious fun.
 

thewatergamer

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Aug 4, 2012
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Glad I never bought this game or its DLC, but still, this fucking sucks... Why is this Ok? I dread to think what would happen if something like team fortress 2 or warframe servers were to shut down.

Doubt they will but still, Warframe requires you log in to play, and Tf2 relies on item servers, so if you aren't connected to the internet you won't have your items...

Just sad to see this happen, and this is DEFINITELY a valid concern for gamers that are buying games currently, for all we know as soon as the game "outlives its usefulness" it will be unplayable...

Of course the makers of the game will just tell you "Ehh just go buy the next one ok"

Great after abandoning a game you're excuse is to go buy the sequel...

*sigh* just sad to see this type of thing become reality
 

thewatergamer

New member
Aug 4, 2012
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MeTalHeD said:
Adam Jensen said:
When I said that this would happen if we let the publishers brainwash us into thinking that always online is a good thing, I was bombed with "that's a slippery slope argument herpa derp". It's even happening to games that aren't always online.

YOU CANNOT ALLOW THE PUBLISHERS THIS KIND OF CONTROL OVER YOUR PROPERTY! GAMES ARE NOT A SERVICE JUST BECAUSE PUBLISHERS WANT THEM TO BE. DON'T BUY INTO THEIR CRAP!
Now imagine if they only made always online games in the future, and if you refused to buy the DLC, your game gets cut off and it won't work in offline mode? That's the sort of future they want. Customers forced to part with their cash to play. The subscription service of some online games made them greedy because they realised that instead of releasing full games with some expansion packs, they figured they could carve up the game and sell it in bits and pieces, and get you to pay to keep enjoying the game.

It won't be long before you're buying a game with no gameplay or textures for $100 followed by a texture and colour pack for $20 followed by a gameplay pack that allows you to enjoy the game for $30. Then you'll get the game of the year edition with everything in it (in other words, the COMPLETE game) for $140 in a Steam sale.

People say we're not forced into buying games or we can play something else, but no one tells you beforehand "the servers will be offline in a year or three". There is no way to predict when the company would pull support for a game. You buy it hoping it will be an enjoyable experience (hopefully for a bit longer than 3 years if it's that sort of game) and they tend to advertise their online component to get you playing with your friends. When they remove a key aspect of it (a server in this case), they're not refunding you for any DLC that was required for that aspect to work. In fact, they're kicking the consumer in the nads for having the audacity to buy their product and pay for their additional content.

Always online will create problems. They will promote subscription services for more games, in other words, you don't pay, you don't play. Essentially this would be a deposit before renting the game. Your $60 will get you the game, but you would then have to pay an additional $15 a month to keep playing it. This would then allow them to keep making DLC (which wouldn't be free) and extend even "single player" games for at least a year or two before their dodgy sequels came along. It's the reason Borderlands 2 had so many DLCs. It is the reason more games have DLCs these days than ever before.

The future of gaming seems to be more about getting down to business and less about having serious fun.
Darkspore is already unplayable due to abandoned always on DRM, just thought I'd throw that out their, not a very good game, but still its unplayable to those who bought it unless they somehow manage to hack past the always on DRM in it
 

rofltehcat

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Jul 24, 2009
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Genocidicles said:
Here it is. The future of gaming.

I'm already wondering what the outcry will be like if something like Mass Effect loses all of its DLC.
well, if the future of gaming is indeed games as a service rather than a product, then part of that is indeed them somewhen cancelling their service so you buy into their next service.
I don't like it but I fear this is what it will sadly come to as a general business practice. A better solution would be keeping it online, obviously.

I just wonder how big the outcry will be when that one rather recent racing game with the very expensive DLC cars does the same. (can't remember its name)