And a better UI for that matter. I just can't seem to get started at all!!lacktheknack said:Dwarf Fortress: NOT. ENOUGH. INFO.
Seriously, I've read half the Wiki, and I STILL struggle with some basic stuff because the game gives you no cues. The experience is best described as "play until you get killed, then solve the problem over the next ten playthroughs." Too bad there's 9001 problems to solve.
It's a fantastic game, and when it reaches Beta, I hope the creator bothers to make some documentation/in-game tips.
This is far form nitpicking. Resident Evil 5 was turned into a long escort quest when you played alone, but it was awesome if you played co-op. If you didn't have to drag Sheva around when you were alone that game would have been perfect.EcksTeaSea said:Resident Evil 5 would have been insanely better if it was just Chris and no Sheva, at least if you played the game single player. Even this is nitpicking though and not a fatal flaw, but I seriously hated Sheva.
Very much so this. They weren't even a challenge, so long as I made sure to carry a stun gun with me at all times. >.>Yureina said:Human Revolution nearly made me dislike the game for it's boss fights. Thankfully the rest made up for it.
Cannot agree more. Also get rid of the malaria system and make the Weapon degeneration more impactful. (don't have infinite guns at your base, pay for each copy).Keepitclean said:Far Cry 2
The thing that killed this game was how repetitive it was. It had great health, upgrade and weapon degeneration systems in an interesting landscape. The story wasn't half bad either, too bad it was broken up by hours of mindless driving and generic checkpoint fights. Awesome potential that was completely squandered.