Great masterpieces... that suck!

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Snarky Username

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zehydra said:
Drakmeire said:
Anything by Pink Floyd, the later work of the Beatles, and Radiohead. I know they are geniuses but I think as musicians they fail and produced some truly unlistenable music even if it was deep, meaningful and experimental.
but... but... The Dark Side of the Moon!
Ok, before I said this, I want to get out that the Dark Side of the Moon was a great album, and it's still one of my favorites.

But I've always wondered why people always think that's their best album. I've always given that award to The Wall, second prize going to Wish You Were Here, and (barely below) Animals taking the bronze, THEN Dark Side of the Moon...

Different strokes for different folks, I suppose.
 

TheDarkestDerp

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Most of Willie Shakespeare's library, I.M.O. Whiney emo-ish protagonists generally in situations of their own creation and continuation that I can't empathize with... The language used is generally we-structured and beautiful, the man was a wordsmith without a doubt, but I just could never bring myself to care for the characters in his tales.
 

Drakmeire

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zehydra said:
Drakmeire said:
Anything by Pink Floyd, the later work of the Beatles, and Radiohead. I know they are geniuses but I think as musicians they fail and produced some truly unlistenable music even if it was deep, meaningful and experimental.
but... but... The Dark Side of the Moon!
is a series of random noises and repetitive sounding slow boring music that never seemed all that special to me. I get that they were being artsy but artsy does not make something fun to hear.
example of fun band
<youtube=GdZn7k5rZLQ>
 
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Drakmeire said:
Anything by Pink Floyd, the later work of the Beatles, and Radiohead. I know they are geniuses but I think as musicians they fail and produced some truly unlistenable music even if it was deep, meaningful and experimental.
While I respect your opinion, I disagree. But not completely.

I myself find the later beatles songs to be of subpar quality, and radiohead has never impressed me.

As for Pink Floyd, they have released several songs that I would definately call listenable. Good even. But also many that I find uninteresting for my ears.

Back on topic:

Lord of the Rings. I just don't get it. It didn't draw, me in, and I didn't even want to try to keep watching.

And for gaming, I would say Ico. I didn't have fun. simple as that.

EDIT: I see your opinion on Pink Floyd. It's all good. Some people don't like calm music like that.
 

Swny Nerdgasm

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Arsen said:
Swny Nerdgasm said:
Well I'm a hardcore fantasy nerd, and I detest Lord of the Rings, and the more recent Song of Ice and Fire by George R. R. Martin, both series started out well with The Hobbit and A Game of Thrones, but I was never able to finish any of the other books in the series'
I'm just curious, but what would you otherwise consider over these two? The reason I got into these was for the realism factor, which is exactly why I thought The Dark Tower series was a masterpiece. The perfect blend of realism and the fantastic.
the Dark Tower series by Steven King, The Belgariad and Mallorean by David Eddings, The Dresden Files and The Codex Aleria by Jim Butcher, The Dragon Knight series by Gordon R. Dickson, And anything by Robert E. Howard the true father of modern fantasy
 

WorldCritic

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Avatar (James Cameron)
Romeo & Juliet
West Side Story
A Christmas Story
Resident Evil 4 (GASP!)
Hamlet
 

archvile93

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Snarky Username said:
archvile93 said:
bioshock, I know it has great atmosphere, but how does that excuse absolutely horrid and broken gameplay? I played through that game twice to make sure I just wasn't missing something, but just never saw it. I'm not a fan of TF2 due to all the hard countering, at least until the new weapons came out, which I'm still bitter about since I'm not allowed to use them without getting incredibly lucky or buying them which is a bigger rip off the MW2 map packs.
Out of curiosity, how was the gameplay broken for you? I also thought Bioshock had a few issues, but gameplay was never one of them for me.
1. Plasmids were all useless, except of course where they were abitralily made essential. They do virtually no damage, do not distract enemies (you'd think being on fire would cause someone to stop shooting at their enemies but no), yet require huge sums of eve to use.

