Greatest Sequels or Remakes

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Crazyshrink

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Dec 29, 2007
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Yes some good sequels exist and remakes can work. What are your favorite sequels or remakes?
And please don't fill this with posts on how bad sequels are, this is a gamers site...we already know 90% of remakes suck.
 

end_boss

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Jan 4, 2008
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Fallout 2 was a worthy sequel to its predecessor.

Ultimas 6 and 7 were huge improvements and large step-forward innovators.

Quest for Glory 3 and 5 were games that brought nothing but improvement over their earlier games; the other sequels always contained a footnote of "the game is great, except for that one thing."

Prince of Persia 2 was a good next step to the first game, but before you start hating me for such a comment, you have to realize that I'm an old-school gamer. MY Prince of Persia 2 is probably very different from YOUR Prince of Persia 2. As you're about to crucify me for my statement, keep in mind that I'm NOT talking about Warrior Within, I am talking about The Shadow and the Flame. The sequel in the original two-part series upon which the recent trilogy is based. The action/adventure/puzzle game that I actually feel sorry for anybody who is too young to have heard of it.

Moving on, The Dagger of Amon Ra was a great point-and-click adventure sequel to the brilliant Colonel's Bequest. Not quite as good, but still a worthy sequel, enough to make me mourn the fact that the series ended after only two installments.

Speaking of adventure games, Space Quest 5, King's Quest 5 and Police Quest 2 are arguably the best games in their respective series.

Fatal Frame 2.

Crusader: No Regret was pretty much just more of the same, but considering how awesome Crusader: No Remorse was, that's NOT a criticism.

There's probably more, but that should do for now.
 

HSIAMetalKing

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I thought Paper Mario: The Thousand Year Door was 100% sex. I'd definitely rank that sequel higher than its predecessor.

Devil May Cry 3 redeemed the series after the tragedy that was DMC2.

Jak 3 is a great example of taking the good parts of the previous installment and filling the new game to the brim with them. More weapons, more crazy powers, more racing, and more HOVERBOARD!

I don't care what anyone says, Knights of the Old Republic II was better than the first one. I don't care that the story was slightly less interesting-- the gameplay was greatly improved, and made the experience much more enjoyable.
 

intplee

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Dec 27, 2007
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I think that Tomb Raider: Anniversary on the Playstation 2 was a very good. I am not particularly fond of such remakes, but I cannot deny that I enjoyed it thoroughly, even if they did ruin the T-Rex scene. It is unfortunate that its main audience will likely have been those who played the original, like me, because it would have been best enjoyed by Tomb Raider virgins. This brings me on to Resident Evil on the GameCube, which was my first foray into the Resident Evil franchise, and despite some glaring problems and annoyances, it was a fine game. I suspect better than the original.

The only other remake I can recall enjoying was Metal Gear Solid: Twin Snakes on the GameCube. There was very little to distinguish it from the original Playstation release, other than a graphical update and introduction of some gameplay mechanics from its sequal on the Playstation 2. That said, I tought it was very good, even if it was a simple retread of old ground with a new lick of paint. (The Cyborg Ninja scenes were redone to spectacular effect, well worth a look for any Metal Gear Solid fan).
 

rawlight

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Sep 11, 2007
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I don't believe that someone else mentioned Quest for Glory, I love that series. Except I have to disagree with your choices a bit. 2 was probably the best with 3 and 4 fighting for second place. 5 was a steaming pile of crap that was the last one made for very good reason.

Space Quest 5 was probably the weakest Space Quest, I liked 4 the best.
 

GrowlersAtSea

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Nov 14, 2007
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The remake of Resident Evil on the Gamecube is widely regarded as a very well done remake of the original. Personally I never finished it, but I couldn't get through the original on the PS1 either due to the control and camera scheme that I ended up hating with an undying passion.

Half-Life 2 is a shining example of a sequel that retained virtually all of the things that made the original great. Doesn't need much explanation, really.

Ace Combat 4 is a lovely sequel. I only played a bit of the earlier games, but 4 really pulled me in and is one of my favorite games of the Playstation 2.

I'm not sure how a flagship franchise fits into your question, but Super Mario World I consider a direct sequel to Super Mario Bros 3 (a great game by itself) but Super Mario World is just wonderful on so many levels. On a similar note, Super Mario World 2: Yoshi's Island is also a wonderful sequel that is more of a sequel in a traditional sense.

