Something that I see quite a lot in gaming discussions is the discussion of graphics. Especially when it comes to the quality of games a popular point of view seems to be that graphics destroy gameplay and/or story. Or to elaborate more; that developers would focus so much on graphics that the rest would get sloppy. Tacked to that I often find the argument of 'triggerhappy twelve year olds' who care about graphics only.
To be honest, sometimes such arguments strike me as somewhat....elitist. When I look back at the history of games I know, I can't say that games got worse while graphics advanced. There is no clear line between game quality and graphic development. I think that gamers/developemrs always have cared about graphics anyways, starting with adding new pixels and more colors, till now with normal mapping and polygons. It's not new. Actually, when I try to remember the first gamer discussions I've been part of (at least 8 years ago) I heard the exact same things.
Of course, what happened now is that a developer can focus on eyecandy only and try to get away with it (was harder to pull off with sprites) but does it happen all the time? No.
I guess the 'graphics nay' is an element of the 'games used to be better' discussion.
NO. Games weren't better back then. In all era's before, also tons of crap have been published. You just no longer remember. I did a little research for a school project into old games, from the NES era. I picked up some random games, and boy, some of those sucked hard.
As for the trigger happy twelve year olds...Of course there are enough idiots around, but i wonder...people who all say this- how were they when they were 12 year olds? I think 12 year olds can also judge what is good gameplay and what is not. They might not think about it and discuss it in the way we do, and some might be total twats on multiplayer, but I dare to bet a good bunch of them still can judge if a game plays well or not. I mean, if we look at games popular in that demographic, its still games that have well balanced and executed gameplay.
Now...I get the point people try to make; a game should be balanced. But please, don't pull your argument into extremes.
To be honest, sometimes such arguments strike me as somewhat....elitist. When I look back at the history of games I know, I can't say that games got worse while graphics advanced. There is no clear line between game quality and graphic development. I think that gamers/developemrs always have cared about graphics anyways, starting with adding new pixels and more colors, till now with normal mapping and polygons. It's not new. Actually, when I try to remember the first gamer discussions I've been part of (at least 8 years ago) I heard the exact same things.
Of course, what happened now is that a developer can focus on eyecandy only and try to get away with it (was harder to pull off with sprites) but does it happen all the time? No.
I guess the 'graphics nay' is an element of the 'games used to be better' discussion.
NO. Games weren't better back then. In all era's before, also tons of crap have been published. You just no longer remember. I did a little research for a school project into old games, from the NES era. I picked up some random games, and boy, some of those sucked hard.
As for the trigger happy twelve year olds...Of course there are enough idiots around, but i wonder...people who all say this- how were they when they were 12 year olds? I think 12 year olds can also judge what is good gameplay and what is not. They might not think about it and discuss it in the way we do, and some might be total twats on multiplayer, but I dare to bet a good bunch of them still can judge if a game plays well or not. I mean, if we look at games popular in that demographic, its still games that have well balanced and executed gameplay.
Now...I get the point people try to make; a game should be balanced. But please, don't pull your argument into extremes.