2. Hit detection is awful. How many crossbow bolts can phase through an enemy's head failing to do any damage? answer, a lot.

3. Enemies have more health than an M1 tank, and that's not the big daddies I'm talking about, which mixes very poorly with my next issue.

4. I rarely had any ammo, and when I did it didn't last due to the reason above. I find more ammo in silent hill games. This wouldn't be so bad though if I could just get the plasmid that allows you to pull limitless amounts of ammo from your ass that magically disintigrates upon the users death that all the enemies get. You ever have to beat an elite bouncer to death? I did.

5. hacking is both difficult and often impossible and useless. Wow, ammo's now two dollars cheaper. That was worth the three health packs I went through due to being electricuted from getting unwinable boards. I wish my electric plasmid could do that much damage. Why didn't I hack this thing to give me stuff for free anyway?

6. And the level design, while attractive, wasn't exactly clear, causing me to get turned around often. And this is coming from a guy who had little trouble with the water temple in OoT.
 

Amy Sorel

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I never got star wars... The old ones have a 70's hippy charm, but even those are pretty silly.

I never got what people think is so epic about Scarface. To me it made me laugh, but it's not like some awesome must-see movie.

The Dark Knight was ok, but they talk soooo much, and it's all so dramatic all the time, when it's just a guy who dresses up as a Bat... The Joker was funny though, but it wasn't the best Batman film. I love the old one with Catwoman.

Titanic made me feel irritated. If i want to watch a romance, that's good, but this film acts like all those people who really died in the real world on that ship are just the decor for the real tragedy: Leo Dicaprio dying...

I like Lord of the Rings, but when the battles start, i fall asleep because they just never end... I thought Frodo was annoying at the end... and Liv Tyler bugged me with her sloooooooooooooowwwwwwwwwwwwwwww ddddddddrrrrrraaaaaaaaaaaammmmmmaaaaaaaaaaaaaattttttttttiiiiiiiccccc taaaaaaaaaaaaaaaaaaaallllllllllkkkiiiiiiiiiiingggggggggg, with that voice like half-sleeping.
Infact, i felt like all the LOTR films were stretched out...
 

Koroviev

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I can't think of any at the moment, so I'm just going to say that Franz Kafka deserves greater recognition.

See what I did there?
 

Snarky Username

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archvile93 said:
Snarky Username said:
archvile93 said:
bioshock, I know it has great atmosphere, but how does that excuse absolutely horrid and broken gameplay? I played through that game twice to make sure I just wasn't missing something, but just never saw it. I'm not a fan of TF2 due to all the hard countering, at least until the new weapons came out, which I'm still bitter about since I'm not allowed to use them without getting incredibly lucky or buying them which is a bigger rip off the MW2 map packs.
Out of curiosity, how was the gameplay broken for you? I also thought Bioshock had a few issues, but gameplay was never one of them for me.
1. Plasmids were all useless, except of course where they were abitralily made essential. They do virtually no damage, do not distract enemies (you'd think being on fire would cause someone to stop shooting at their enemies but no), yet require huge sums of eve to use.

2. Hit detection is awful. How many crossbow bolts can phase through an enemy's head failing to do any damage? answer, a lot.

3. Enemies have more health than an M1 tank, and that's not the big daddies I'm talking about, which mixes very poorly with my next issue.

4. I rarely had any ammo, and when I did it didn't last due to the reason above. I find more ammo in silent hill games. This wouldn't be so bad though if I could just get the plasmid that allows you to pull limitless amounts of ammo from your ass that magically disintigrates upon the users death that all the enemies get. You ever have to beat an elite bouncer to death? I did.

5. hacking is both difficult and often impossible and useless. Wow, ammo's now two dollars cheaper. That was worth the three health packs I went through due to being electricuted from getting unwinable boards. I wish my electric plasmid could do that much damage. Why didn't I hack this thing to give me stuff for free anyway?

