Vern5 said:
"Grinding is a term used in video gaming to describe the process of engaging in repetitive and/or non-entertaining gameplay in order to gain access to other features within the game, or to allow the player to "grind" better/faster."
So where does Grinding really fit in gaming?
Where does it work best?
Where is it absolutely necessary?
Where should it never occur?
Also, as a gamer, do you personally enjoy grinding? Is it the act grinding that you enjoy or the tantalization of the rewards of grinding that cause you to grind?
Dish out your thoughts, people.
It should be like this:
If you skip a number of enemies and don't grind, you can complete the game with a lot of luck, liberal use of items and a thorough grasp of the mechanics.
If you don't grind but don't skip anything it should be possible to beat the game with a good grasp of the mechanics good use of items and a decent use of tactics.
If you don't skip and grind ten or so levels it should be possible to beat the game without any items if you're really lucky and only a moderate amount otherwise.
Optional bosses should be ungodly hard to beat and should require tons of leveling, a thorough understanding of the game, liberal use of items, the special ultimate weapons and accessories, a decent amount of luck and six attempts.
Unless it's an ATLUS game in which case the last one should be the first one
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