There are plenty of others out there (Call of Duty 4, Medieval II, Armored Core 2) but I think a lot of sequels actually are quite good for gaming, at least compared to movie sequels.
 

MrKeroChan

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Oct 3, 2007
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Mechwarrior 2 has been shown to be roughly 10,973% better than Mechwarrior 1...not including the graphics...

and lets not forget Super Smash Bros Melee over Super Smash Bros.
nice nod to Resident Evil too
 

J-Val

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Nov 7, 2007
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TimeSplitters 2 and TimeSplitters: Future Perfect outdid the original in all respects - including graphics, plot and gameplay.
 

propertyofcobra

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Oct 17, 2007
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Half-life 2.
Sonic the Hedgehog 2.
Fallout 2.
Diablo 2.

All of them retained what was great about the originals, and added more great stuff onto it.
 

raankh

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Nov 28, 2007
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Remake |- Prince of Persia: Sands of Time

A remake of the classic POP game. None of the other 3D versions really did anything for me (POP 3D, Warrior Within etc).


But really, in disregard to what the OP said about not bashing, sequels are just examples of branding a remake that's not strong enough to stand on its own. If it's a story that takes two titles to tell, sure, release an add-on or expansion or whatever. Otherwise I think developers should invest enough time in a game so it can stand on it's own and not add a version number or a colon in the title. If they are serious about their titles, why not release new versions and/or patches if they want to polish the game. I'm fed up with remakes, from covers of oldies to remakes of the same old love triangle drama through hip street art regurgitating the same old flaccid stereotypes decade after decade. How about something else than just production value, hmm? How about aiming for something more than being "well executed"? I guess that's not the sign of the times. I guess the saying "everybody has a price" is more than just a flippant remark.
 

Count_de_Monet

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Nov 21, 2007
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I've never had any trouble with the Quake franchise as it releases new games.

Half-Life 2 was a great follow-up.

Though my heart will always rest with the original Unreal Tournament I can't really say that it's successors were bad I just had other games to play so I never fully got into them.

Though Command and Conquer will always bring fond memories to mind I have to betray it somewhat and say Red Alert was better. It took all the things I loved about C&C and improved them then added some touches of it's own. I never fully got into anything between Red Alert and C&C Generals but I heard Tiberian Sun was great. I felt Generals was a lot of fun if a little easy and wonky but still worth mentioning. That only leaves C&C3 which I liked but certainly didn't love and haven't picked up since I beat the campaign. It was way too easy and I felt there was a lack of unit variety.

Warcraft III ranks right up there with Warcrafts I and II.

I dunno, I'll have to ponder if I want to come up with more.
 
Nov 15, 2007
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Baldur's Gate 2, and Half Life 2 are both examples of sequels that improve on the original in every conceivable way without abandoning what made the first game great.

Prince of Persia: Sands of Time wasn't so much a remake as a reinvigoration of an old franchise, but it was still awesome.
 

ChaosStep

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Dec 28, 2007
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Resident evil remake was the ultimate in remakes i think, altho they took out the best lines from the man the legend the ginger barry burton i.e "what? what is this?" and of the course the jill sandwich

Silent Hill 2 for reasons that it made silent hill even more of a twisted place than the 1st one did.

Project Zero 3, i liked them all but i really prefered the 3rd for its traditional j-horror scenes in the girls house.

Forbidden siren 2, granted not many people seemed to like this game but i thought the 1st had potential the only thing i hated was the horrible dubbing... and FS2 changed that by letting us select japanese with english subs.

Half Life 2 (and the episodes) the story of HL2 never seems to lose ground even in the short episodes.

MGS Twin Snakes... alright it was still the original metal gear solid, but with more slowmotion matrix style video sequences.
 

end_boss

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Jan 4, 2008
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rawlight said:
I don't believe that someone else mentioned Quest for Glory, I love that series. Except I have to disagree with your choices a bit. 2 was probably the best with 3 and 4 fighting for second place. 5 was a steaming pile of crap that was the last one made for very good reason.

Space Quest 5 was probably the weakest Space Quest, I liked 4 the best.
Okay, so then I'll explain why 3 and 5 are my favourite QFGs:

Well, okay, so QFG1 is probably my favourite, but I didn't mention it because it's not a sequel. The second game was awesome, except that it's the only QFG that's restrictingly linear. Sure, there are side quests you can choose to do or not do, but events occur on specific days, rather than being triggered as a result of your actions. As a result, the first playthrough feels like a race against the clock, and subsequent playthroughs, when you already know what to do, you find yourself killing a LOT of time, waiting for the next event to occur.