6. And the level design, while attractive, wasn't exactly clear, causing me to get turned around often. And this is coming from a guy who had little trouble with the water temple in OoT.
Really? I found myself blasting through a lot of the enemies without problem. Half of them could be taken down with one shotgun blast, even at the end of the game. And I found ammo lying all over the place, if I ever ran out of ammo for one weapon, another weapon was almost always full... Also when they didn't throw impossible puzzles at you (One of the giant issues of the game for me) hacking was incredibly easy...

But the level design could get pretty bad, I agree with that. Sometimes I felt like I was in a 50s cartoon and the background was blending into itself, also I really wish the plasmids were more useful, especially when the suck up half of your eve in one shot.
 

Koroviev

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AjimboB said:
I hated War and Peace.

I really hated the way the book was written, and what annoyed me the most was the amount of characters that Tolstoy used. There were WAY too many minor characters, and some would get introduced for like a page, and then Tolstoy would completely forget about them for the next hundred pages, at which point they would get a major part for the next 40 pages, and you were expected to remember who the hell they were.

I mean, I finished the damn book, and I still have no idea what some of the character relationships are. It also doesn't help that so many of the characters have such similar names. Hell, I'm Russian, and I still couldn't distinguish between a lot of the character's names, especially with the previously noted problem of characters disappearing for hundreds of pages, and then reappearing without any kind of reintroduction to keep them all straight.

Then of course, there's all of the aristocratic bullshit in the books that I just couldn't give a crap about. The only interesting parts of the book was the actual war part. The battles were very vividly described, and beautifully written, but everything outside of that was just as dull as the battles were interesting. All in all, a good half of that book (or book series technically since it's in 3 parts) could have been completely removed, and the whole thing would have been better for it.
Having a large character roster seems to be a theme with Russian authors (and let us not forget the coquettish maids...). While it can be a little frustrating, it doesn't really hamper my enjoyment of the novels. I've just taken to printing out a character list, as ridiculous as that may sound.
 

Eumersian

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I can't fucking stand listening to Ravel's Bolero. I find it to be so boring. People claim to enjoy the melody, and I guess it's OK. It would certainly be a lot better if it and its sister melody weren't repeated virtually verbatim for six minutes. I've heard a couple of versions, and even the most creative ones are equally boring. It is one melody on one instrument, followed by a different melody on a different instrument. Then the first one on a different instrument, then the second on a different instrument, and so on. I simply don't find the melody fun enough to be repeated all that much, and remain good.
 

archvile93

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Snarky Username said:
archvile93 said:
Snarky Username said:
archvile93 said:
bioshock, I know it has great atmosphere, but how does that excuse absolutely horrid and broken gameplay? I played through that game twice to make sure I just wasn't missing something, but just never saw it. I'm not a fan of TF2 due to all the hard countering, at least until the new weapons came out, which I'm still bitter about since I'm not allowed to use them without getting incredibly lucky or buying them which is a bigger rip off the MW2 map packs.
Out of curiosity, how was the gameplay broken for you? I also thought Bioshock had a few issues, but gameplay was never one of them for me.
1. Plasmids were all useless, except of course where they were abitralily made essential. They do virtually no damage, do not distract enemies (you'd think being on fire would cause someone to stop shooting at their enemies but no), yet require huge sums of eve to use.

2. Hit detection is awful. How many crossbow bolts can phase through an enemy's head failing to do any damage? answer, a lot.

3. Enemies have more health than an M1 tank, and that's not the big daddies I'm talking about, which mixes very poorly with my next issue.

4. I rarely had any ammo, and when I did it didn't last due to the reason above. I find more ammo in silent hill games. This wouldn't be so bad though if I could just get the plasmid that allows you to pull limitless amounts of ammo from your ass that magically disintigrates upon the users death that all the enemies get. You ever have to beat an elite bouncer to death? I did.

5. hacking is both difficult and often impossible and useless. Wow, ammo's now two dollars cheaper. That was worth the three health packs I went through due to being electricuted from getting unwinable boards. I wish my electric plasmid could do that much damage. Why didn't I hack this thing to give me stuff for free anyway?