QFG3 improved upon all those aspects from the second game. It improved upon the fighting system which was one of the things that QFG2 really did improve over the first game, I found the story to be far more involving, the setting more atmospheric, and of course, the graphics were given an overhaul.

The fourth game was more of the same from QFG3, which isn't a bad thing in and of itself. The setting got creepier, and the story this time around was more horror-style. AWESOME. The only problem? The god-awful fighting system! Clunky, unresponsive, side-scrolling beat-em-up is NOT a style that works well with the QFG series. I'm a huge fan of Street Fighter, King of Fighters and Mortal Kombats 1-3, but it was just so out of place in QFG4, and not even done well. If the combat system was more like either 3 or 5's, this might have very well been my favourite of the series.

Quest for Glory 5 catered to my personal preferences in quite a few ways. They finally revamped the combat system into a way that works and incorporates fighting multiple enemies, it wraps up the story by featuring so many characters from previous games in the series, even ones so trivially minor that you'd have to be a hardcore fan to know who they are, and an awesome climactic battle like the series has never seen before. Another thing I really appreciated about the fifth game is that I was getting a bit tired of the main villain always being an evil magic user. In QFG5, the main villains are a thief/assassin, some real prick, and a dragon. Everything that happens in the game puts you into an urgent situation, you're as involved in the plot as you were in the 3rd game, you can FINALLY loot bodies for weapons, armour and profit, and all loose ends get tied.

I'm actually really curious as to why you didn't like the 5th game. To me, it was the perfect payoff to the series.

My picks for the best Space Quest games would be 5, followed by 3 and 1 tied for second. Actually, maybe I should say 5 and 3 are tied for first, with 1 coming in second. The first game would have been great, except I have a burning hatred for games that require you to use the save/load function in order to guarantee success (eg: the slot machine). It's been a long time since I played Time Rippers, but I remember that the humour wasn't as spot-on for me as 3 and 5 were. And it's the humour that really sells the Space Quest experience.
 

Melaisis

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Dec 9, 2007
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Half Life 2.
The Final Fantasy series (not direct sequels, but y'know).
Age of Mythology: The Titans (an expansion to the original, but still retained its greatness; both online and through singleplayer).
Lylat Wars (as a sequel to the original Star Fox).
And of course, Ocarina of Time.
 

romitelli

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Jan 2, 2008
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The hard part of a sequel, I guess, is to follow-up decently a complex plot.

Take Diablo 2, for exemple. Basic plot, great game; added a lot to the series.
Half Life 2 was able to dodge the bullet; took a somewhat simple outline from the original game and made it huge, complex. Left the hard part of dotting the i's in an equally ambitious manner to its episodes.

Zelda is always great, but is almost as indirect as a final fantasy.

On the other side, for the fans of Kingdom Hearts the sequel was a bit let down. The tremendous evolution of gameplay was, sadly, not followed by the storyline. It seemed to droop its way through the game until the ending, this time capped by an even stranger, post-apocalyptic CG.
 

Crazyshrink

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Dec 29, 2007
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I liked doom 3, and god of war 2 all ten minutes of it, although what raahkn said about remakes does make some sense and is true, sometimes games and movies are so good it is stupid not to make money on them sure people get mad and you may become unpopular but you made another 10 million dollars.
 

BonsaiK

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Nov 14, 2007
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Sid Meier's Pirates.

The original on the Commodore 64 was great and was one of the first non-linear do-what-thou-wilt games back when scrolling sprite-based shooters were the game du jour and 'sandbox' was still something in your backyard. The new version is prettier, has a cool cinematic cartoon feel (not unlike Team Fortress 2 come to think of it), the same cool ship to ship combat as the first game but drastically improved, and a whole crapload of extra cool stuff including stealth and turn-based strategy sections, but the freedom of choice to either play those bits or not. And seducing the buxom wenches is a lot more 'interactive' now. It's on Steam now so you should buy it.
 

PurpleRain

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Dec 2, 2007
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King Phar said:
conker: live and reloaded

i am addicted to squirrelly death.
Damn you! I was going to say that and feel all big cause i was the only one who thought of it.

C:L&R complete with snazzed up graphics and a fun multiplayer made a fun lil' game great.