6. And the level design, while attractive, wasn't exactly clear, causing me to get turned around often. And this is coming from a guy who had little trouble with the water temple in OoT.
Really? I found myself blasting through a lot of the enemies without problem. Half of them could be taken down with one shotgun blast, even at the end of the game. And I found ammo lying all over the place, if I ever ran out of ammo for one weapon, another weapon was almost always full... Also when they didn't throw impossible puzzles at you (One of the giant issues of the game for me) hacking was incredibly easy...

But the level design could get pretty bad, I agree with that. Sometimes I felt like I was in a 50s cartoon and the background was blending into itself, also I really wish the plasmids were more useful, especially when the suck up half of your eve in one shot.
Well I suspect you're not being entirely truthful with the ammo, since I would always scrounge through the entire level to make sure I didn't miss anything. Actually I probably did find decent amounts of ammo now that I think about it, it probably just didn't seem that way with all the lead enemies could absorb. The shotgun could sometimes kill in one shot, but only with explosive rounds at point blank range, which getting that close is suicidal. And difficult was the wrong word for hacking. It was easy when it possible, but it often wasn't.
 

Snarky Username

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archvile93 said:
Snarky Username said:
archvile93 said:
Snarky Username said:
archvile93 said:
bioshock, I know it has great atmosphere, but how does that excuse absolutely horrid and broken gameplay? I played through that game twice to make sure I just wasn't missing something, but just never saw it. I'm not a fan of TF2 due to all the hard countering, at least until the new weapons came out, which I'm still bitter about since I'm not allowed to use them without getting incredibly lucky or buying them which is a bigger rip off the MW2 map packs.
Out of curiosity, how was the gameplay broken for you? I also thought Bioshock had a few issues, but gameplay was never one of them for me.
1. Plasmids were all useless, except of course where they were abitralily made essential. They do virtually no damage, do not distract enemies (you'd think being on fire would cause someone to stop shooting at their enemies but no), yet require huge sums of eve to use.

2. Hit detection is awful. How many crossbow bolts can phase through an enemy's head failing to do any damage? answer, a lot.

3. Enemies have more health than an M1 tank, and that's not the big daddies I'm talking about, which mixes very poorly with my next issue.

4. I rarely had any ammo, and when I did it didn't last due to the reason above. I find more ammo in silent hill games. This wouldn't be so bad though if I could just get the plasmid that allows you to pull limitless amounts of ammo from your ass that magically disintigrates upon the users death that all the enemies get. You ever have to beat an elite bouncer to death? I did.

5. hacking is both difficult and often impossible and useless. Wow, ammo's now two dollars cheaper. That was worth the three health packs I went through due to being electricuted from getting unwinable boards. I wish my electric plasmid could do that much damage. Why didn't I hack this thing to give me stuff for free anyway?

6. And the level design, while attractive, wasn't exactly clear, causing me to get turned around often. And this is coming from a guy who had little trouble with the water temple in OoT.
Really? I found myself blasting through a lot of the enemies without problem. Half of them could be taken down with one shotgun blast, even at the end of the game. And I found ammo lying all over the place, if I ever ran out of ammo for one weapon, another weapon was almost always full... Also when they didn't throw impossible puzzles at you (One of the giant issues of the game for me) hacking was incredibly easy...

But the level design could get pretty bad, I agree with that. Sometimes I felt like I was in a 50s cartoon and the background was blending into itself, also I really wish the plasmids were more useful, especially when the suck up half of your eve in one shot.
Well I suspect you're not being entirely truthful with the ammo, since I would always scrounged through the entire level to make sure I didn't miss anything, and difficult was the wrong word for hacking. It was easy when it possible, but it often wasn't.
Did you use your camera at all possible times? Also, what difficulty did you play at?
 

crudus

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I can't stand reading the Harry Potter books. At some point it is just like "ok, I get it. Can we move on?". Also, I am unimpressed with The Beatles.
 

Ensiferum

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I hate beat poetry, specifically anything by Ginsberg or Kerouac. But my unwashed hippie of a poetry teacher won't shut the hell up about them. My fault for majoring in English.
 

Dr Snakeman

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TheDarkestDerp said:
Most of Willie Shakespeare's library, I.M.O. Whiney emo-ish protagonists generally in situations of their own creation and continuation that I can't empathize with... The language used is generally we-structured and beautiful, the man was a wordsmith without a doubt, but I just could never bring myself to care for the characters in his tales.
I liked most of his plays that I read, but I will agree with you that he's much better as a poet than a playwright.

Anyway, I utterly despise anything by Jon Steinbeck. Some idiots have apparently decided that he's some literary genius, and made his crap mandatory reading for high schoolers everywhere. I'm just glad that I don't ever have to read that load of boring donkey poo that was The Grapes of Wrath ever again.
 

archvile93

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Snarky Username said:
archvile93 said:
Snarky Username said:
archvile93 said:
Snarky Username said:
archvile93 said:
bioshock, I know it has great atmosphere, but how does that excuse absolutely horrid and broken gameplay? I played through that game twice to make sure I just wasn't missing something, but just never saw it. I'm not a fan of TF2 due to all the hard countering, at least until the new weapons came out, which I'm still bitter about since I'm not allowed to use them without getting incredibly lucky or buying them which is a bigger rip off the MW2 map packs.
Out of curiosity, how was the gameplay broken for you? I also thought Bioshock had a few issues, but gameplay was never one of them for me.
1. Plasmids were all useless, except of course where they were abitralily made essential. They do virtually no damage, do not distract enemies (you'd think being on fire would cause someone to stop shooting at their enemies but no), yet require huge sums of eve to use.

2. Hit detection is awful. How many crossbow bolts can phase through an enemy's head failing to do any damage? answer, a lot.

3. Enemies have more health than an M1 tank, and that's not the big daddies I'm talking about, which mixes very poorly with my next issue.

4. I rarely had any ammo, and when I did it didn't last due to the reason above. I find more ammo in silent hill games. This wouldn't be so bad though if I could just get the plasmid that allows you to pull limitless amounts of ammo from your ass that magically disintigrates upon the users death that all the enemies get. You ever have to beat an elite bouncer to death? I did.

5. hacking is both difficult and often impossible and useless. Wow, ammo's now two dollars cheaper. That was worth the three health packs I went through due to being electricuted from getting unwinable boards. I wish my electric plasmid could do that much damage. Why didn't I hack this thing to give me stuff for free anyway?

6. And the level design, while attractive, wasn't exactly clear, causing me to get turned around often. And this is coming from a guy who had little trouble with the water temple in OoT.
Really? I found myself blasting through a lot of the enemies without problem. Half of them could be taken down with one shotgun blast, even at the end of the game. And I found ammo lying all over the place, if I ever ran out of ammo for one weapon, another weapon was almost always full... Also when they didn't throw impossible puzzles at you (One of the giant issues of the game for me) hacking was incredibly easy...

But the level design could get pretty bad, I agree with that. Sometimes I felt like I was in a 50s cartoon and the background was blending into itself, also I really wish the plasmids were more useful, especially when the suck up half of your eve in one shot.
Well I suspect you're not being entirely truthful with the ammo, since I would always scrounged through the entire level to make sure I didn't miss anything, and difficult was the wrong word for hacking. It was easy when it possible, but it often wasn't.
Did you use your camera at all possible times? Also, what difficulty did you play at?
Oh so in order to stand a chance you need to break the flow of gameplay to take pictures in an action game for no reason but to make the game arbitrarily more tedious, taking the time to try to line up the perfect shot to get the best score so you're not fucked later in the game? Yeah that wasn't aa terrible decision. It didn't work for Dead Rising and it didn't work for Bioshock.